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Related papers: BokehMe: When Neural Rendering Meets Classical Ren…

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The bokeh effect is an artistic technique that blurs out-of-focus areas in a photograph and has gained interest due to recent developments in text-to-image synthesis and the ubiquity of smart-phone cameras and photo-sharing apps. Prior work…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Jieren Deng , Xin Zhou , Hao Tian , Zhihong Pan , Derek Aguiar

Neural rendering provides a fundamentally new way to render photorealistic images. Similar to traditional light-baking methods, neural rendering utilizes neural networks to bake representations of scenes, materials, and lights into latent…

Graphics · Computer Science 2024-05-30 Ziyang Zhang , Edgar Simo-Serra

In this paper we propose a new problem scenario in image processing, wide-range image blending, which aims to smoothly merge two different input photos into a panorama by generating novel image content for the intermediate region between…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Chia-Ni Lu , Ya-Chu Chang , Wei-Chen Chiu

Quantum neural networks represent a new machine learning paradigm that has recently attracted much attention due to its potential promise. Under certain conditions, these models approximate the distribution of their dataset with a truncated…

Quantum Physics · Physics 2023-11-02 Mo Kordzanganeh , Daria Kosichkina , Alexey Melnikov

Recent advances in large-scale text-to-image models have revolutionized creative fields by generating visually captivating outputs from textual prompts; however, while traditional photography offers precise control over camera settings to…

Graphics · Computer Science 2025-06-17 Armando Fortes , Tianyi Wei , Shangchen Zhou , Xingang Pan

Demonstration of quantum advantage for classical machine learning tasks remains a central goal for quantum technologies and artificial intelligence. Two major bottlenecks to this goal are the high dimensionality of practical datasets and…

Quantum Physics · Physics 2025-10-16 Mohammad Sharifian , Abolfazl Bayat

Monocular normal estimation aims to estimate the normal map from a single RGB image of an object under arbitrary lights. Existing methods rely on deep models to directly predict normal maps. However, they often suffer from 3D misalignment:…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Zongrui Li , Xinhua Ma , Minghui Hu , Yunqing Zhao , Yingchen Yu , Qian Zheng , Chang Liu , Xudong Jiang , Song Bai

Recognition of Handwritten Mathematical Expressions (HMEs) is a challenging problem because of the ambiguity and complexity of two-dimensional handwriting. Moreover, the lack of large training data is a serious issue, especially for…

Computer Vision and Pattern Recognition · Computer Science 2019-01-23 Anh Duc Le , Bipin Indurkhya , Masaki Nakagawa

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Shichen Liu , Tianye Li , Weikai Chen , Hao Li

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

In this work, we propose an inverse rendering model that estimates 3D shape, spatially-varying reflectance, homogeneous subsurface scattering parameters, and an environment illumination jointly from only a pair of captured images of a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-16 Chenhao Li , Trung Thanh Ngo , Hajime Nagahara

To bridge the gap between artists and non-specialists, we present a unified framework, Neural-Polyptych, to facilitate the creation of expansive, high-resolution paintings by seamlessly incorporating interactive hand-drawn sketches with…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Yiming Zhao , Dewen Guo , Zhouhui Lian , Yue Gao , Jianhong Han , Jie Feng , Guoping Wang , Bingfeng Zhou , Sheng Li

We introduce DiffBMP, a scalable and efficient differentiable rendering engine for a collection of bitmap images. Our work addresses a limitation that traditional differentiable renderers are constrained to vector graphics, given that most…

Graphics · Computer Science 2026-03-25 Seongmin Hong , Junghun James Kim , Daehyeop Kim , Insoo Chung , Se Young Chun

We consider the problem of realistic bokeh rendering from a single all-in-focus image. Bokeh rendering mimics aesthetic shallow depth-of-field (DoF) in professional photography, but these visual effects generated by existing methods suffer…

Computer Vision and Pattern Recognition · Computer Science 2023-06-09 Xianrui Luo , Juewen Peng , Ke Xian , Zijin Wu , Zhiguo Cao

We consider the problem of category-level 6D pose estimation from a single RGB image. Our approach represents an object category as a cuboid mesh and learns a generative model of the neural feature activations at each mesh vertex to perform…

Computer Vision and Pattern Recognition · Computer Science 2022-09-14 Wufei Ma , Angtian Wang , Alan Yuille , Adam Kortylewski

We present a Monte Carlo rendering framework for the physically-accurate simulation of speckle patterns arising from volumetric scattering of coherent waves. These noise-like patterns are characterized by strong statistical properties, such…

Optics · Physics 2019-01-23 Chen Bar , Marina Alterman , Ioannis Gkioulekas , Anat Levin

Motion blur is commonly used in game cinematics to achieve photorealism by modelling the behaviour of the camera shutter and simulating its effect associated with the relative motion of scene objects. A common real-time post-process…

Graphics · Computer Science 2022-10-13 Yu Wei Tan , Xiaohan Cui , Anand Bhojan

Partial occlusion effects are a phenomenon that blurry objects near a camera are semi-transparent, resulting in partial appearance of occluded background. However, it is challenging for existing bokeh rendering methods to simulate realistic…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Juewen Peng , Jianming Zhang , Xianrui Luo , Hao Lu , Ke Xian , Zhiguo Cao

As mobile cameras with compact optics are unable to produce a strong bokeh effect, lots of interest is now devoted to deep learning-based solutions for this task. In this Mobile AI challenge, the target was to develop an efficient…