Related papers: Semi-signed prioritized neural fitting for surface…
3D decomposition/segmentation still remains a challenge as large-scale 3D annotated data is not readily available. Contemporary approaches typically leverage 2D machine-generated segments, integrating them for 3D consistency. While the…
Surface reconstruction from point clouds is vital for 3D computer vision. State-of-the-art methods leverage large datasets to first learn local context priors that are represented as neural network-based signed distance functions (SDFs)…
Object parts serve as crucial intermediate representations in various downstream tasks, but part-level representation learning still has not received as much attention as other vision tasks. Previous research has established that Vision…
Recent advances in learning 3D shapes using neural implicit functions have achieved impressive results by breaking the previous barrier of resolution and diversity for varying topologies. However, most of such approaches are limited to…
We propose the Neurally-Guided Shape Parser (NGSP), a method that learns how to assign fine-grained semantic labels to regions of a 3D shape. NGSP solves this problem via MAP inference, modeling the posterior probability of a label…
As commonly used implicit geometry representations, the signed distance function (SDF) is limited to modeling watertight shapes, while the unsigned distance function (UDF) is capable of representing various surfaces. However, its inherent…
Recovery of a 3D head model including the complete face and hair regions is still a challenging problem in computer vision and graphics. In this paper, we consider this problem using only a few multi-view portrait images as input. Previous…
We address the problem of discovering part segmentations of articulated objects without supervision. In contrast to keypoints, part segmentations provide information about part localizations on the level of individual pixels. Capturing both…
Accurate 3D shape representation is essential in engineering applications such as design, optimization, and simulation. In practice, engineering workflows require structured, part-based representations, as objects are inherently designed as…
Fitting geometric primitives to 3D point cloud data bridges a gap between low-level digitized 3D data and high-level structural information on the underlying 3D shapes. As such, it enables many downstream applications in 3D data processing.…
A Semi-supervised Segmentation Fusion algorithm is proposed using consensus and distributed learning. The aim of Unsupervised Segmentation Fusion (USF) is to achieve a consensus among different segmentation outputs obtained from different…
We propose a simple, data-efficient pipeline that augments an implicit reconstruction network based on neural SDF-based CAD parts with a part-segmentation head trained under PartField-generated supervision. Unlike methods tied to fixed…
Deep convolutional neural networks are widely used in medical image segmentation but require many labeled images for training. Annotating three-dimensional medical images is a time-consuming and costly process. To overcome this limitation,…
Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…
Multi-view shape reconstruction has achieved impressive progresses thanks to the latest advances in neural implicit surface rendering. However, existing methods based on signed distance function (SDF) are limited to closed surfaces, failing…
Implicit neural field generating signed distance field representations (SDFs) of 3D shapes have shown remarkable progress in 3D shape reconstruction and generation. We introduce a new paradigm for neural field representations of 3D scenes;…
We propose a non-intrusive method to build surrogate models that approximate the solution of parameterized partial differential equations (PDEs), capable of taking into account the dependence of the solution on the shape of the…
Surface reconstruction from point clouds is a fundamental problem in the computer vision and graphics community. Recent state-of-the-arts solve this problem by individually optimizing each local implicit field during inference. Without…
The recent success of implicit neural scene representations has presented a viable new method for how we capture and store 3D scenes. Unlike conventional 3D representations, such as point clouds, which explicitly store scene properties in…
Neural implicit representations are widely used for 3D shape modeling due to their smoothness and compactness, but traditional MLP-based methods struggle with sharp features, such as edges and corners in CAD models, and require long…