Related papers: User's Guide Project: Looking Back and Looking For…
In this paper we make some considerations about using a dynamic geometry software for teaching history of mathematica at university level. After a short introduction to the software GeoGebra, we discuss four activities. The first is an…
Remote collaborative work has become pervasive in many settings, from engineering to medical professions. Users are immersed in virtual environments and communicate through life-sized avatars that enable face-to-face collaboration. Within…
Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral component of Human-Computer Interaction (HCI) research. For many years, prototyping was synonym of paper-based mockups and only more recently…
Scientists have always used the studies and research of other researchers to achieve new objectives and perspectives. In particular, employing and operating the measured data in previous studies is so practical. Searching the content of…
In this work, I use a survey of senior visualization researchers and thinkers to ideate about the notion of progress in visualization research: how are we growing as a field, what are we building towards, and are our existing methods…
The increase in the number of publications has made more difficult for authors to situate their work within previous literature, especially on subjects studied from different disciplinary viewpoints. Besides, new data analysis techniques…
Algorithmic Recourse aims to provide actionable explanations, or recourse plans, to overturn potentially unfavourable decisions taken by automated machine learning models. In this paper, we propose an interaction paradigm based on a guided…
Research on writing tools started with the increased availability of computers in the 1970s. After a first phase addressing the needs of programmers and data scientists, research in the late 1980s started to focus on writing-specific needs.…
A method is described to empower students to efficiently perform general and literature searches using online resources. The method was tested on undergraduate and graduate students with varying backgrounds with scientific literature.…
This work discusses how the MPContribs framework in the Materials Project (MP) allows user-contributed data to be shown and analyzed alongside the core MP database. The Materials Project is a searchable database of electronic structure…
Educational recommender systems (ERSs) play a crucial role in personalizing learning experiences and enhancing educational outcomes by providing recommendations of personalized resources and activities to learners, tailored to their…
Efficient explorative data analysis systems must take into account both what a user knows and wants to know. This paper proposes a principled framework for interactive visual exploration of relations in data, through views most informative…
The three key documents for study geometry are: 1) "The Elements" of Euclid, 2) the lecture by B. Riemann at G\"ottingen in 1854 entitled "\"Uber die Hypothesen welche der Geometrie zu Grunde liegen" (On the hypotheses which underlie…
The authors present the results of a simple usability test performed on line_explorer, an innovative tool aimed at letting students explore programming. The system offers an interactive environment where students can learn, review, and…
Problems for the graduate students who want to improve problem-solving skills in geometry. Every problem has a short elegant solution -- this gives a hint which was not available when the problem was discovered.
UX practitioners face novel challenges when designing user interfaces for machine learning (ML)-enabled applications. Interactive ML paradigms, like AutoML and interactive machine teaching, lower the barrier for non-expert end users to…
With this work, we present a publicly available dataset of the history of all the references (more than 55 million) ever used in the English Wikipedia until June 2019. We have applied a new method for identifying and monitoring references…
Navigation in new or unknown environments is vital, especially for visually impaired individuals. While many solutions exist, few are tailored to specific disabilities, often due to limited collaboration with handicap users in the design…
The multi-layered nature of societal developments poses a challenge in the teaching and learning of history of mathematics. As an attempt to tackle this challenge we experimented with the use of Knowledge-Maps. The focus of our interest…
Objective: This research explores using crowdsourcing for software usability evaluation. Background: Usability studies are essential for designing user-friendly software, but traditional methods are often costly and time-consuming.…