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The objective of this work is to localize sound sources that are visible in a video without using manual annotations. Our key technical contribution is to show that, by training the network to explicitly discriminate challenging image…
Unsupervised representation learning has significantly advanced various machine learning tasks. In the computer vision domain, state-of-the-art approaches utilize transformations like random crop and color jitter to achieve invariant…
Audio-visual information fusion enables a performance improvement in speech recognition performed in complex acoustic scenarios, e.g., noisy environments. It is required to explore an effective audio-visual fusion strategy for audiovisual…
Self-supervised learning (SSL) has become a popular method for generating invariant representations without the need for human annotations. Nonetheless, the desired invariant representation is achieved by utilising prior online…
Self-supervised learning (SSL) has recently shown remarkable results in closing the gap between supervised and unsupervised learning. The idea is to learn robust features that are invariant to distortions of the input data. Despite its…
This paper introduces an unsupervised framework for detecting audio patterns in musical samples (loops) through anomaly detection techniques, addressing challenges in music information retrieval (MIR). Existing methods are often constrained…
Large-scale vision-language models demonstrate strong multimodal alignment and generalization across diverse tasks. Among them, CLIP stands out as one of the most successful approaches. In this work, we extend the application of CLIP to…
In this paper our objectives are, first, networks that can embed audio and visual inputs into a common space that is suitable for cross-modal retrieval; and second, a network that can localize the object that sounds in an image, given the…
The recent success of the generative model shows that leveraging the multi-modal embedding space can manipulate an image using text information. However, manipulating an image with other sources rather than text, such as sound, is not easy…
Scarcity of labeled data has motivated the development of semi-supervised learning methods, which learn from large portions of unlabeled data alongside a few labeled samples. Consistency Regularization between model's predictions under…
Audiovisual representation learning typically relies on the correspondence between sight and sound. However, there are often multiple audio tracks that can correspond with a visual scene. Consider, for example, different conversations on…
This paper proposes a novel pretext task to address the self-supervised video representation learning problem. Specifically, given an unlabeled video clip, we compute a series of spatio-temporal statistical summaries, such as the spatial…
In this work we apply deep reinforcement learning to the problems of navigating a three-dimensional environment and inferring the locations of human speaker audio sources within, in the case where the only available information is the raw…
Many audio synthesizers can produce the same signal given different parameter configurations, meaning the inversion from sound to parameters is an inherently ill-posed problem. We show that this is largely due to intrinsic symmetries of the…
In this paper, we investigate how to learn rich and robust feature representations for audio classification from visual data and acoustic images, a novel audio data modality. Former models learn audio representations from raw signals or…
Learning to localize the sound source in videos without explicit annotations is a novel area of audio-visual research. Existing work in this area focuses on creating attention maps to capture the correlation between the two modalities to…
We study transfer learning in convolutional network architectures applied to the task of recognizing audio, such as environmental sound events and speech commands. Our key finding is that not only is it possible to transfer representations…
We propose a self-supervised learning method using multiple sampling strategies to obtain general-purpose audio representation. Multiple sampling strategies are used in the proposed method to construct contrastive losses from different…
We propose a method named AudioFormer,which learns audio feature representations through the acquisition of discrete acoustic codes and subsequently fine-tunes them for audio classification tasks. Initially,we introduce a novel perspective…
This paper studies audio-visual noise suppression for egocentric videos -- where the speaker is not captured in the video. Instead, potential noise sources are visible on screen with the camera emulating the off-screen speaker's view of the…