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As a pivotal component to attaining generalizable solutions in human intelligence, reasoning provides great potential for reinforcement learning (RL) agents' generalization towards varied goals by summarizing part-to-whole arguments and…

Machine Learning · Computer Science 2023-05-18 Wenhao Ding , Haohong Lin , Bo Li , Ding Zhao

In this paper, we consider a transfer reinforcement learning problem involving agents with different action spaces. Specifically, for any new unseen task, the goal is to use a successful demonstration of this task by an expert agent in its…

Machine Learning · Computer Science 2024-10-21 Kavinayan P. Sivakumar , Yan Zhang , Zachary Bell , Scott Nivison , Michael M. Zavlanos

Group-agent reinforcement learning (GARL) is a newly arising learning scenario, where multiple reinforcement learning agents study together in a group, sharing knowledge in an asynchronous fashion. The goal is to improve the learning…

Machine Learning · Computer Science 2025-02-18 Kaiyue Wu , Xiao-Jun Zeng , Tingting Mu

Advances in Deep Reinforcement Learning have led to agents that perform well across a variety of sensory-motor domains. In this work, we study the setting in which an agent must learn to generate programs for diverse scenes conditioned on a…

Machine Learning · Computer Science 2018-12-04 Aishwarya Agrawal , Mateusz Malinowski , Felix Hill , Ali Eslami , Oriol Vinyals , Tejas Kulkarni

Stochastic Gradient Boosting (SGB) is a widely used approach to regularization of boosting models based on decision trees. It was shown that, in many cases, random sampling at each iteration can lead to better generalization performance of…

Machine Learning · Statistics 2019-10-30 Bulat Ibragimov , Gleb Gusev

Variance reduction (VR) methods employ stochastic gradients with decreasing variance, and they have been widely applied to solve large-scale optimization problems in machine learning because of their efficiency. Existing theoretical studies…

Machine Learning · Computer Science 2026-05-28 Yunwen Lei , Zimeng Wang , Xiaoming Yuan

State-of-the-art (SOTA) reinforcement learning (RL) methods have enabled vision-language model (VLM) agents to learn from interaction with online environments without human supervision. However, these methods often struggle with learning…

Machine Learning · Computer Science 2025-05-22 Qingyuan Wu , Jianheng Liu , Jianye Hao , Jun Wang , Kun Shao

For an autonomous agent to fulfill a wide range of user-specified goals at test time, it must be able to learn broadly applicable and general-purpose skill repertoires. Furthermore, to provide the requisite level of generality, these skills…

Machine Learning · Computer Science 2018-12-05 Ashvin Nair , Vitchyr Pong , Murtaza Dalal , Shikhar Bahl , Steven Lin , Sergey Levine

The objective of a reinforcement learning agent is to discover better actions through exploration. However, typical exploration techniques aim to maximize rewards, often incurring high costs in both exploration and learning processes. We…

Machine Learning · Computer Science 2024-12-24 Akane Tsuboya , Yu Kono , Tatsuji Takahashi

We introduce a generic strategy for provably efficient multi-goal exploration. It relies on AdaGoal, a novel goal selection scheme that leverages a measure of uncertainty in reaching states to adaptively target goals that are neither too…

Machine Learning · Computer Science 2022-02-25 Jean Tarbouriech , Omar Darwiche Domingues , Pierre Ménard , Matteo Pirotta , Michal Valko , Alessandro Lazaric

In model-based reinforcement learning, generative and temporal models of environments can be leveraged to boost agent performance, either by tuning the agent's representations during training or via use as part of an explicit planning…

Variational particle-based Bayesian learning methods have the advantage of not being limited by the bias affecting more conventional parametric techniques. This paper proposes to leverage the flexibility of non-parametric Bayesian…

Machine Learning · Computer Science 2021-11-24 Jinu Gong , Osvaldo Simeone , Rahif Kassab , Joonhyuk Kang

Procedural Content Generation via Reinforcement Learning (PCGRL) offers a method for training controllable level designer agents without the need for human datasets, using metrics that serve as proxies for level quality as rewards. Existing…

Artificial Intelligence · Computer Science 2025-10-07 Sam Earle , Zehua Jiang , Eugene Vinitsky , Julian Togelius

Exploration in multi-task reinforcement learning is critical in training agents to deduce the underlying MDP. Many of the existing exploration frameworks such as $E^3$, $R_{max}$, Thompson sampling assume a single stationary MDP and are not…

Artificial Intelligence · Computer Science 2016-12-04 Sai Praveen Bangaru , JS Suhas , Balaraman Ravindran

We consider a distributed learning problem in which the computation is carried out on a system consisting of a master node and multiple worker nodes. In such systems, the existence of slow-running machines called stragglers will cause a…

Information Theory · Computer Science 2019-01-16 Shunsuke Horii , Takahiro Yoshida , Manabu Kobayashi , Toshiyasu Matsushima

Stein Variational Gradient Descent (SVGD) is a widely used in practice algorithm for scalable sampling with deterministic particle updates. We study its behavior in the singular limit where the kernel bandwidth tends to zero. In this…

Analysis of PDEs · Mathematics 2026-05-06 José A. Carrillo , Jakub Skrzeczkowski , Jethro Warnett

What goals should a multi-goal reinforcement learning agent pursue during training in long-horizon tasks? When the desired (test time) goal distribution is too distant to offer a useful learning signal, we argue that the agent should not…

Machine Learning · Computer Science 2020-07-07 Silviu Pitis , Harris Chan , Stephen Zhao , Bradly Stadie , Jimmy Ba

This work considers two distinct settings: imitation learning and goal-conditioned reinforcement learning. In either case, effective solutions require the agent to reliably reach a specified state (a goal), or set of states (a…

Machine Learning · Computer Science 2020-02-18 Yannick Schroecker , Charles Isbell

Pedestrian dynamics models have provided valuable insights into pedestrian interactions, collision avoidance, and self-organized crowd behavior using mathematical, computational, AI-based, and heuristic approaches. However, existing models…

Physics and Society · Physics 2025-04-03 Kanika Jain , Anurag Tripathi , Shankar Prawesh , Indranil Saha Dalal

Stochastic gradient descent is the method of choice for large-scale machine learning problems, by virtue of its light complexity per iteration. However, it lags behind its non-stochastic counterparts with respect to the convergence rate,…

Machine Learning · Statistics 2016-03-23 Vatsal Shah , Megasthenis Asteris , Anastasios Kyrillidis , Sujay Sanghavi