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Facial Action Unit (AU) detection is a crucial task in affective computing and social robotics as it helps to identify emotions expressed through facial expressions. Anatomically, there are innumerable correlations between AUs, which…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Xin Liu , Kaishen Yuan , Xuesong Niu , Jingang Shi , Zitong Yu , Huanjing Yue , Jingyu Yang

Human Interaction Recognition is the process of identifying interactive actions between multiple participants in a specific situation. The aim is to recognise the action interactions between multiple entities and their meaning. Many single…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Ruoqi Yin , Jianqin Yin

Human action recognition is one of the challenging tasks in computer vision. The current action recognition methods use computationally expensive models for learning spatio-temporal dependencies of the action. Models utilizing RGB channels…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Labina Shrestha , Shikha Dubey , Farrukh Olimov , Muhammad Aasim Rafique , Moongu Jeon

Appearance features have been widely used in video anomaly detection even though they contain complex entangled factors. We propose a new method to model the normal patterns of human movements in surveillance video for anomaly detection…

Computer Vision and Pattern Recognition · Computer Science 2019-04-19 Romero Morais , Vuong Le , Truyen Tran , Budhaditya Saha , Moussa Mansour , Svetha Venkatesh

The prevention of falls is paramount in modern healthcare, particularly for the elderly, as falls can lead to severe injuries or even fatalities. Additionally, the growing incidence of falls among the elderly, coupled with the urgent need…

Computer Vision and Pattern Recognition · Computer Science 2024-08-23 Jungpil Shin , Abu Saleh Musa Miah , Rei Egawa1 , Koki Hirooka , Md. Al Mehedi Hasan , Yoichi Tomioka , Yong Seok Hwang

Action recognition has long been a fundamental and intriguing problem in artificial intelligence. The task is challenging due to the high dimensionality nature of an action, as well as the subtle motion details to be considered. Current…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Yuheng Yang , Haipeng Chen , Zhenguang Liu , Yingda Lyu , Beibei Zhang , Shuang Wu , Zhibo Wang , Kui Ren

We propose an end-to-end trainable, cross-category method for reconstructing multiple man-made articulated objects from a single RGBD image, focusing on part-level shape reconstruction and pose and kinematics estimation. We depart from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Yuki Kawana , Tatsuya Harada

With the inherent advantages of skeleton representation, 3D skeleton-based action recognition has become a prominent topic in the field of computer vision. However, previous reviews have predominantly adopted a model-oriented perspective,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Mengyuan Liu , Hong Liu , Qianshuo Hu , Bin Ren , Junsong Yuan , Jiaying Lin , Jiajun Wen

Variations of human body skeletons may be considered as dynamic graphs, which are generic data representation for numerous real-world applications. In this paper, we propose a spatio-temporal graph convolution (STGC) approach for assembling…

Computer Vision and Pattern Recognition · Computer Science 2018-02-28 Chaolong Li , Zhen Cui , Wenming Zheng , Chunyan Xu , Jian Yang

It is known that the kinematics of the human body skeleton reveals valuable information in action recognition. Recently, modeling skeletons as spatio-temporal graphs with Graph Convolutional Networks (GCNs) has been reported to solidly…

Computer Vision and Pattern Recognition · Computer Science 2021-05-17 Bruno Degardin , Vasco Lopes , Hugo Proença

In this paper, we tackle the problem of action recognition using body skeletons extracted from video sequences. Our approach lies in the continuity of recent works representing video frames by Gramian matrices that describe a trajectory on…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Benjamin Szczapa , Mohamed Daoudi , Stefano Berretti , Alberto Del Bimbo , Pietro Pala , Estelle Massart

Graph convolutional networks have been widely used for skeleton-based action recognition due to their excellent modeling ability of non-Euclidean data. As the graph convolution is a local operation, it can only utilize the short-range joint…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Zhan Chen , Sicheng Li , Bing Yang , Qinghan Li , Hong Liu

Skeleton-based action recognition is widely utilized in sensor systems including human-computer interaction and intelligent surveillance. Nevertheless, current sensor devices typically generate sparse skeleton data as discrete coordinates,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yuhan Chen , Yicui Shi , Guofa Li , Liping Zhang , Jie Li , Jiaxin Gao , Wenbo Chu

Human Action Recognition (HAR) is an interesting research area in human-computer interaction used to monitor the activities of elderly and disabled individuals affected by physical and mental health. In the recent era, skeleton-based HAR…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Faisal Mehmood , Enqing Chen , Touqeer Abbas , Samah M. Alzanin

Video-based human action recognition is currently one of the most active research areas in computer vision. Various research studies indicate that the performance of action recognition is highly dependent on the type of features being…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Lei Wang , Du Q. Huynh , Piotr Koniusz

This paper presents a novel end-to-end method for the problem of skeleton-based unsupervised human action recognition. We propose a new architecture with a convolutional autoencoder that uses graph Laplacian regularization to model the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Giancarlo Paoletti , Jacopo Cavazza , Cigdem Beyan , Alessio Del Bue

In this paper, a contrastive representation learning framework is proposed to enhance human action segmentation via pre-training using trimmed (single action) skeleton sequences. Unlike previous representation learning works that are…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Haitao Tian , Pierre Payeur

Using Fourier analysis, we explore the robustness and vulnerability of graph convolutional neural networks (GCNs) for skeleton-based action recognition. We adopt a joint Fourier transform (JFT), a combination of the graph Fourier transform…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Nariki Tanaka , Hiroshi Kera , Kazuhiko Kawamoto

There has been a dramatic increase in the volume of videos and their related content uploaded to the internet. Accordingly, the need for efficient algorithms to analyse this vast amount of data has attracted significant research interest.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-08 Motasem Alsawadi , Miguel Rio

Due to the automatic feature extraction procedure via multi-layer nonlinear transformations, the deep learning-based visual trackers have recently achieved great success in challenging scenarios for visual tracking purposes. Although many…

Computer Vision and Pattern Recognition · Computer Science 2020-12-23 Seyed Mojtaba Marvasti-Zadeh , Hossein Ghanei-Yakhdan , Shohreh Kasaei
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