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Related papers: Enhanced Deep Animation Video Interpolation

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Video frame interpolation algorithms typically estimate optical flow or its variations and then use it to guide the synthesis of an intermediate frame between two consecutive original frames. To handle challenges like occlusion,…

Computer Vision and Pattern Recognition · Computer Science 2018-03-30 Simon Niklaus , Feng Liu

Animation line inbetweening is a crucial step in animation production aimed at enhancing animation fluidity by predicting intermediate line arts between two key frames. However, existing methods face challenges in effectively addressing…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Tianyi Zhu , Wei Shang , Dongwei Ren , Wangmeng Zuo

Traditional 2D animation is labor-intensive, often requiring animators to manually draw twelve illustrations per second of movement. While automatic frame interpolation may ease this burden, 2D animation poses additional difficulties…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Shuhong Chen , Matthias Zwicker

Despite the significant progress made by deep learning in natural image matting, there has been so far no representative work on deep learning for video matting due to the inherent technical challenges in reasoning temporal domain and lack…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Yanan Sun , Guanzhi Wang , Qiao Gu , Chi-Keung Tang , Yu-Wing Tai

Blurry video frame interpolation (BVFI) aims to generate high-frame-rate clear videos from low-frame-rate blurry videos, is a challenging but important topic in the computer vision community. Blurry videos not only provide spatial and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Pengcheng Lei , Zaoming Yan , Tingting Wang , Faming Fang , Guixu Zhang

Reinforcement learning (RL) suffers from severe sample inefficiency, especially during early training, requiring extensive environmental interactions to perform competently. Existing methods tend to solve this by incorporating prior…

Machine Learning · Computer Science 2025-04-29 Wenjun Cao

Flow-based frame interpolation methods ensure motion stability through estimated intermediate flow but often introduce severe artifacts in complex motion regions. Recent generative approaches, boosted by large-scale pre-trained video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Guozhen Zhang , Yuhan Zhu , Yutao Cui , Xiaotong Zhao , Kai Ma , Limin Wang

Video inpainting tasks have seen significant improvements in recent years with the rise of deep neural networks and, in particular, vision transformers. Although these models show promising reconstruction quality and temporal consistency,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Guillaume Thiry , Hao Tang , Radu Timofte , Luc Van Gool

Image animation consists of generating a video sequence so that an object in a source image is animated according to the motion of a driving video. Our framework addresses this problem without using any annotation or prior information about…

Computer Vision and Pattern Recognition · Computer Science 2020-10-02 Aliaksandr Siarohin , Stéphane Lathuilière , Sergey Tulyakov , Elisa Ricci , Nicu Sebe

We present Video Motion Graphs, a system designed to generate realistic human motion videos. Using a reference video and conditional signals such as music or motion tags, the system synthesizes new videos by first retrieving video clips…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Haiyang Liu , Zhan Xu , Fa-Ting Hong , Hsin-Ping Huang , Yi Zhou , Yang Zhou

In this paper, we focus on how artificial intelligence (AI) can be used to assist users in the creation of anime portraits, that is, converting rough sketches into anime portraits during their sketching process. The input is a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Zhengyu Huang , Haoran Xie , Tsukasa Fukusato , Kazunori Miyata

We propose a novel deep learning framework for animation video resequencing. Our system produces new video sequences by minimizing a perceptual distance of images from an existing animation video clip. To measure perceptual distance, we…

Graphics · Computer Science 2021-11-03 Charles C. Morace , Thi-Ngoc-Hanh Le , Sheng-Yi Yao , Shang-Wei Zhang , Tong-Yee Lee

Current audio-driven facial animation methods achieve impressive results for short videos but suffer from error accumulation and identity drift when extended to longer durations. Existing methods attempt to mitigate this through external…

Slow shutter speed and long exposure time of frame-based cameras often cause visual blur and loss of inter-frame information, degenerating the overall quality of captured videos. To this end, we present a unified framework of event-based…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Xiang Zhang , Lei Yu

We address the problem of synthesizing new video frames in an existing video, either in-between existing frames (interpolation), or subsequent to them (extrapolation). This problem is challenging because video appearance and motion can be…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Ziwei Liu , Raymond A. Yeh , Xiaoou Tang , Yiming Liu , Aseem Agarwala

With the increasing demand for real-time animated 3D content in the entertainment industry and beyond, performance-based animation has garnered interest among both academic and industrial communities. While recent solutions for…

Graphics · Computer Science 2020-08-05 Eloïse Berson , Catherine Soladié , Nicolas Stoiber

Video Frame Interpolation (VFI) is a fundamental yet challenging task in computer vision, particularly under conditions involving large motion, occlusion, and lighting variation. Recent advancements in event cameras have opened up new…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Hanle Zheng , Xujie Han , Zegang Peng , Shangbin Zhang , Guangxun Du , Zhuo Zou , Xilin Wang , Jibin Wu , Hao Guo , Lei Deng

Emerging high-quality face restoration (FR) methods often utilize pre-trained GAN models (\textit{i.e.}, StyleGAN2) as GAN Prior. However, these methods usually struggle to balance realness and fidelity when facing various degradation…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Yinhuai Wang , Yujie Hu , Jian Zhang

We predict future video frames from complex dynamic scenes, using an invertible neural network as the encoder of a nonlinear dynamic system with latent linear state evolution. Our invertible linear embedding (ILE) demonstrates successful…

Computer Vision and Pattern Recognition · Computer Science 2019-03-04 Robert Pottorff , Jared Nielsen , David Wingate

Video frame interpolation aims to synthesize realistic intermediate frames between given endpoints while adhering to specific motion semantics. While recent generative models have improved visual fidelity, they predominantly operate in a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Lingyu Liu , Yaxiong Wang , Li Zhu , Zhedong Zheng