Related papers: A Survey on Satisfiability Checking for the $\mu$-…
This paper presents the first step of a wider research effort to apply tree automata completion to the static analysis of functional programs. Tree Automata Completion is a family of techniques for computing or approximating the set of…
While the $\mu$-calculus notoriously subsumes Alternating-time Temporal Logic (ATL), we show that the epistemic $\mu$-calculus does not subsume ATL with imperfect information (ATL$_i$) for the synchronous perfect-recall semantics. To prove…
Constraint automata are an adaptation of B\"uchi-automata that process data words where the data comes from some relational structure S. Every transition of such an automaton comes with constraints in terms of the relations of S. A…
We consider quantitative extensions of the alternating-time temporal logics ATL/ATLs called quantitative alternating-time temporal logics (QATL/QATLs) in which the value of a counter can be compared to constants using equality, inequality…
Parity games are abstract infinite-round games that take an important role in formal verification. In the basic setting, these games are two-player, turn-based, and played under perfect information on directed graphs, whose nodes are…
We consider algorithms and lower bounds for various problems over forest languages; as input models we allow forest algebras, deterministic forest automata and nondeterministic forest automata. For the equivalence problem, we give an…
Model checking properties are often described by means of finite automata. Any particular such automaton divides the set of infinite trees into finitely many classes, according to which state has an infinite run. Building the full type…
We introduce two variants of computation tree logic CTL based on team semantics: an asynchronous one and a synchronous one. For both variants we investigate the computational complexity of the satisfiability as well as the model checking…
Parikh automata extend finite automata by counters that can be tested for membership in a semilinear set, but only at the end of a run, thereby preserving many of the desirable algorithmic properties of finite automata. Here, we study the…
The semantics of alternating-time temporal logic (ATL) and the more expressive alternating-time {\mu}-calculus (AMC) is standardly given in terms of concurrent game frames (CGF). The information required to interpret AMC formulas is…
Tree models are very widely used in practice of machine learning and data mining. In this paper, we study the problem of model integrity authentication in tree models. In general, the task of model integrity authentication is the design \&…
We introduce a new class of automata (which we coin EU-automata) running on infininte trees of arbitrary (finite) arity. We develop and study several algorithms to perform classical operations (union, intersection, complement, projection,…
This paper studies the problem of model-checking of probabilistic automaton and probabilistic one-counter automata against probabilistic branching-time temporal logics (PCTL and PCTL$^*$). We show that it is undecidable for these problems.…
This thesis is focused on techniques for finite automata and their use in practice, with the main emphasis on nondeterministic tree automata. This concerns namely techniques for size reduction and language inclusion testing, which are two…
Feature-based SPL analysis and family-based model checking have seen rapid development. Many model checking problems can be reduced to two-player games on finite graphs. A prominent example is mu-calculus model checking, which is generally…
Tree Regular Model Checking (TRMC) is the name of a family of techniques for analyzing infinite-state systems in which states are represented by terms, and sets of states by Tree Automata (TA). The central problem in TRMC is to decide…
We address the model checking problem for shared memory concurrent programs modeled as multi-pushdown systems. We consider here boolean programs with a finite number of threads and recursive procedures. It is well-known that the model…
We study two natural problems about rational behaviors in multiplayer non-zero-sum sequential infinite duration games played on graphs: checking problems, that consist in deciding whether a strategy profile, defined by a Mealy machine, is…
We report on COOL-MC, a model checking tool for fixpoint logics that is parametric in the branching type of models (nondeterministic, game-based, probabilistic etc.) and in the next-step modalities used in formulae. The tool implements…
It is known that the model checking problem for the modal mu-calculus reduces to the problem of solving a parity game and vice-versa. The latter is realised by the Walukiewicz formulas which are satisfied by a node in a parity game iff…