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NeRF is a popular model that efficiently represents 3D objects from 2D images. However, vanilla NeRF has some important limitations. NeRF must be trained on each object separately. The training time is long since we encode the object's…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Dominik Zimny , Artur Kasymov , Adam Kania , Jacek Tabor , Maciej Zięba , Marcin Mazur , Przemysław Spurek

In the field of monocular 3D detection, it is common practice to utilize scene geometric clues to enhance the detector's performance. However, many existing works adopt these clues explicitly such as estimating a depth map and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Junkai Xu , Liang Peng , Haoran Cheng , Hao Li , Wei Qian , Ke Li , Wenxiao Wang , Deng Cai

Geometric Deep Learning has recently made striking progress with the advent of continuous Deep Implicit Fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Edoardo Remelli , Artem Lukoianov , Stephan R. Richter , Benoît Guillard , Timur Bagautdinov , Pierre Baque , Pascal Fua

Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 François Darmon , Bénédicte Bascle , Jean-Clément Devaux , Pascal Monasse , Mathieu Aubry

Semantic labelling is highly correlated with geometry and radiance reconstruction, as scene entities with similar shape and appearance are more likely to come from similar classes. Recent implicit neural reconstruction techniques are…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Shuaifeng Zhi , Tristan Laidlow , Stefan Leutenegger , Andrew J. Davison

Monte Carlo rendering of translucent objects with heterogeneous scattering properties is often expensive both in terms of memory and computation. If we do path tracing and use a high dynamic range lighting environment, the rendering becomes…

Graphics · Computer Science 2025-03-28 Thomson TG , Jeppe Revall Frisvad , Ravi Ramamoorthi , Henrik Wann Jensen

We propose a neural inverse rendering approach that jointly reconstructs geometry, spatially varying reflectance, and lighting conditions from multi-view images captured under varying directional lighting. Unlike prior multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Xu Cao , Takafumi Taketomi

We propose a novel method to reconstruct the 3D shapes of transparent objects using hand-held captured images under natural light conditions. It combines the advantage of explicit mesh and multi-layer perceptron (MLP) network, a hybrid…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Jiamin Xu , Zihan Zhu , Hujun Bao , Weiwei Xu

Neural Radiance Fields (NeRF) have demonstrated superior novel view synthesis performance but are slow at rendering. To speed up the volume rendering process, many acceleration methods have been proposed at the cost of large memory…

Computer Vision and Pattern Recognition · Computer Science 2022-12-19 Sicheng Li , Hao Li , Yue Wang , Yiyi Liao , Lu Yu

In this paper, we propose HeadNeRF, a novel NeRF-based parametric head model that integrates the neural radiance field to the parametric representation of the human head. It can render high fidelity head images in real-time on modern GPUs,…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Yang Hong , Bo Peng , Haiyao Xiao , Ligang Liu , Juyong Zhang

We present neural radiance fields for rendering and temporal (4D) reconstruction of humans in motion (H-NeRF), as captured by a sparse set of cameras or even from a monocular video. Our approach combines ideas from neural scene…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Hongyi Xu , Thiemo Alldieck , Cristian Sminchisescu

Neural Radiance Fields (NeRF) has achieved unprecedented view synthesis quality using coordinate-based neural scene representations. However, NeRF's view dependency can only handle simple reflections like highlights but cannot deal with…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Yuan-Chen Guo , Di Kang , Linchao Bao , Yu He , Song-Hai Zhang

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla

Online reconstructing and rendering of large-scale indoor scenes is a long-standing challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real time but can not render photorealistic results. While NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Yiming Gao , Yan-Pei Cao , Ying Shan

Recently, neural implicit 3D reconstruction in indoor scenarios has become popular due to its simplicity and impressive performance. Previous works could produce complete results leveraging monocular priors of normal or depth. However, they…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Xinghui Li , Yuchen Ji , Xiansong Lai , Wanting Zhang

Modern Neural Radiance Fields (NeRFs) learn a mapping from position to volumetric density leveraging proposal network samplers. In contrast to the coarse-to-fine sampling approach with two NeRFs, this offers significant potential for…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Lukas Radl , Andreas Kurz , Michael Steiner , Markus Steinberger

This paper presents a novel approach for sparse 3D reconstruction by leveraging the expressive power of Neural Radiance Fields (NeRFs) and fast transfer of their features to learn accurate occupancy fields. Existing 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Shubhendu Jena , Franck Multon , Adnane Boukhayma

The rendering scheme in neural radiance field (NeRF) is effective in rendering a pixel by casting a ray into the scene. However, NeRF yields blurred rendering results when the training images are captured at non-uniform scales, and produces…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Dongting Hu , Zhenkai Zhang , Tingbo Hou , Tongliang Liu , Huan Fu , Mingming Gong

Recent efforts in Neural Rendering Fields (NeRF) have shown impressive results on novel view synthesis by utilizing implicit neural representation to represent 3D scenes. Due to the process of volumetric rendering, the inference speed for…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Junli Cao , Huan Wang , Pavlo Chemerys , Vladislav Shakhrai , Ju Hu , Yun Fu , Denys Makoviichuk , Sergey Tulyakov , Jian Ren

We present a technique for dense 3D reconstruction of objects using an imaging sonar, also known as forward-looking sonar (FLS). Compared to previous methods that model the scene geometry as point clouds or volumetric grids, we represent…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Mohamad Qadri , Michael Kaess , Ioannis Gkioulekas