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Related papers: Learning To Generate Scene Graph from Head to Tail

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Graph Neural Networks (GNNs) have received increasing attention in many fields. However, due to the lack of prior graphs, their use for semantic labeling has been limited. Here, we propose a novel architecture called the Self-Constructing…

Computer Vision and Pattern Recognition · Computer Science 2020-04-24 Qinghui Liu , Michael Kampffmeyer , Robert Jenssen , Arnt-Børre Salberg

Generating images from semantic visual knowledge is a challenging task, that can be useful to condition the synthesis process in complex, subtle, and unambiguous ways, compared to alternatives such as class labels or text descriptions.…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Renato Sortino , Simone Palazzo , Concetto Spampinato

Video scene graph generation (VidSGG) aims to parse the video content into scene graphs, which involves modeling the spatio-temporal contextual information in the video. However, due to the long-tailed training data in datasets, the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Li Xu , Haoxuan Qu , Jason Kuen , Jiuxiang Gu , Jun Liu

Advancements in generative models have sparked significant interest in generating images while adhering to specific structural guidelines. Scene graph to image generation is one such task of generating images which are consistent with the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Rameshwar Mishra , A V Subramanyam

In this paper we investigate image generation guided by hand sketch. When the input sketch is badly drawn, the output of common image-to-image translation follows the input edges due to the hard condition imposed by the translation process.…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Yongyi Lu , Shangzhe Wu , Yu-Wing Tai , Chi-Keung Tang

Human pose transfer has received great attention due to its wide applications, yet is still a challenging task that is not well solved. Recent works have achieved great success to transfer the person image from the source to the target…

Computer Vision and Pattern Recognition · Computer Science 2021-04-15 Zhengyao Lv , Xiaoming Li , Xin Li , Fu Li , Tianwei Lin , Dongliang He , Wangmeng Zuo

Long-tail recognition is challenging because it requires the model to learn good representations from tail categories and address imbalances across all categories. In this paper, we propose a novel generative and fine-tuning framework,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Qihao Zhao , Yalun Dai , Hao Li , Wei Hu , Fan Zhang , Jun Liu

We propose a novel approach for visual representation learning called Signature-Graph Neural Networks (SGN). SGN learns latent global structures that augment the feature representation of Convolutional Neural Networks (CNN). SGN constructs…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Ali Hamdi , Flora Salim , Du Yong Kim , Xiaojun Chang

The intersection of vision and language is of major interest due to the increased focus on seamless integration between recognition and reasoning. Scene graphs (SGs) have emerged as a useful tool for multimodal image analysis, showing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Bruno Souza , Marius Aasan , Helio Pedrini , Adín Ramírez Rivera

The performance of current Scene Graph Generation (SGG) models is severely hampered by hard-to-distinguish predicates, e.g., woman-on/standing on/walking on-beach. As general SGG models tend to predict head predicates and re-balancing…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Xinyu Lyu , Lianli Gao , Pengpeng Zeng , Heng Tao Shen , Jingkuan Song

Video scene graph generation (VidSGG) aims to identify objects in visual scenes and infer their relationships for a given video. It requires not only a comprehensive understanding of each object scattered on the whole scene but also a deep…

Computer Vision and Pattern Recognition · Computer Science 2023-12-18 Tao Pu , Tianshui Chen , Hefeng Wu , Yongyi Lu , Liang Lin

There has been exciting progress in generating images from natural language or layout conditions. However, these methods struggle to faithfully reproduce complex scenes due to the insufficient modeling of multiple objects and their…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Yunnan Wang , Ziqiang Li , Zequn Zhang , Wenyao Zhang , Baao Xie , Xihui Liu , Wenjun Zeng , Xin Jin

Scene graphs offer a structured, hierarchical representation of images, with nodes and edges symbolizing objects and the relationships among them. It can serve as a natural interface for image editing, dramatically improving precision and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Zhiyuan Zhang , DongDong Chen , Jing Liao

Scene graph generation (SGG) is to detect object pairs with their relations in an image. Existing SGG approaches often use multi-stage pipelines to decompose this task into object detection, relation graph construction, and dense or…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Yao Teng , Limin Wang

Semantic understanding of 3D scenes is essential for robots to operate effectively and safely in complex environments. Existing methods for semantic scene reconstruction and semantic-aware novel view synthesis often rely on dense multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Sheng Ye , Zhen-Hui Dong , Ruoyu Fan , Tian Lv , Yong-Jin Liu

Existing pre-trained models for knowledge-graph-to-text (KG-to-text) generation simply fine-tune text-to-text pre-trained models such as BART or T5 on KG-to-text datasets, which largely ignore the graph structure during encoding and lack…

Computation and Language · Computer Science 2021-06-22 Pei Ke , Haozhe Ji , Yu Ran , Xin Cui , Liwei Wang , Linfeng Song , Xiaoyan Zhu , Minlie Huang

The real-world data distribution is essentially long-tailed, which poses great challenge to the deep model. In this work, we propose a new method, Gradual Balanced Loss and Adaptive Feature Generator (GLAG) to alleviate imbalance. GLAG…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Zihan Zhang , Xiang Xiang

This paper presents a finding that leveraging the hierarchical structures among labels for relationships and objects can substantially improve the performance of scene graph generation systems. The focus of this work is to create an…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Bowen Jiang , Camillo J. Taylor

Despite the dominance of convolutional and transformer-based architectures in image-to-image retrieval, these models are prone to biases arising from low-level visual features, such as color. Recognizing the lack of semantic understanding…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Nikolaos Chaidos , Angeliki Dimitriou , Maria Lymperaiou , Giorgos Stamou

Text-to-image models are showcasing the impressive ability to create high-quality and diverse generative images. Nevertheless, the transition from freehand sketches to complex scene images remains challenging using diffusion models. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Tianyu Zhang , Xiaoxuan Xie , Xusheng Du , Haoran Xie
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