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Transformers have emerged as viable alternatives to convolutional neural networks owing to their ability to learn non-local region relationships in the spatial domain. The self-attention mechanism of the transformer enables transformers to…
When taking images of some occluded content, one is often faced with the problem that every individual image frame contains unwanted artifacts, but a collection of images contains all relevant information if properly aligned and aggregated.…
Intrinsic image decomposition is an important and long-standing computer vision problem. Given an input image, recovering the physical scene properties is ill-posed. Several physically motivated priors have been used to restrict the…
Neural Radiance Fields (NeRF) has gained significant attention for its prominent implicit 3D representation and realistic novel view synthesis capabilities. Available works unexceptionally employ straight-line volume rendering, which…
In this paper, we propose the first framework that leverages physically-based inverse rendering for novel lighting generation on existing real-world human demonstrations of robotic manipulation tasks. Specifically, inverse rendering…
We propose a novel framework for creating large-scale photorealistic datasets of indoor scenes, with ground truth geometry, material, lighting and semantics. Our goal is to make the dataset creation process widely accessible, transforming…
Recently, deep-learning-based approaches have been widely studied for deformable image registration task. However, most efforts directly map the composite image representation to spatial transformation through the convolutional neural…
This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible. Computational imaging, especially non-line-of-sight (NLOS) imaging, the…
The advent of autonomous driving and advanced driver assistance systems necessitates continuous developments in computer vision for 3D scene understanding. Self-supervised monocular depth estimation, a method for pixel-wise distance…
Lighting has a strong influence on visual appearance, yet understanding and representing lighting in images remains notoriously difficult. Various lighting representations exist, such as environment maps, irradiance, spherical harmonics, or…
While multi-step diffusion models have advanced both forward and inverse rendering, existing approaches often treat these problems independently, leading to cycle inconsistency and slow inference speed. In this work, we present Ouroboros, a…
We introduce DiffPhysCam, a differentiable camera simulator designed to support robotics and embodied AI applications by enabling gradient-based optimization in visual perception pipelines. Generating synthetic images that closely mimic…
The ability to synthesize realistic and diverse indoor furniture layouts automatically or based on partial input, unlocks many applications, from better interactive 3D tools to data synthesis for training and simulation. In this paper, we…
Accurate 3D shape abstraction from a single 2D image is a long-standing problem in computer vision and graphics. By leveraging a set of primitives to represent the target shape, recent methods have achieved promising results. However, these…
Event cameras, offering high temporal resolutions and high dynamic ranges, have brought a new perspective to address common challenges (e.g., motion blur and low light) in monocular depth estimation. However, how to effectively exploit the…
4D millimeter-wave radar has emerged as a promising sensing modality for autonomous driving due to its robustness and affordability. However, its sparse and weak geometric cues make reliable instance activation difficult, limiting the…
We propose a modular framework for single-view indoor scene 3D reconstruction, where several core modules are powered by diffusion techniques. Traditional approaches for this task often struggle with the complex instance shapes and…
In this work, we focus on outdoor lighting estimation by aggregating individual noisy estimates from images, exploiting the rich image information from wide-angle cameras and/or temporal image sequences. Photographs inherently encode…
It is a challenging task to learn rich and multi-scale spatiotemporal semantics from high-dimensional videos, due to large local redundancy and complex global dependency between video frames. The recent advances in this research have been…
Reconstructing 3D assets from images, known as inverse rendering (IR), remains a challenging task due to its ill-posed nature. 3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities for novel view synthesis (NVS) tasks.…