Related papers: Towards Optimizing OCR for Accessibility
Purpose: This article develops theoretical, algorithmic, perceptual, and interaction aspects of script legibility enhancement in the visible light spectrum for the purpose of scholarly editing of papyri texts. - Methods: Novel legibility…
This paper introduces an augmented reality (AR) captioning framework designed to support Deaf and Hard of Hearing (DHH) learners in STEM classrooms by integrating non-verbal emotional cues into live transcriptions. Unlike conventional…
Autonomous LLM agents increasingly operate in long-horizon, interactive settings where success depends on reusing experience accumulated over extended histories. However, existing agent memory systems are fundamentally constrained by…
The need for an automatic lip-reading system is ever increasing. Infact, today, extraction and reliable analysis of facial movements make up an important part in many multimedia systems such as videoconference, low communication systems,…
Visual Search is referred to the task of finding a target object among a set of distracting objects in a visual display. In this paper, based on an independent analysis of the COCO-Search18 dataset, we investigate how the performance of…
Documents containing mathematical content remain largely inaccessible to blind and visually impaired readers because they are predominantly published as untagged PDF which does not include the semantic data necessary for effective…
Generative AI agents are reshaping human-computer interaction, shifting users from direct task execution to supervising machine-driven actions, especially the rise of "vibe coding" in programming. Yet little is known about how screen reader…
We address the problem of visual storytelling, i.e., generating a story for a given sequence of images. While each sentence of the story should describe a corresponding image, a coherent story also needs to be consistent and relate to both…
Extended reality (XR) is evolving into a general-purpose computing platform, yet its adoption for productivity is hindered by visual fatigue and simulator sickness. While these symptoms are often attributed to latency or motion conflicts,…
Visualization literacy assessments typically rely on correctness to classify performance, providing little evidence about how readers arrive at their answers. We argue that gaze can address this gap as an implicit process signal that…
Providing an equitable and inclusive user experience (UX) for people with disabilities (PWD) is a central goal of accessible design. In the specific case of Deaf users, whose hearing impairments impact language development and…
User implicit feedback plays an important role in recommender systems. However, finding implicit features is a tedious task. This paper aims to identify users' preferences through implicit behavioural signals for image recommendation based…
Despite the rapid advancements in Multimodal Large Language Models (MLLMs), a critical question regarding their visual grounding mechanism remains unanswered: do these models genuinely ``read'' text embedded in images, or do they merely…
Semantic communication has shown outstanding performance in preserving the overall source information in wireless transmission. For semantically rich content such as images, human users are often interested in specific regions depending on…
Visually impaired persons find it difficult to know about their surroundings while walking on a road. Walking sticks used by them can only give them information about the obstacles in the stick's proximity. Moreover, it is mostly effective…
Working memory involves the temporary retention of information over short periods. It is a critical cognitive function that enables humans to perform various online processing tasks, such as dialing a phone number, recalling misplaced…
A long-standing goal in the field of sensory substitution is to enable sound perception for deaf and hard of hearing (DHH) people by visualizing audio content. Different from existing models that translate to hand sign language, between…
Sign language visual recognition from continuous multi-modal streams is still one of the most challenging fields. Recent advances in human actions recognition are exploiting the ascension of GPU-based learning from massive data, and are…
Optical character recognition (OCR), a process that converts printed or handwritten text into machine-readable form, is widely used in assistive technology for people with blindness and low vision. Yet most evaluations rely on static…
Audio captioning aims to generate text descriptions of audio clips. In the real world, many objects produce similar sounds. How to accurately recognize ambiguous sounds is a major challenge for audio captioning. In this work, inspired by…