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Traditional computer graphics rendering pipeline is designed for procedurally generating 2D quality images from 3D shapes with high performance. The non-differentiability due to discrete operations such as visibility computation makes it…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Thu Nguyen-Phuoc , Chuan Li , Stephen Balaban , Yong-Liang Yang

High-resolution imagery is essential for accurate 3D reconstruction, as many geometric details only emerge at fine spatial scales. Recent feed-forward approaches, such as the Visual Geometry Grounded Transformer (VGGT), have demonstrated…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Tianrun Chen , Yuanqi Hu , Yidong Han , Hanjie Xu , Deyi Ji , Qi Zhu , Chunan Yu , Xin Zhang , Cheng Chen , Chaotao Ding , Ying Zang , Xuanfu Li , Jin Ma , Lanyun Zhu

Visual Place Recognition (VPR) has been traditionally formulated as a single-image retrieval task. Using multiple views offers clear advantages, yet this setting remains relatively underexplored and existing methods often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Tianchen Deng , Xun Chen , Ziming Li , Hongming Shen , Danwei Wang , Javier Civera , Hesheng Wang

Anticipating motions of vehicles in a scene is an essential problem for safe autonomous driving systems. To this end, the comprehension of the scene's infrastructure is often the main clue for predicting future trajectories. Most of the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-13 Mohammadhossein Bahari , Vahid Zehtab , Sadegh Khorasani , Sana Ayromlou , Saeed Saadatnejad , Alexandre Alahi

We present VGGT, a feed-forward neural network that directly infers all key 3D attributes of a scene, including camera parameters, point maps, depth maps, and 3D point tracks, from one, a few, or hundreds of its views. This approach is a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Jianyuan Wang , Minghao Chen , Nikita Karaev , Andrea Vedaldi , Christian Rupprecht , David Novotny

Recent advances in face super-resolution research have utilized the Transformer architecture. This method processes the input image into a series of small patches. However, because of the strong correlation between different facial…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Chao Yang , Yong Fan , Cheng Lu , Minghao Yuan , Zhijing Yang

Video recognition in an open and dynamic world is quite challenging, as we need to handle different settings such as close-set, long-tail, few-shot and open-set. By leveraging semantic knowledge from noisy text descriptions crawled from the…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Jintao Lin , Zhaoyang Liu , Wenhai Wang , Wayne Wu , Limin Wang

Nowadays, there are many diffusion and autoregressive models that show impressive results for generating images from text and other input domains. However, these methods are not intended for ultra-high-resolution image synthesis. Vector…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Maria Dziuba , Ivan Jarsky , Valeria Efimova , Andrey Filchenkov

3D vision foundation models like Visual Geometry Grounded Transformer (VGGT) have advanced greatly in geometric perception. However, it is time-consuming and memory-intensive for long sequences, limiting application to large-scale scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Zhijian Shu , Cheng Lin , Tao Xie , Wei Yin , Ben Li , Zhiyuan Pu , Weize Li , Yao Yao , Xun Cao , Xiaoyang Guo , Xiao-Xiao Long

In the field of resource-constrained robots and the need for effective place recognition in multi-robotic systems, this article introduces RecNet, a novel approach that concurrently addresses both challenges. The core of RecNet's…

Robotics · Computer Science 2024-10-04 Nikolaos Stathoulopoulos , Mario A. V. Saucedo , Anton Koval , George Nikolakopoulos

The widespread use of vector graphics creates a significant demand for vectorization methods. While recent learning-based techniques have shown their capability to create vector images of clear topology, filling these primitives with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Hengyu Zhou , Hui Zhang , Bin Wang

Movie productions use high resolution 3d characters with complex proprietary rigs to create the highest quality images possible for large displays. Unfortunately, these 3d assets are typically not compatible with real-time graphics engines…

Graphics · Computer Science 2020-03-24 Dominik Borer , Lu Yuhang , Laura Wuelfroth , Jakob Buhmann , Martin Guay

Behavior prediction in dynamic, multi-agent systems is an important problem in the context of self-driving cars, due to the complex representations and interactions of road components, including moving agents (e.g. pedestrians and vehicles)…

Computer Vision and Pattern Recognition · Computer Science 2020-05-12 Jiyang Gao , Chen Sun , Hang Zhao , Yi Shen , Dragomir Anguelov , Congcong Li , Cordelia Schmid

During 3D reconstruction, it is often the case that people cannot scan each individual object from all views, resulting in missing geometry in the captured scan. This missing geometry can be fundamentally limiting for many applications,…

Computer Vision and Pattern Recognition · Computer Science 2020-03-13 Ji Hou , Angela Dai , Matthias Nießner

SVG (Scalable Vector Graphics) is a widely used graphics format that possesses excellent scalability and editability. Image vectorization, which aims to convert raster images to SVGs, is an important yet challenging problem in computer…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Teng Hu , Ran Yi , Baihong Qian , Jiangning Zhang , Paul L. Rosin , Yu-Kun Lai

High-quality 3D object recognition is an important component of many vision and robotics systems. We tackle the object recognition problem using two data representations, to achieve leading results on the Princeton ModelNet challenge. The…

Computer Vision and Pattern Recognition · Computer Science 2016-11-29 Vishakh Hegde , Reza Zadeh

Human perceive the 3D world through 2D observations from limited viewpoints. While recent feed-forward generalizable 3D reconstruction models excel at recovering 3D structures from sparse images, their representations are often confined to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Mochu Xiang , Zhelun Shen , Xuesong Li , Jiahui Ren , Jing Zhang , Chen Zhao , Shanshan Liu , Haocheng Feng , Jingdong Wang , Yuchao Dai

Graph Neural Networks (GNNs) have achieved remarkable success in diverse real-world applications. Traditional GNNs are designed based on homophily, which leads to poor performance under heterophily scenarios. Current solutions deal with…

Social and Information Networks · Computer Science 2023-01-26 Fengzhao Shi , Ren Li , Yanan Cao , Yanmin Shang , Lanxue Zhang , Chuan Zhou , Jia Wu , Shirui Pan

Visual relocalization has been a widely discussed problem in 3D vision: given a pre-constructed 3D visual map, the 6 DoF (Degrees-of-Freedom) pose of a query image is estimated. Relocalization in large-scale indoor environments enables…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Jiahui Zhang , Shitao Tang , Kejie Qiu , Rui Huang , Chuan Fang , Le Cui , Zilong Dong , Siyu Zhu , Ping Tan

We introduce UV-Net, a novel neural network architecture and representation designed to operate directly on Boundary representation (B-rep) data from 3D CAD models. The B-rep format is widely used in the design, simulation and manufacturing…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Pradeep Kumar Jayaraman , Aditya Sanghi , Joseph G. Lambourne , Karl D. D. Willis , Thomas Davies , Hooman Shayani , Nigel Morris
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