Related papers: Experimental Demonstration of Quantum Pseudotelepa…
The Mermin-Peres magic square game is a cooperative two-player nonlocal game in which shared quantum entanglement allows the players to win with certainty, while players limited to classical operations cannot do so, a phenomenon dubbed…
Quantum pseudo-telepathy games, such as the Mermin-Peres magic square and the doily game, theoretically allow players to win with unit probability when using entangled quantum strategies. We quantitatively characterize the quantum advantage…
It is known that Mermin-Peres like proofs of quantum contextuality can furnish non-local games with a guaranteed quantum strategy, when classically no such guarantee can exist. This phenomenon, also called quantum pseudo-telepathy, has been…
Quantum pseudo-telepathy is an intriguing phenomenon which results from the application of quantum information theory to communication complexity. To demonstrate this phenomenon researchers in the field of quantum communication complexity…
Pseudo-telepathy provides an intuitive way of looking at Bell's inequalities, in which it is often obvious that feats achievable by use of quantum entanglement would be classically impossible. A two-player pseudo-telepathy game proceeds as…
Imagine that Alice and Bob, unable to communicate, are both given a 16-bit string such that the strings are either equal, or they differ in exactly 8 positions. Both parties are then supposed to output a 4-bit string in such a way that…
Quantum entanglement, perhaps the most non-classical manifestation of quantum information theory, cannot be used to transmit information between remote parties. Yet, it can be used to reduce the amount of communication required to process a…
Nonlocal games provide a unified framework for studying the distinction between classical, quantum, and more general no-signaling correlations. In this work, we develop this perspective by connecting the Bell-locality framework to several…
Entanglement is perhaps the most non-classical manifestation of quantum mechanics. Among its many interesting applications to information processing, it can be harnessed to reduce the amount of communication required to process a variety of…
A quantum algorithm succeeds not because the superposition principle allows 'the computation of all values of a function at once' via 'quantum parallelism,' but rather because the structure of a quantum state space allows new sorts of…
For many protocols, quantum strategies have advantages compared with their classical counter-partners, and these advantages have attracted many interests and applications. One of the famous examples is the Clauser-Horne-Shimony-Holt (CHSH)…
We define a family of pseudo-telepathy games using graph states that extends the Mermin games. This family also contains a game used to define a quantum probability distribution that cannot be simulated by any number of PR boxes. We extend…
Self-testing is a method to verify that one has a particular quantum state from purely classical statistics. For practical applications, such as device-independent delegated verifiable quantum computation, it is crucial that one self-tests…
We consider an application of the mathematical formalism of quantum mechanics (QM) outside physics, namely, to game theory. We present a simple game between macroscopic players, say Alice and Bob (or in a more complex form - Alice, Bob and…
Here, we present the quantum version of a very famous statistical decision problem, whose classical version is counter-intuitive to many. The Monty Hall game can be phrased as a two person game between Alice and Bob. In their pioneering…
Quantum games embody non-intuitive consequences of quantum phenomena, such as entanglement and contextuality. The Mermin-Peres game is a simple example, demonstrating how two players can utilise shared quantum information to win a no -…
As early as 1935, Schr\"odinger recognized entanglement as ``not one but rather the characteristic trait of quantum mechanics, the one that enforces its entire departure from classical lines of thought''. Indeed, most remarkable phenomena…
Device-independent quantum secret sharing (DI-QSS) provides security against untrusted quantum devices. While device-independent quantum key distribution (DI-QKD) using Mermin-Peres magic square game [Zhen et al., Phys. Rev. Lett, 2023] has…
We present a formalism that captures the process of proving quantum superiority to skeptics as an interactive game between two agents, supervised by a referee. Bob, is sampling from a classical distribution on a quantum device that is…
We construct a non-locality game that can be won with certainty by a quantum strategy using log n shared EPR-pairs, while any classical strategy has winning probability at most 1/2+O(log n/sqrt{n}). This improves upon a recent result of…