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Many imitation learning (IL) algorithms employ inverse reinforcement learning (IRL) to infer the intrinsic reward function that an expert is implicitly optimizing for based on their demonstrated behaviors. However, in practice, IRL-based IL…

Machine Learning · Computer Science 2024-02-08 Weichao Zhou , Wenchao Li

Imitation learning is the problem of recovering an expert policy without access to a reward signal. Behavior cloning and GAIL are two widely used methods for performing imitation learning. Behavior cloning converges in a few iterations but…

Machine Learning · Computer Science 2020-11-11 Rohit Jena , Changliu Liu , Katia Sycara

Inverse reinforcement learning (IRL) is the problem of inferring the reward function of an agent, given its policy or observed behavior. Analogous to RL, IRL is perceived both as a problem and as a class of methods. By categorically…

Machine Learning · Computer Science 2020-11-19 Saurabh Arora , Prashant Doshi

In-context learning (ICL) in Large Language Models (LLMs) has emerged as a powerful new learning paradigm. However, its underlying mechanism is still not well understood. In particular, it is challenging to map it to the "standard" machine…

Computation and Language · Computer Science 2023-10-25 Roee Hendel , Mor Geva , Amir Globerson

Observational learning requires an agent to learn to perform a task by referencing only observations of the performed task. This work investigates the equivalent setting in real-world robot learning where access to hand-designed rewards and…

Reinforcement Learning (RL) has been witnessed its potential for training a dialogue policy agent towards maximizing the accumulated rewards given from users. However, the reward can be very sparse for it is usually only provided at the end…

Computation and Language · Computer Science 2021-11-03 Hongru Wang , Huimin Wang , Zezhong Wang , Kam-Fai Wong

Acquiring complex behaviors is essential for artificially intelligent agents, yet learning these behaviors in high-dimensional settings poses a significant challenge due to the vast search space. Traditional reinforcement learning (RL)…

Machine Learning · Computer Science 2025-04-22 Mert Albaba , Sammy Christen , Thomas Langarek , Christoph Gebhardt , Otmar Hilliges , Michael J. Black

Learning from rewards (i.e., reinforcement learning or RL) and learning to imitate a teacher (i.e., teacher-student learning) are two established approaches for solving sequential decision-making problems. To combine the benefits of these…

Machine Learning · Computer Science 2024-02-21 Idan Shenfeld , Zhang-Wei Hong , Aviv Tamar , Pulkit Agrawal

In-context learning (ICL) allows large models to adapt to tasks using a few examples, yet its extension to vision-language models (VLMs) remains fragile. Our analysis reveals that the fundamental limitation lies in an inductive gap, models…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Haoyu Wang , Haonan Wang , Yuyan Chen , Jun Chen , Gang Liu , Qian Wang , Jiahong Yan , Yanghua Xiao

Interactive machine learning (IML) is a field of research that explores how to leverage both human and computational abilities in decision making systems. IML represents a collaboration between multiple complementary human and machine…

Human-Computer Interaction · Computer Science 2022-04-21 Kory W. Mathewson , Patrick M. Pilarski

Goal-Conditioned Reinforcement Learning (GCRL) provides a versatile framework for developing unified controllers capable of handling wide ranges of tasks, exploring environments, and adapting behaviors. However, its reliance on…

Machine Learning · Computer Science 2025-02-20 Charly Pecqueux-Guézénec , Stéphane Doncieux , Nicolas Perrin-Gilbert

Machine learning often requires millions of examples to produce static, black-box models. In contrast, interactive task learning (ITL) emphasizes incremental knowledge acquisition from limited instruction provided by humans in modalities…

Human-Computer Interaction · Computer Science 2024-04-24 Lane Lawley , Christopher J. MacLellan

Recent advancements in machine learning provide methods to train autonomous agents capable of handling the increasing complexity of sequential decision-making in robotics. Imitation Learning (IL) is a prominent approach, where agents learn…

Robotics · Computer Science 2025-05-01 Jonas Werner , Kun Chu , Cornelius Weber , Stefan Wermter

Recent approaches in robotics follow the insight that perception is facilitated by interaction with the environment. These approaches are subsumed under the term of Interactive Perception (IP). It provides the following benefits: (i)…

Conveying complex objectives to reinforcement learning (RL) agents can often be difficult, involving meticulous design of reward functions that are sufficiently informative yet easy enough to provide. Human-in-the-loop RL methods allow…

Machine Learning · Computer Science 2021-06-10 Kimin Lee , Laura Smith , Pieter Abbeel

Interactive reinforcement learning has shown promise in learning complex robotic tasks. However, the process can be human-intensive due to the requirement of a large amount of interactive feedback. This paper presents a new method that uses…

Robotics · Computer Science 2023-08-08 Shukai Liu , Chenming Wu , Ying Li , Liangjun Zhang

In the same way that generative models today conduct most of their training in a self-supervised fashion, how can agentic models conduct their training in a self-supervised fashion, interactively exploring, learning, and preparing to…

Machine Learning · Computer Science 2025-10-21 Kathryn Wantlin , Chongyi Zheng , Benjamin Eysenbach

Interactive Machine Learning (IML) shall enable intelligent systems to interactively learn from their end-users, and is quickly becoming more and more important. Although it puts the human in the loop, interactions are mostly performed via…

Human-Computer Interaction · Computer Science 2022-09-08 Sebastian Kiefer , Mareike Hoffmann

Imitation learning in a high-dimensional environment is challenging. Most inverse reinforcement learning (IRL) methods fail to outperform the demonstrator in such a high-dimensional environment, e.g., Atari domain. To address this…

Machine Learning · Computer Science 2020-09-14 Xingrui Yu , Yueming Lyu , Ivor W. Tsang

Reinforcement learning (RL) has produced spectacular results in games, robotics, and continuous control. Yet, despite these successes, learned policies often fail to generalize beyond their training distribution, limiting real-world impact.…

Machine Learning · Computer Science 2026-04-06 André Biedenkapp
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