Related papers: CTrGAN: Cycle Transformers GAN for Gait Transfer
This paper proposes a novel approach to performing image-to-image translation between unpaired domains. Rather than relying on a cycle constraint, our method takes advantage of collaboration between various GANs. This results in a…
While the Vision Transformer has been used in gait recognition, its application in multi-view gait recognition is still limited. Different views significantly affect the extraction and identification accuracy of the characteristics of gait…
Understanding 4D point cloud videos is essential for enabling intelligent agents to perceive dynamic environments. However, temporal scale bias across varying frame rates and distributional uncertainty in irregular point clouds make it…
Gait recognition is an emerging biometric technology that enables non-intrusive and hard-to-spoof human identification. However, most existing methods are confined to short-range, unimodal settings and fail to generalize to long-range and…
This paper describes a method to convert Microsoft Kinect coordinates into gait parameters in order to detect a person's gait change. The proposed method can help quantify the progress of physical therapy. Microsoft Kinect, a popular…
Video try-on stands as a promising area for its tremendous real-world potential. Prior works are limited to transferring product clothing images onto person videos with simple poses and backgrounds, while underperforming on casually…
The aim of this research is to recognize human actions performed on stage to aid visually impaired and blind individuals. To achieve this, we have created a theatre human action recognition system that uses skeleton data captured by depth…
A desireable property of accelerometric gait-based identification systems is robustness to new device orientations presented by users during testing but unseen during the training phase. However, traditional Convolutional neural networks…
We present a lightweight video motion retargeting approach TransMoMo that is capable of transferring motion of a person in a source video realistically to another video of a target person. Without using any paired data for supervision, the…
Global security concerns have raised a proliferation of video surveillance devices. Intelligent surveillance systems seek to discover possible threats automatically and raise alerts. Being able to identify the surveyed object can help…
Gait recognition (GR) is a growing biometric modality used for person identification from a distance through visual cameras. GR provides a secure and reliable alternative to fingerprint and face recognition, as it is harder to distinguish…
Gait recognition aims to identify a person based on their walking sequences, serving as a useful biometric modality as it can be observed from long distances without requiring cooperation from the subject. In representing a person's walking…
Tracking multiple objects in videos relies on modeling the spatial-temporal interactions of the objects. In this paper, we propose a solution named TransMOT, which leverages powerful graph transformers to efficiently model the spatial and…
Motion behaviour is driven by several factors -- goals, presence and actions of neighbouring agents, social relations, physical and social norms, the environment with its variable characteristics, and further. Most factors are not directly…
Advances in video generation have significantly improved the realism and quality of created scenes. This has fueled interest in developing intuitive tools that let users leverage video generation as world simulators. Text-to-video (T2V)…
Gait recognition has proven to be effective for long-distance human recognition. But view variance of gait features would change human appearance greatly and reduce its performance. Most existing gait datasets usually collect data with a…
Image animation aims to animate a source image by using motion learned from a driving video. Current state-of-the-art methods typically use convolutional neural networks (CNNs) to predict motion information, such as motion keypoints and…
We introduce a method for generating realistic pedestrian trajectories and full-body animations that can be controlled to meet user-defined goals. We draw on recent advances in guided diffusion modeling to achieve test-time controllability…
Analysing human gait has found considerable interest in recent computer vision research. So far, however, contributions to this topic exclusively dealt with the tasks of person identification or activity recognition. In this paper, we…
Clothes style transfer for person video generation is a challenging task, due to drastic variations of intra-person appearance and video scenarios. To tackle this problem, most recent AdaIN-based architectures are proposed to extract…