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Several established parameters and metrics have been used to characterize the acoustics of a room. The most important are the Direct-To-Reverberant Ratio (DRR), the Reverberation Time (T60) and the reflection coefficient. The acoustic…

Sound · Computer Science 2015-10-05 James Eaton , Nikolay D. Gaubitch , Alastair H. Moore , Patrick A. Naylor

Achieving immersive auditory experiences in virtual environments requires flexible sound modeling that supports dynamic source positions. In this paper, we introduce a task called resounding, which aims to estimate room impulse responses at…

Sound · Computer Science 2025-10-24 Zitong Lan , Yiduo Hao , Mingmin Zhao

We present an indoor acoustic simulation framework that supports both ultrasonic and audible signaling. The framework opens the opportunity for fast indoor acoustic data generation and positioning development. The improved…

Audio and Speech Processing · Electrical Eng. & Systems 2023-06-22 Daan Delabie , Chesney Buyle , Bert Cox , Liesbet Van der Perre , Lieven De Strycker

Changes in room acoustics, such as modifications to surface absorption or the insertion of a scattering object, significantly impact measured room impulse responses (RIRs). These changes can affect the performance of systems used in echo…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-03 Karolina Prawda

Geometrical approaches for room acoustics simulation have the advantage of requiring limited computational resources while still achieving a high perceptual plausibility. A common approach is using the image source model for direct and…

Sound · Computer Science 2024-10-28 Siegfried Gündert , Stephan D. Ewert , Steven van de Par

Classical methods for acoustic scene mapping require the estimation of time difference of arrival (TDOA) between microphones. Unfortunately, TDOA estimation is very sensitive to reverberation and additive noise. We introduce an unsupervised…

Audio and Speech Processing · Electrical Eng. & Systems 2024-03-14 Idan Cohen , Ofir Lindenbaum , Sharon Gannot

One of the challenges in computational acoustics is the identification of models that can simulate and predict the physical behavior of a system generating an acoustic signal. Whenever such models are used for commercial applications an…

Recently, more and more personalized speech enhancement systems (PSE) with excellent performance have been proposed. However, two critical issues still limit the performance and generalization ability of the model: 1) Acoustic environment…

Audio and Speech Processing · Electrical Eng. & Systems 2022-11-23 Xiaofeng Ge , Jiangyu Han , Haixin Guan , Yanhua Long

To improve sound quality in hearing devices, the hearing device output should be appropriately equalized. To achieve optimal individualized equalization typically requires knowledge of all transfer functions between the source, the hearing…

Audio and Speech Processing · Electrical Eng. & Systems 2021-10-05 Henning Schepker , Reinhild Rohden , Florian Denk , Birger Kollmeier , Matthias Blau , Simon Doclo

Room acoustic synthesis can be used in Virtual Reality (VR), Augmented Reality (AR) and gaming applications to enhance listeners' sense of immersion, realism and externalisation. A common approach is to use Geometrical Acoustics (GA) models…

Sound · Computer Science 2024-07-30 Matteo Scerbo , Lauri Savioja , Enzo De Sena

Many speech enhancement methods try to learn the relationship between noisy and clean speech, obtained using an acoustic room simulator. We point out several limitations of enhancement methods relying on clean speech targets; the goal of…

Computation and Language · Computer Science 2018-12-26 Geonmin Kim , Hwaran Lee , Bo-Kyeong Kim , Sang-Hoon Oh , Soo-Young Lee

Personalized speech enhancement (PSE) is a real-time SE approach utilizing a speaker embedding of a target person to remove background noise, reverberation, and interfering voices. To deploy a PSE model for full duplex communications, the…

Audio and Speech Processing · Electrical Eng. & Systems 2023-05-29 Sefik Emre Eskimez , Takuya Yoshioka , Alex Ju , Min Tang , Tanel Parnamaa , Huaming Wang

This paper proposes a real-time system integrating an acoustic material estimation from visual appearance and an on-the-fly mapping in the 3-dimension. The proposed method estimates the acoustic materials of surroundings in indoor scenes…

Robotics · Computer Science 2019-09-17 Taeyoung Kim , Youngsun Kwon , Sung-eui Yoon

For augmented (AR) and virtual reality (VR) applications, accurate estimates of the acoustic characteristics of a scene are critical for creating a sense of immersion. However, directly estimating Room-impulse Responses (RIRs) from scene…

Audio and Speech Processing · Electrical Eng. & Systems 2025-11-20 Ricardo Falcon-Perez , Ruohan Gao , Gregor Mueckl , Sebastia V. Amengual Gari , Ishwarya Ananthabhotla

The image source method (ISM) is often used to simulate room acoustics due to its ease of use and computational efficiency. The standard ISM is limited to simulations of room impulse responses between point sources and omnidirectional…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-08 Zeyu Xu , Adrian Herzog , Alexander Lodermeyer , Emanuël A. P. Habets , Albert G. Prinn

Previous methods for predicting room acoustic parameters and speech quality metrics have focused on the single-channel case, where room acoustics and Mean Opinion Score (MOS) are predicted for a single recording device. However,…

Audio and Speech Processing · Electrical Eng. & Systems 2024-03-14 Jozef Coldenhoff , Andrew Harper , Paul Kendrick , Tijana Stojkovic , Milos Cernak

We present an efficient and realistic geometric acoustic simulation approach for generating and augmenting training data in speech-related machine learning tasks. Our physically-based acoustic simulation method is capable of modeling…

Sound · Computer Science 2021-09-28 Zhenyu Tang , Lianwu Chen , Bo Wu , Dong Yu , Dinesh Manocha

This paper presents a method to reconstruct the 3D structure of generic convex rooms from sound signals. Differently from most of the previous approaches, the method is fully uncalibrated in the sense that no knowledge about the microphones…

Sound · Computer Science 2016-06-21 Marco Crocco , Andrea Trucco , Alessio Del Bue

Principal Component Analysis (PCA) is a method for estimating a subspace given noisy samples. It is useful in a variety of problems ranging from dimensionality reduction to anomaly detection and the visualization of high dimensional data.…

Statistics Theory · Mathematics 2019-06-14 David Hong , Laura Balzano , Jeffrey A. Fessler

Robust spatial audio control relies on accurate acoustic propagation models, yet environmental variations, especially changes in the speed of sound, cause systematic mismatches that degrade performance. Existing methods either assume known…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-13 Andreas Jonas Fuglsig , Mads Græsbøll Christensen , Jesper Rindom Jensen