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A notion of alternating timed automata is proposed. It is shown that such automata with only one clock have decidable emptiness problem over finite words. This gives a new class of timed languages which is closed under boolean operations…

Logic in Computer Science · Computer Science 2007-05-23 Slawomir Lasota , Igor Walukiewicz

We consider quantitative extensions of the alternating-time temporal logics ATL/ATLs called quantitative alternating-time temporal logics (QATL/QATLs) in which the value of a counter can be compared to constants using equality, inequality…

Logic in Computer Science · Computer Science 2014-09-22 Steen Vester

This paper shows that the satisfiability problem for probabilistic CTL (PCTL, for short) is undecidable. By a reduction from $1\frac{1}{2}$-player games with PCTL winning objectives, we establish that the PCTL satisfiability problem is…

Logic in Computer Science · Computer Science 2015-12-01 Souymodip Chakraborty , Joost-Pieter Katoen

Probabilistic timed automata are a suitable formalism to model systems with real-time, nondeterministic and probabilistic behaviour. We study two-player zero-sum games on such automata where the objective of the game is specified as the…

Logic in Computer Science · Computer Science 2016-04-18 Vojtěch Forejt , Marta Kwiatkowska , Gethin Norman , Ashutosh Trivedi

Parametric timed automata extend timed automata (Alur and Dill, 1991) in that they allow the specification of parametric bounds on the clock values. Since their introduction in 1993 by Alur, Henzinger, and Vardi, it is known that the…

Logic in Computer Science · Computer Science 2014-04-02 Karin Quaas

Time plays a crucial role in the intuitive understanding of the world around us. Within quantum mechanics, however, time is not usually treated as an observable quantity; it enters merely as a parameter in the laws of motion of physical…

Quantum Physics · Physics 2015-06-05 Sandra Ranković , Yeong-Cherng Liang , Renato Renner

Metric Temporal Logic, $\mtlfull$ is amongst the most studied real-time logics. It exhibits considerable diversity in expressiveness and decidability properties based on the permitted set of modalities and the nature of time interval…

Logic in Computer Science · Computer Science 2013-11-28 Khushraj Madnani , Shankara Narayanan Krishna , Paritosh K. Pandya

Weighted voting games are a popular class of coalitional games that are widely used to model real-life situations of decision-making. They can be applied, for instance, to analyze legislative processes in parliaments or voting in corporate…

Computer Science and Game Theory · Computer Science 2025-08-20 Joanna Kaczmarek , Jörg Rothe

In a reachability-time game, players Min and Max choose moves so that the time to reach a final state in a timed automaton is minimised or maximised, respectively. Asarin and Maler showed decidability of reachability-time games on strongly…

Computational Complexity · Computer Science 2020-01-16 Marcin Jurdziński , Ashutosh Trivedi

Weighted voting games are ubiquitous mathematical models which are used in economics, political science, neuroscience, threshold logic, reliability theory and distributed systems. They model situations where agents with variable voting…

Computer Science and Game Theory · Computer Science 2010-02-02 Haris Aziz , Mike Paterson

It is well-known that one-tape Turing machines working in linear time are no more powerful than finite automata, namely they recognize exactly the class of regular languages. We prove that it is not decidable if a one-tape machine works in…

Formal Languages and Automata Theory · Computer Science 2021-03-11 Bruno Guillon , Giovanni Pighizzini , Luca Prigioniero , Daniel Průša

Parametric timed automata extend the standard timed automata with the possibility to use parameters in the clock guards. In general, if the parameters are real-valued, the problem of language emptiness of such automata is undecidable even…

Formal Languages and Automata Theory · Computer Science 2016-08-08 Nikola Beneš , Peter Bezděk , Kim G. Larsen , Jiří Srba

Weighted voting games are frequently used in decision making. Each voter has a weight and a proposal is accepted if the weight sum of the supporting voters exceeds a quota. One line of research is the efficient computation of so-called…

Optimization and Control · Mathematics 2012-11-28 Sascha Kurz

Binary yes-no decisions in a legislative committee or a shareholder meeting are commonly modeled as a weighted game. However, there are noteworthy exceptions. E.g., the voting rules of the European Council according to the Treaty of Lisbon…

Computer Science and Game Theory · Computer Science 2021-08-11 Sascha Kurz

In this paper, the author defines Generalized Unique Game Problem (GUGP), where weights of the edges are allowed to be negative. Two special types of GUGP are illuminated, GUGP-NWA, where the weights of all edges are negative, and…

Computational Complexity · Computer Science 2013-03-15 Peng Cui

We introduce a class of cooperative games induced by weighted directed graphs. Specifically, the coalitional value combines an internal interaction term given by the induced subgraph game with an external component based on minimal incoming…

Computer Science and Game Theory · Computer Science 2026-05-19 David Ryzák , Tomáš Kroupa

Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of…

Logic in Computer Science · Computer Science 2012-04-04 Krishnendu Chatterjee , Laurent Doyen

This paper concerns value functions of time-dependent tug-of-war games. We first prove the existence and uniqueness of value functions and verify that these game values satisfy a dynamic programming principle. Using the arguments in the…

Analysis of PDEs · Mathematics 2021-04-06 Jeongmin Han

Clock-dependent probabilistic timed automata extend classical timed automata with discrete probabilistic choice, where the probabilities are allowed to depend on the exact values of the clocks. Previous work has shown that the quantitative…

Logic in Computer Science · Computer Science 2023-06-22 Jeremy Sproston

We consider infinite-state Attacker-Defender games with reachability objectives. The results of the paper are twofold. Firstly we prove a new language-theoretic result for weighted automata on infinite words and show its encoding into the…

Formal Languages and Automata Theory · Computer Science 2015-04-28 Vesa Halava , Tero Harju , Reino Niskanen , Igor Potapov