Related papers: Enhanced Deep Animation Video Interpolation
Video frame interpolation algorithms typically estimate optical flow or its variations and then use it to guide the synthesis of an intermediate frame between two consecutive original frames. To handle challenges like occlusion,…
Animation line inbetweening is a crucial step in animation production aimed at enhancing animation fluidity by predicting intermediate line arts between two key frames. However, existing methods face challenges in effectively addressing…
Traditional 2D animation is labor-intensive, often requiring animators to manually draw twelve illustrations per second of movement. While automatic frame interpolation may ease this burden, 2D animation poses additional difficulties…
Despite the significant progress made by deep learning in natural image matting, there has been so far no representative work on deep learning for video matting due to the inherent technical challenges in reasoning temporal domain and lack…
Blurry video frame interpolation (BVFI) aims to generate high-frame-rate clear videos from low-frame-rate blurry videos, is a challenging but important topic in the computer vision community. Blurry videos not only provide spatial and…
Reinforcement learning (RL) suffers from severe sample inefficiency, especially during early training, requiring extensive environmental interactions to perform competently. Existing methods tend to solve this by incorporating prior…
Flow-based frame interpolation methods ensure motion stability through estimated intermediate flow but often introduce severe artifacts in complex motion regions. Recent generative approaches, boosted by large-scale pre-trained video…
Video inpainting tasks have seen significant improvements in recent years with the rise of deep neural networks and, in particular, vision transformers. Although these models show promising reconstruction quality and temporal consistency,…
Image animation consists of generating a video sequence so that an object in a source image is animated according to the motion of a driving video. Our framework addresses this problem without using any annotation or prior information about…
We present Video Motion Graphs, a system designed to generate realistic human motion videos. Using a reference video and conditional signals such as music or motion tags, the system synthesizes new videos by first retrieving video clips…
In this paper, we focus on how artificial intelligence (AI) can be used to assist users in the creation of anime portraits, that is, converting rough sketches into anime portraits during their sketching process. The input is a sequence of…
We propose a novel deep learning framework for animation video resequencing. Our system produces new video sequences by minimizing a perceptual distance of images from an existing animation video clip. To measure perceptual distance, we…
Current audio-driven facial animation methods achieve impressive results for short videos but suffer from error accumulation and identity drift when extended to longer durations. Existing methods attempt to mitigate this through external…
Slow shutter speed and long exposure time of frame-based cameras often cause visual blur and loss of inter-frame information, degenerating the overall quality of captured videos. To this end, we present a unified framework of event-based…
We address the problem of synthesizing new video frames in an existing video, either in-between existing frames (interpolation), or subsequent to them (extrapolation). This problem is challenging because video appearance and motion can be…
With the increasing demand for real-time animated 3D content in the entertainment industry and beyond, performance-based animation has garnered interest among both academic and industrial communities. While recent solutions for…
Video Frame Interpolation (VFI) is a fundamental yet challenging task in computer vision, particularly under conditions involving large motion, occlusion, and lighting variation. Recent advancements in event cameras have opened up new…
Emerging high-quality face restoration (FR) methods often utilize pre-trained GAN models (\textit{i.e.}, StyleGAN2) as GAN Prior. However, these methods usually struggle to balance realness and fidelity when facing various degradation…
We predict future video frames from complex dynamic scenes, using an invertible neural network as the encoder of a nonlinear dynamic system with latent linear state evolution. Our invertible linear embedding (ILE) demonstrates successful…
Video frame interpolation aims to synthesize realistic intermediate frames between given endpoints while adhering to specific motion semantics. While recent generative models have improved visual fidelity, they predominantly operate in a…