Related papers: Computational Model for Granular Flows based on th…
A computational approach is introduced for the study of the rheological properties of complex fluids and soft materials. The approach allows for a consistent treatment of microstructure elastic mechanics, hydrodynamic coupling, thermal…
The present lecture notes address three columns on which the Lagrangian perturbation approach to cosmological dynamics is based: 1. the formulation of a Lagrangian theory of self--gravitating flows in which the dynamics is described in…
In this paper, we present an Eulerian-Lagrangian methodology to simulate the interaction between a fluid-fluid interface and a solid particle in the presence of wetting effects. The target physical problem is represented by ternary phase…
The multiphase flow mechanism in miscible displacement through porous media is an important topic in various applications, such as petroleum engineering, low Reynolds number suspension flows, dusty gas dynamics, and fluidized beds. To…
Smoothed particle hydrodynamics is a particle-based, fully Lagrangian, method for fluid-flow simulations. In this work, fundamental concepts of the method are first briefly recalled. Then, we present a thorough comparison of three different…
Immersed boundary-lattice Boltzmann method (IB-LBM) has been widely used for simulation of particle-laden flows recently. However, it was limited to small-scale simulations with no more than O(103) particles. Here, we expand IB-LBM for…
Starting from the single graphics processing unit (GPU) version of the Smoothed Particle Hydrodynamics (SPH) code DualSPHysics, a multi-GPU SPH program is developed for free-surface flows. The approach is based on a spatial decomposition…
Granular simulations are used to probe the particle scale dynamics at short, intermediate, and long time scales for gravity driven, dense granular flows down an inclined plane. On approach to the angle of repose, where motion ceases, the…
Numerical simulations on fluid dynamics problems primarily rely on spatially or/and temporally discretization of the governing equation into the finite-dimensional algebraic system solved by computers. Due to complicated nature of the…
Numerical simulations of the air in the atmosphere and water in the oceans are essential for numerical weather prediction. The state-of-the-art for performing these fluid simulations relies on an Eulerian viewpoint, in which the fluid…
This paper proposes a novel particle scheme that provides convergent approximations of a weak solution of the Navier-Stokes equations for the 1-D flow of a viscous compressible fluid. Moreover, it is shown that all differential inequalities…
A Lagrangian density for viscous quark-gluon plasma has been constructed within the fluid-like QCD framework. Gauge symmetry is preserved for all terms inside the Lagrangian, except for the viscous term. The transition mechanism from point…
A new method for the simulation of evolving multi-domains problems has been introduced in a previous work (RealIMotion), Florez et al. (2020). In this article further developments of the model will be presented. The main focus here is a…
We present a multi-scale modeling and simulation framework for low-Reynolds number hydrodynamics of shape-changing immersed objects, e.g., biological microswimmers and active surfaces. The key idea is to consider principal shape changes as…
In this work, we detail the GPU-porting of an in-house pseudo-spectral solver tailored towards large-scale simulations of interface-resolved simulation of drop- and bubble-laden turbulent flows. The code relies on direct numerical…
A computational fluid model is developed to study waves and instabilities. A new technique involving initial perturbations in configuration space have been implemented to excite the plasma waves; i.e. the perturbations acting similar to a…
Fluid simulation is an important research topic in computer graphics (CG) and animation in video games. Traditional methods based on Navier-Stokes equations are computationally expensive. In this paper, we treat fluid motion as point cloud…
In a companion study \cite{patterson2020computing2D}, we present a numerical method for simulating 2D viscous flow through an open compliant closed channel, drive by pressure gradient. We consider the highly viscous regime, where fluid…
Over the past few decades, tremendous progress has been made in the development of particle-based discrete simulation methods versus the conventional continuum-based methods. In particular, the lattice Boltzmann (LB) method has evolved from…
The Lagrange-Flux schemes are Eulerian finite volume schemes that make use of an approximate Riemann solver in Lagrangian description with particular upwind convective fluxes. They have been recently designed as variant formulations of…