English
Related papers

Related papers: Neural Scene Representation for Locomotion on Stru…

200 papers

Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Baixin Xu , Jiarui Zhang , Kwan-Yee Lin , Chen Qian , Ying He

Joint camera pose and dense geometry estimation from a set of images or a monocular video remains a challenging problem due to its computational complexity and inherent visual ambiguities. Most dense incremental reconstruction systems…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Kirill Mazur , Gwangbin Bae , Andrew J. Davison

Dense 3D reconstruction and ego-motion estimation are key challenges in autonomous driving and robotics. Compared to the complex, multi-modal systems deployed today, multi-camera systems provide a simpler, low-cost alternative. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Aron Schmied , Tobias Fischer , Martin Danelljan , Marc Pollefeys , Fisher Yu

Creating 3D maps on robots and other mobile devices has become a reality in recent years. Online 3D reconstruction enables many exciting applications in robotics and AR/VR gaming. However, the reconstructions are noisy and generally…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Maksym Dzitsiuk , Jürgen Sturm , Robert Maier , Lingni Ma , Daniel Cremers

Quadrupedal locomotion over complex terrain has been a long-standing research topic in robotics. While recent reinforcement learning-based locomotion methods improve generalizability and foot-placement precision, they rely on implicit…

Robotics · Computer Science 2026-04-06 Matthew Hwang , Yubin Liu , Ryo Hakoda , Takeshi Oishi

Understanding the traversability of terrain is essential for autonomous robot navigation, particularly in unstructured environments such as natural landscapes. Although traditional methods, such as occupancy mapping, provide a basic…

Real-time 3D reconstruction enables fast dense mapping of the environment which benefits numerous applications, such as navigation or live evaluation of an emergency. In contrast to most real-time capable approaches, our approach does not…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Max Hermann , Boitumelo Ruf , Martin Weinmann

Building intelligent autonomous systems at any scale is challenging. The sensing and computation constraints of a microrobot platform make the problems harder. We present improvements to learning-based methods for on-board learning of…

Robotics · Computer Science 2020-04-29 Nathan O. Lambert , Farhan Toddywala , Brian Liao , Eric Zhu , Lydia Lee , Kristofer S. J. Pister

In this work, we present a learning-based pipeline to realise local navigation with a quadrupedal robot in cluttered environments with static and dynamic obstacles. Given high-level navigation commands, the robot is able to safely locomote…

Robotics · Computer Science 2021-03-09 David Hoeller , Lorenz Wellhausen , Farbod Farshidian , Marco Hutter

Mobile robots rely on maps to navigate through an environment. In the absence of any map, the robots must build the map online from partial observations as they move in the environment. Traditional methods build a map using only direct…

Robotics · Computer Science 2024-10-14 Vishnu Dutt Sharma

Locomotion mechanics of legged robots are suitable when pacing through difficult terrains. Recognising terrains for such robots are important to fully yoke the versatility of their movements. Consequently, robotic terrain classification…

Robotics · Computer Science 2024-03-21 Shakti Deo Kumar , Sudhanshu Tripathi , Krishna Ujjwal , Sarvada Sakshi Jha , Suddhasil De

3D scene reconstruction from 2D images has been a long-standing task. Instead of estimating per-frame depth maps and fusing them in 3D, recent research leverages the neural implicit surface as a unified representation for 3D reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Xinyi Yu , Liqin Lu , Jintao Rong , Guangkai Xu , Linlin Ou

Reconstructing photo-realistic large-scale scenes from images, for example at city scale, is a long-standing problem in computer graphics. Neural rendering is an emerging technique that enables photo-realistic image synthesis from…

Graphics · Computer Science 2025-07-22 Yaru Liu , Derek Nowrouzezahri , Morgan Mcguire

This paper describes a method of estimating the traversability of plant parts covering a path and navigating through them for mobile robots operating in plant-rich environments. Conventional mobile robots rely on scene recognition methods…

Robotics · Computer Science 2022-01-14 Shigemichi Matsuzaki , Hiroaki Masuzawa , Jun Miura

We propose a novel method to accurately reconstruct a set of images representing a single scene from few linear multi-view measurements. Each observed image is modeled as the sum of a background image and a foreground one. The background…

Computer Vision and Pattern Recognition · Computer Science 2013-09-19 Gilles Puy , Pierre Vandergheynst

We present STORM, a spatio-temporal reconstruction model designed for reconstructing dynamic outdoor scenes from sparse observations. Existing dynamic reconstruction methods often rely on per-scene optimization, dense observations across…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Jiawei Yang , Jiahui Huang , Yuxiao Chen , Yan Wang , Boyi Li , Yurong You , Apoorva Sharma , Maximilian Igl , Peter Karkus , Danfei Xu , Boris Ivanovic , Yue Wang , Marco Pavone

Despite significant progress in image-based 3D scene flow estimation, the performance of such approaches has not yet reached the fidelity required by many applications. Simultaneously, these applications are often not restricted to…

Computer Vision and Pattern Recognition · Computer Science 2019-01-08 Aseem Behl , Despoina Paschalidou , Simon Donné , Andreas Geiger

Learning-based 3D reconstruction using implicit neural representations has shown promising progress not only at the object level but also in more complicated scenes. In this paper, we propose Dynamic Plane Convolutional Occupancy Networks,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-12 Stefan Lionar , Daniil Emtsev , Dusan Svilarkovic , Songyou Peng

Attaining animal-like legged locomotion on rough outdoor terrain with sparse foothold affordances -a primary use-case for legs vs other forms of locomotion- is a largely open problem. New advancements in control and perception have enabled…

Robotics · Computer Science 2016-12-20 Dimitrios Kanoulas

This paper proposes a real-time system integrating an acoustic material estimation from visual appearance and an on-the-fly mapping in the 3-dimension. The proposed method estimates the acoustic materials of surroundings in indoor scenes…

Robotics · Computer Science 2019-09-17 Taeyoung Kim , Youngsun Kwon , Sung-eui Yoon