English
Related papers

Related papers: Interaction Transformer for Human Reaction Generat…

200 papers

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Masato Soga , Ryuki Takebayashi

We propose a novel Transformer-based architecture for the task of generative modelling of 3D human motion. Previous work commonly relies on RNN-based models considering shorter forecast horizons reaching a stationary and often implausible…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Emre Aksan , Manuel Kaufmann , Peng Cao , Otmar Hilliges

Human interaction recognition is very important in many applications. One crucial cue in recognizing an interaction is the interactive body parts. In this work, we propose a novel Interaction Graph Transformer (IGFormer) network for…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Yunsheng Pang , Qiuhong Ke , Hossein Rahmani , James Bailey , Jun Liu

Humans constantly interact with their surrounding environments. Current human-centric generative models mainly focus on synthesizing humans plausibly interacting with static scenes and objects, while the dynamic human action-reaction…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Liang Xu , Yizhou Zhou , Yichao Yan , Xin Jin , Wenhan Zhu , Fengyun Rao , Xiaokang Yang , Wenjun Zeng

Predicting human interaction is challenging as the on-going activity has to be inferred based on a partially observed video. Essentially, a good algorithm should effectively model the mutual influence between the two interacting subjects.…

Computer Vision and Pattern Recognition · Computer Science 2017-05-29 Yichao Yan , Bingbing Ni , Xiaokang Yang

This study investigates the task of dwell time prediction and proposes a Transformer framework based on interaction behavior modeling. The method first represents user interaction sequences on the interface by integrating dwell duration,…

Human-Computer Interaction · Computer Science 2025-12-22 Rui Liu , Runsheng Zhang , Shixiao Wang

Skeleton-based action recognition, which classifies human actions based on the coordinates of joints and their connectivity within skeleton data, is widely utilized in various scenarios. While Graph Convolutional Networks (GCNs) have been…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Jeonghyeok Do , Munchurl Kim

We have recently seen tremendous progress in diffusion advances for generating realistic human motions. Yet, they largely disregard the multi-human interactions. In this paper, we present InterGen, an effective diffusion-based approach that…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Han Liang , Wenqian Zhang , Wenxuan Li , Jingyi Yu , Lan Xu

Human activity recognition in videos has been widely studied and has recently gained significant advances with deep learning approaches; however, it remains a challenging task. In this paper, we propose a novel framework that simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2021-01-25 Dong-Gyu Lee , Seong-Whan Lee

Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a…

Graphics · Computer Science 2021-10-04 Qianhui Men , Hubert P. H. Shum , Edmond S. L. Ho , Howard Leung

In this paper, we tackle the problem of detecting objects in 3D and forecasting their future motion in the context of self-driving. Towards this goal, we design a novel approach that explicitly takes into account the interactions between…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Lingyun Luke Li , Bin Yang , Ming Liang , Wenyuan Zeng , Mengye Ren , Sean Segal , Raquel Urtasun

Human action recognition has recently become one of the popular research topics in the computer vision community. Various 3D-CNN based methods have been presented to tackle both the spatial and temporal dimensions in the task of video…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Thanh-Dat Truong , Quoc-Huy Bui , Chi Nhan Duong , Han-Seok Seo , Son Lam Phung , Xin Li , Khoa Luu

We present a GAN-based Transformer for general action-conditioned 3D human motion generation, including not only single-person actions but also multi-person interactive actions. Our approach consists of a powerful Action-conditioned motion…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Liang Xu , Ziyang Song , Dongliang Wang , Jing Su , Zhicheng Fang , Chenjing Ding , Weihao Gan , Yichao Yan , Xin Jin , Xiaokang Yang , Wenjun Zeng , Wei Wu

Despite the notable progress made in action recognition tasks, not much work has been done in action recognition specifically for human-robot interaction. In this paper, we deeply explore the characteristics of the action recognition task…

Computer Vision and Pattern Recognition · Computer Science 2020-07-03 Ziyang Song , Ziyi Yin , Zejian Yuan , Chong Zhang , Wanchao Chi , Yonggen Ling , Shenghao Zhang

Understanding user intent is essential for situational and context-aware decision-making. Motivated by a real-world scenario, this work addresses intent predictions of smart device users in the vicinity of vehicles by modeling sequential…

Group activity recognition is a crucial yet challenging problem, whose core lies in fully exploring spatial-temporal interactions among individuals and generating reasonable group representations. However, previous methods either model…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Shuaicheng Li , Qianggang Cao , Lingbo Liu , Kunlin Yang , Shinan Liu , Jun Hou , Shuai Yi

Video frame interpolation has been actively studied with the development of convolutional neural networks. However, due to the intrinsic limitations of kernel weight sharing in convolution, the interpolated frame generated by it may lose…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Pan Gao , Haoyue Tian , Jie Qin

Dynamic graph learning plays a pivotal role in modeling evolving relationships over time, especially for temporal link prediction tasks in domains such as traffic systems, social networks, and recommendation platforms. While…

Machine Learning · Computer Science 2025-11-18 Tao Zou , Chengfeng Wu , Tianxi Liao , Junchen Ye , Bowen Du

Many machine learning tasks such as multiple instance learning, 3D shape recognition, and few-shot image classification are defined on sets of instances. Since solutions to such problems do not depend on the order of elements of the set,…

Machine Learning · Computer Science 2019-05-28 Juho Lee , Yoonho Lee , Jungtaek Kim , Adam R. Kosiorek , Seungjin Choi , Yee Whye Teh

Skeleton-based human action recognition has achieved a great interest in recent years, as skeleton data has been demonstrated to be robust to illumination changes, body scales, dynamic camera views, and complex background. Nevertheless, an…

Computer Vision and Pattern Recognition · Computer Science 2021-06-24 Chiara Plizzari , Marco Cannici , Matteo Matteucci
‹ Prev 1 2 3 10 Next ›