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In this paper we make some considerations about using a dynamic geometry software for teaching history of mathematica at university level. After a short introduction to the software GeoGebra, we discuss four activities. The first is an…

History and Overview · Mathematics 2020-12-11 Aldo Brigaglia , Maria Anna Raspanti , Enrico Rogora

Remote collaborative work has become pervasive in many settings, from engineering to medical professions. Users are immersed in virtual environments and communicate through life-sized avatars that enable face-to-face collaboration. Within…

Human-Computer Interaction · Computer Science 2023-02-17 Catarina G. Fidalgo , Maurício Sousa , Daniel Mendes , Rafael Kuffner dos Anjos , Daniel Medeiros , Karan Singh , Joaquim Jorge

Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral component of Human-Computer Interaction (HCI) research. For many years, prototyping was synonym of paper-based mockups and only more recently…

Human-Computer Interaction · Computer Science 2019-06-05 Thiago Rocha , Jean-Luc Hak , Marco Winckler , Olivier Nicolas

Scientists have always used the studies and research of other researchers to achieve new objectives and perspectives. In particular, employing and operating the measured data in previous studies is so practical. Searching the content of…

Digital Libraries · Computer Science 2025-12-09 Golsa Heidari , Markus Stocker , Sören Auer

In this work, I use a survey of senior visualization researchers and thinkers to ideate about the notion of progress in visualization research: how are we growing as a field, what are we building towards, and are our existing methods…

Human-Computer Interaction · Computer Science 2023-04-07 Michael Correll

The increase in the number of publications has made more difficult for authors to situate their work within previous literature, especially on subjects studied from different disciplinary viewpoints. Besides, new data analysis techniques…

Digital Libraries · Computer Science 2020-11-30 C. Cottineau , J. Raimbault , P. -O. Chasset , H. Commenges , A. Banos , D. Pumain

Algorithmic Recourse aims to provide actionable explanations, or recourse plans, to overturn potentially unfavourable decisions taken by automated machine learning models. In this paper, we propose an interaction paradigm based on a guided…

Human-Computer Interaction · Computer Science 2024-07-22 Seyedehdelaram Esfahani , Giovanni De Toni , Bruno Lepri , Andrea Passerini , Katya Tentori , Massimo Zancanaro

Research on writing tools started with the increased availability of computers in the 1970s. After a first phase addressing the needs of programmers and data scientists, research in the late 1980s started to focus on writing-specific needs.…

Human-Computer Interaction · Computer Science 2023-04-03 Cerstin Mahlow

A method is described to empower students to efficiently perform general and literature searches using online resources. The method was tested on undergraduate and graduate students with varying backgrounds with scientific literature.…

Physics Education · Physics 2010-03-05 Casey W. Miller , Michelle D. Chabot , Troy C. Messina

This work discusses how the MPContribs framework in the Materials Project (MP) allows user-contributed data to be shown and analyzed alongside the core MP database. The Materials Project is a searchable database of electronic structure…

Computers and Society · Computer Science 2016-09-23 Patrick Huck , Dan Gunter , Shreyas Cholia , Donald Winston , Alpha N'Diaye , Kristin Persson

Educational recommender systems (ERSs) play a crucial role in personalizing learning experiences and enhancing educational outcomes by providing recommendations of personalized resources and activities to learners, tailored to their…

Information Retrieval · Computer Science 2025-01-23 Qurat Ul Ain , Mohamed Amine Chatti , William Kana Tsoplefack , Rawaa Alatrash , Shoeb Joarder

Efficient explorative data analysis systems must take into account both what a user knows and wants to know. This paper proposes a principled framework for interactive visual exploration of relations in data, through views most informative…

Machine Learning · Statistics 2021-07-02 Kai Puolamäki , Emilia Oikarinen , Andreas Henelius

The three key documents for study geometry are: 1) "The Elements" of Euclid, 2) the lecture by B. Riemann at G\"ottingen in 1854 entitled "\"Uber die Hypothesen welche der Geometrie zu Grunde liegen" (On the hypotheses which underlie…

History and Overview · Mathematics 2011-11-08 Jose Ricardo Arteaga Bejarano

The authors present the results of a simple usability test performed on line_explorer, an innovative tool aimed at letting students explore programming. The system offers an interactive environment where students can learn, review, and…

Computers and Society · Computer Science 2017-11-16 Giovanni Vincenti , Scott Hilberg , James Braman , Michael Satzinger , Lily Cao

Problems for the graduate students who want to improve problem-solving skills in geometry. Every problem has a short elegant solution -- this gives a hint which was not available when the problem was discovered.

History and Overview · Mathematics 2025-02-04 Anton Petrunin

UX practitioners face novel challenges when designing user interfaces for machine learning (ML)-enabled applications. Interactive ML paradigms, like AutoML and interactive machine teaching, lower the barrier for non-expert end users to…

Human-Computer Interaction · Computer Science 2023-02-24 K. J. Kevin Feng , David W. McDonald

With this work, we present a publicly available dataset of the history of all the references (more than 55 million) ever used in the English Wikipedia until June 2019. We have applied a new method for identifying and monitoring references…

Computers and Society · Computer Science 2020-10-08 Olga Zagovora , Roberto Ulloa , Katrin Weller , Fabian Flöck

Navigation in new or unknown environments is vital, especially for visually impaired individuals. While many solutions exist, few are tailored to specific disabilities, often due to limited collaboration with handicap users in the design…

Human-Computer Interaction · Computer Science 2025-11-18 Eduardo Augusto Monteiro de Almeida , Guillaume Thomann , Angelina Dias Leão Costa

The multi-layered nature of societal developments poses a challenge in the teaching and learning of history of mathematics. As an attempt to tackle this challenge we experimented with the use of Knowledge-Maps. The focus of our interest…

History and Overview · Mathematics 2019-12-18 Nicola Oswald , Sarah Khellaf , Jana Peters

Objective: This research explores using crowdsourcing for software usability evaluation. Background: Usability studies are essential for designing user-friendly software, but traditional methods are often costly and time-consuming.…

Software Engineering · Computer Science 2024-08-14 Muhammad Nasir