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We study online learning in Bayesian Stackelberg games, where a leader repeatedly interacts with a follower whose unknown private type is independently drawn at each round from an unknown probability distribution. The goal is to design…

Computer Science and Game Theory · Computer Science 2026-02-03 Matteo Bollini , Francesco Bacchiocchi , Samuel Coutts , Matteo Castiglioni , Alberto Marchesi

We propose a generic mechanism for incentivizing behavior in an arbitrary finite game using payments. Doing so is trivial if the mechanism is allowed to observe all actions taken in the game, as this allows it to simply punish those agents…

Computer Science and Game Theory · Computer Science 2023-04-05 Nikolaj I. Schwartzbach

A sender persuades a strategically naive decisionmaker (DM) by committing privately to an experiment. Sender's choice of experiment is unknown to the DM, who must form her posterior beliefs nonparametrically by applying some learning rule…

Theoretical Economics · Economics 2025-11-10 Arnav Sood , James Best

An insider is a team member who covertly deviates from the team's optimal collaborative strategy to pursue a private objective while still appearing cooperative. Such an insider may initially behave cooperatively but later switch to selfish…

Optimization and Control · Mathematics 2026-04-01 Gehui Xu , Kaiwen Chen , Zhong-Ping Jiang , Thomas Parisini , Andreas A. Malikopoulos

This study raises and addresses the problem of time-delayed feedback in learning in games. Because learning in games assumes that multiple agents independently learn their strategies, a discrepancy in optimization often emerges among the…

Machine Learning · Computer Science 2025-11-10 Yuma Fujimoto , Kenshi Abe , Kaito Ariu

Under certain circumstances such as lack of information or bounded rationality, human players can take decisions on which strategy to choose in a game on the basis of simple opinions. These opinions can be modified after each round by…

Physics and Society · Physics 2015-06-05 Floriana Gargiulo , Jose J. Ramasco

According to the evolutionary game theory principle, a strategy representing a higher payoff can spread among competitors. But there are cases when a player consistently overestimates or underestimates her own payoff, which undermines…

Physics and Society · Physics 2018-09-06 Attila Szolnoki , Xiaojie Chen

Coordination facilitation and efficient decision-making are two essential components of successful leadership. In this paper, we take an informational approach and investigate how followers' information impacts coordination and efficient…

Theoretical Economics · Economics 2023-08-24 Panagiotis Kyriazis , Edmund Lou

In many social dilemmas, individuals tend to generate a situation with low payoffs instead of a system optimum ("tragedy of the commons"). Is the routing of traffic a similar problem? In order to address this question, we present…

Physics and Society · Physics 2007-05-23 Dirk Helbing , Martin Schonhof , Hans-Ulrich Stark , Janusz A. Holyst

Economic ensembles can be modeled as networks of interacting agents whose be-haviors are described in terms of game theory. The evolutionary paradigm has been applied to two-person games to discover strategies in this context.…

Condensed Matter · Physics 2007-05-23 Wan Ahmad Tajuddin Wan Abdullah

We study a class of two-player repeated games with incomplete information and informational externalities. In these games, two states are chosen at the outset, and players get private information on the pair, before engaging in repeated…

Probability · Mathematics 2010-07-27 Dinah Rosenberg , Eilon Solan , Nicolas Vieille

We study the problem of implementing equilibria of complete information games in settings of incomplete information, and address this problem using "recommender mechanisms." A recommender mechanism is one that does not have the power to…

Computer Science and Game Theory · Computer Science 2015-12-11 Michael Kearns , Mallesh M. Pai , Aaron Roth , Jonathan Ullman

Imitation sometimes achieves success in multi-agent situations even though it is very simple. In game theory, success of imitation has been characterized by unbeatability against other agents. Previous studies specified conditions under…

Physics and Society · Physics 2025-07-23 Masahiko Ueda

In most studies regarding evolutionary game dynamics, the effective payoff, a quantity that translates the payoff derived from game interactions into reproductive success, is usually assumed to be a specific function of the payoff.…

Populations and Evolution · Quantitative Biology 2021-05-18 Feng Huang , Xiaojie Chen , Long Wang

An insider is defined as a team member who covertly deviates from the team's optimal collaborative control strategy in pursuit of a private objective, while maintaining an outward appearance of cooperation. Such insider threats can severely…

Optimization and Control · Mathematics 2025-12-04 Gehui Xu , Kaiwen Chen , Thomas Parisini , Andreas A. Malikopoulos

Zero-determinant strategies are memory-one strategies in repeated games which unilaterally enforce linear relations between expected payoffs of players. Recently, the concept of zero-determinant strategies was extended to the class of…

Optimization and Control · Mathematics 2022-09-07 Masahiko Ueda

Learning algorithms are often used to make decisions in sequential decision-making environments. In multi-agent settings, the decisions of each agent can affect the utilities/losses of the other agents. Therefore, if an agent is good at…

Computer Science and Game Theory · Computer Science 2024-07-09 Angelos Assos , Yuval Dagan , Constantinos Daskalakis

We study a strategic experimentation game with exponential bandits, in which experiment outcomes are private. The equilibrium amount of experimentation is always higher than in the benchmark case where experiment outcomes are publicly…

Computer Science and Game Theory · Computer Science 2025-12-09 Jérôme Renault , Eilon Solan , Nicolas Vieille

How does information regarding an adversary's intentions affect optimal system design? This paper addresses this question in the context of graphical coordination games where an adversary can indirectly influence the behavior of agents by…

Computer Science and Game Theory · Computer Science 2020-03-18 Brandon C. Collins , Philip N. Brown

In the inference attacks studied in Quantitative Information Flow (QIF), the attacker typically tries to interfere with the system in the attempt to increase its leakage of secret information. The defender, on the other hand, typically…

Cryptography and Security · Computer Science 2018-05-22 Mário S. Alvim , Konstantinos Chatzikokolakis , Yusuke Kawamoto , Catuscia Palamidessi
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