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Related papers: Conceptual Modeling of Actions

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In Model-Driven Engineering (MDE), the Unified Modeling Language (UML) 2.0 specification includes a metamodel that defines the language concepts and a user model that defines how the language concepts are represented. In UML 2.0, an…

Software Engineering · Computer Science 2022-06-28 William S. Chao

Understanding and defining the meaning of "action" is substantial for robotics research. This becomes utterly evident when aiming at equipping autonomous robots with robust manipulation skills for action execution. Unfortunately, to this…

Robotics · Computer Science 2018-09-13 Philipp Zech , Erwan Renaudo , Simon Haller , Xiang Zhang , Justus Piater

Human action is naturally compositional: humans can easily recognize and perform actions with objects that are different from those used in training demonstrations. In this paper, we study the compositionality of action by looking into the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Joanna Materzynska , Tete Xiao , Roei Herzig , Huijuan Xu , Xiaolong Wang , Trevor Darrell

When designing systems that are complex, dynamic and stochastic in nature, simulation is generally recognised as one of the best design support technologies, and a valuable aid in the strategic and tactical decision making process. A…

Neural and Evolutionary Computing · Computer Science 2013-05-30 Peer-Olaf Siebers , Uwe Aickelin

We describe an ongoing project in learning to perform primitive actions from demonstrations using an interactive interface. In our previous work, we have used demonstrations captured from humans performing actions as training samples for a…

Robotics · Computer Science 2018-10-02 Tuan Do , Nikhil Krishnaswamy , Kyeongmin Rim , James Pustejovsky

The integration of machine learning tools into telecom networks, has led to two prevailing paradigms, namely, language-based systems, such as Large Language Models (LLMs), and physics-based systems, such as Digital Twins (DTs). While…

In this paper, we describe a computational model for motion events in natural language that maps from linguistic expressions, through a dynamic event interpretation, into three-dimensional temporal simulations in a model. Starting with the…

Computation and Language · Computer Science 2016-10-07 James Pustejovsky , Nikhil Krishnaswamy

Based on the former work Conscious Turing Machine, in this paper, we attempt to talk about the consciousness of CTM, dig deeper into the self-consciousness in CTM, offer a clear definition of it, and design a possible model of the…

Neurons and Cognition · Quantitative Biology 2025-01-07 Shaoyang Cui , Shanglin Wu , Nikolai Madlener

Modeling is a key activity in conceptual design and system design. Through collaborative modeling, end-users, stakeholders, experts, and entrepreneurs are able to create a shared understanding of a system representation. While the Unified…

Software Engineering · Computer Science 2021-07-28 Enes Yigitbas , Simon Gorissen , Nils Weidmann , Gregor Engels

Theory of Mind, the capacity to explain and predict behavior by inferring hidden mental states, has become the dominant paradigm for social interaction in robotics. Yet ToM rests on three assumptions that poorly capture how most social…

Artificial Intelligence · Computer Science 2026-04-14 Malte F. Jung

The paper introduces a new modular action language, ALM, and illustrates the methodology of its use. It is based on the approach of Gelfond and Lifschitz (1993; 1998) in which a high-level action language is used as a front end for a logic…

Logic in Computer Science · Computer Science 2020-02-19 Daniela Inclezan , Michael Gelfond

User modeling has traditionally relied on inferring preferences, traits, or intents from observable behaviour. While effective in many adaptive systems, this paradigm treats behaviour as the primary object of modeling and leaves…

Human-Computer Interaction · Computer Science 2026-05-12 Cristina Gena

The Unified Modeling Language (UML) is commonly used in introductory Computer Science to teach basic object-oriented design. However, there appears to be a lack of suitable software to support this task. Many of the available programs that…

Human-Computer Interaction · Computer Science 2007-05-23 Scott Turner , Manuel A. Perez-Quinones , Stephen H. Edwards

Planning is concerned with the automated solution of action sequencing problems described in declarative languages giving the action preconditions and effects. One important application area for such technology is the creation of new…

Artificial Intelligence · Computer Science 2014-01-24 Joerg Hoffman , Ingo Weber , Frank Michael Kraft

Distributed software engineering is widely recognized as a complex task. Among the inherent complexities is the process of obtaining a system design from its global requirement specification. This paper deals with such transformation…

Software Engineering · Computer Science 2012-02-09 Ahmed Harbouche , Mohammed Erradi , Aicha Mokhtari

Player modeling attempts to create a computational model which accurately approximates a player's behavior in a game. Most player modeling techniques rely on domain knowledge and are not transferable across games. Additionally, player…

Machine Learning · Computer Science 2021-03-11 Abhijeet Krishnan , Aaron Williams , Chris Martens

Action models are semantic structures similar to Kripke models that represent a change in knowledge in an epistemic setting. Whereas the language of action model logic embeds the semantic structure of an action model directly within the…

Logic in Computer Science · Computer Science 2014-06-10 Tim French , James Hales , Edwin Tay

The present paper introduces a novel notion of `(effective) computability', called viability, of strategies in game semantics in an intrinsic (i.e., without recourse to the standard Church-Turing computability), non-inductive and…

Logic in Computer Science · Computer Science 2018-06-27 Norihiro Yamada

Designers of autonomous agents, whether in physical or virtual environments, need to express nondeterminisim, failure, and parallelism in behaviors, as well as accounting for synchronous coordination between agents. Behavior Trees are a…

Programming Languages · Computer Science 2018-03-28 Chris Martens , Eric Butler , Joseph C. Osborn

Computer modeling and simulation is used to analyze system behavior and evaluate strategies for operating in descriptive or predictive modes. In this part of the book, modeling and simulation approaches that have been proposed since the…

Multiagent Systems · Computer Science 2026-01-29 Serdar Abut
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