Related papers: Literature on Hand GESTURE Recognition using Graph…
As robots are becoming more and more ubiquitous in human environments, it will be necessary for robotic systems to better understand and predict human actions. However, this is not an easy task, at times not even for us humans, but based on…
Human skeleton, as a compact representation of human action, has received increasing attention in recent years. Many skeleton-based action recognition methods adopt graph convolutional networks (GCN) to extract features on top of human…
Graph convolutional networks (GCNs) achieved promising performance in skeleton-based human action recognition by modeling a sequence of skeletons as a spatio-temporal graph. Most of the recently proposed GCN-based methods improve the…
Most existing popular methods for learning graph embedding only consider fixed-order global structural features and lack structures hierarchical representation. To address this weakness, we propose a novel graph embedding algorithm named…
Point cloud-based motion capture leverages rich spatial geometry and privacy-preserving sensing, but learning robust representations from noisy, unstructured point clouds remains challenging. Existing approaches face a struggle trade-off…
Skeleton data, which consists of only the 2D/3D coordinates of the human joints, has been widely studied for human action recognition. Existing methods take the semantics as prior knowledge to group human joints and draw correlations…
Purpose: This paper aims to enhance bearing fault diagnosis in industrial machinery by introducing a novel method that combines Graph Attention Network (GAT) and Long Short-Term Memory (LSTM) networks. This approach captures both spatial…
Human Activity Recognition (HAR) is a field of study that focuses on identifying and classifying human activities. Skeleton-based Human Activity Recognition has received much attention in recent years, where Graph Convolutional Network…
The problem of predicting human motion given a sequence of past observations is at the core of many applications in robotics and computer vision. Current state-of-the-art formulate this problem as a sequence-to-sequence task, in which a…
The primary goal of skeletal motion prediction is to generate future motion by observing a sequence of 3D skeletons. A key challenge in motion prediction is the fact that a motion can often be performed in several different ways, with each…
One-shot skeleton action recognition, which aims to learn a skeleton action recognition model with a single training sample, has attracted increasing interest due to the challenge of collecting and annotating large-scale skeleton action…
Accurate hand gesture prediction is crucial for effective upper-limb prosthetic limbs control. As the high flexibility and multiple degrees of freedom exhibited by human hands, there has been a growing interest in integrating deep networks…
We present a method for human pose tracking that is based on learning spatiotemporal relationships among joints. Beyond generating the heatmap of a joint in a given frame, our system also learns to predict the offset of the joint from a…
Gesture recognition and hand motion tracking are important tasks in advanced gesture based interaction systems. In this paper, we propose to apply a sliding windows filtering approach to sample the incoming streams of data from data gloves…
Pose based hand gesture recognition has been widely studied in the recent years. Compared with full body action recognition, hand gesture involves joints that are more spatially closely distributed with stronger collaboration. This nature…
Emotion recognition through body movements has emerged as a compelling and privacy-preserving alternative to traditional methods that rely on facial expressions or physiological signals. Recent advancements in 3D skeleton acquisition…
Hand gesture is one of the most important means of touchless communication between human and machines. There is a great interest for commanding electronic equipment in surgery rooms by hand gesture for reducing the time of surgery and the…
We propose a novel appearance-based gesture recognition algorithm using compressed domain signal processing techniques. Gesture features are extracted directly from the compressed measurements, which are the block averages and the coded…
We present a module that extends the temporal graph of a graph convolutional network (GCN) for action recognition with a sequence of skeletons. Existing methods attempt to represent a more appropriate spatial graph on an intra-frame, but…
In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…