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Egocentric videos provide valuable insights into human interactions with the physical world, which has sparked growing interest in the computer vision and robotics communities. A critical challenge in fully understanding the geometry and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Chengbo Yuan , Geng Chen , Li Yi , Yang Gao

In this paper, we present a system for incrementally reconstructing a dense 3D model of the geometry of an outdoor environment using a single monocular camera attached to a moving vehicle. Dense models provide a rich representation of the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Louis Gallagher , Varun Ravi Kumar , Senthil Yogamani , John B. McDonald

Multi-view 3D reconstruction, namely, structure-from-motion followed by multi-view stereo, is a fundamental component of 3D computer vision. In general, multi-view 3D reconstruction suffers from an unknown scale ambiguity unless a reference…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Lilika Makabe , Kohei Ashida , Hiroaki Santo , Fumio Okura , Yasuyuki Matsushita

Reconstructing dynamic humans together with static scenes from monocular videos remains difficult, especially under fast motion, where RGB frames suffer from motion blur. Event cameras exhibit distinct advantages, e.g., microsecond temporal…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Xiaoting Yin , Hao Shi , Kailun Yang , Jiajun Zhai , Shangwei Guo , Lin Wang , Kaiwei Wang

Perceiving the physical world in 3D is fundamental for self-driving applications. Although temporal motion is an invaluable resource to human vision for detection, tracking, and depth perception, such features have not been thoroughly…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Garrick Brazil , Gerard Pons-Moll , Xiaoming Liu , Bernt Schiele

We present the first application of 3D Gaussian Splatting in monocular SLAM, the most fundamental but the hardest setup for Visual SLAM. Our method, which runs live at 3fps, utilises Gaussians as the only 3D representation, unifying the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Hidenobu Matsuki , Riku Murai , Paul H. J. Kelly , Andrew J. Davison

Monocular 3D object detection is challenging due to the lack of accurate depth. However, existing depth-assisted solutions still exhibit inferior performance, whose reason is universally acknowledged as the unsatisfactory accuracy of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Qiude Zhang , Chunyu Lin , Zhijie Shen , Nie Lang , Yao Zhao

In this paper, we propose a dense monocular SLAM system, named DeepRelativeFusion, that is capable to recover a globally consistent 3D structure. To this end, we use a visual SLAM algorithm to reliably recover the camera poses and…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Shing Yan Loo , Syamsiah Mashohor , Sai Hong Tang , Hong Zhang

Stereo videos for the dynamic scenes often show unpleasant blurred effects due to the camera motion and the multiple moving objects with large depth variations. Given consecutive blurred stereo video frames, we aim to recover the latent…

Computer Vision and Pattern Recognition · Computer Science 2020-01-08 Liyuan Pan , Yuchao Dai , Miaomiao Liu , Fatih Porikli , Quan Pan

This paper addresses the challenge of novel-view synthesis and motion reconstruction of dynamic scenes from monocular video, which is critical for many robotic applications. Although Neural Radiance Fields (NeRF) and 3D Gaussian Splatting…

Robotics · Computer Science 2025-08-12 Xuesong Li , Lars Petersson , Vivien Rolland

360-degree images offer a significantly wider field of view compared to traditional pinhole cameras, enabling sparse sampling and dense 3D reconstruction in low-texture environments. This makes them crucial for applications in VR, AR, and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Zhongmiao Yan , Qi Wu , Songpengcheng Xia , Junyuan Deng , Xiang Mu , Renbiao Jin , Ling Pei

We present an unsupervised simultaneous learning framework for the task of monocular camera re-localization and depth estimation from unlabeled video sequences. Monocular camera re-localization refers to the task of estimating the absolute…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Shun Taguchi , Noriaki Hirose

We present MonoPSR, a monocular 3D object detection method that leverages proposals and shape reconstruction. First, using the fundamental relations of a pinhole camera model, detections from a mature 2D object detector are used to generate…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Jason Ku , Alex D. Pon , Steven L. Waslander

Video depth estimation lifts monocular video clips to 3D by inferring dense depth at every frame. Recent advances in single-image depth estimation, brought about by the rise of large foundation models and the use of synthetic training data,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Bingxin Ke , Dominik Narnhofer , Shengyu Huang , Lei Ke , Torben Peters , Katerina Fragkiadaki , Anton Obukhov , Konrad Schindler

Monocular 3D scene understanding tasks, such as object size estimation, heading angle estimation and 3D localization, is challenging. Successful modern day methods for 3D scene understanding require the use of a 3D sensor. On the other…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Xinshuo Weng , Kris Kitani

Monocular 3D lane detection is essential for autonomous driving, but challenging due to the inherent lack of explicit spatial information. Multi-modal approaches rely on expensive depth sensors, while methods incorporating fully-supervised…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Max van den Hoven , Kishaan Jeeveswaran , Pieter Piscaer , Thijs Wensveen , Elahe Arani , Bahram Zonooz

3D reconstruction of deformable (or non-rigid) scenes from a set of monocular 2D image observations is a long-standing and actively researched area of computer vision and graphics. It is an ill-posed inverse problem, since -- without…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Edith Tretschk , Navami Kairanda , Mallikarjun B R , Rishabh Dabral , Adam Kortylewski , Bernhard Egger , Marc Habermann , Pascal Fua , Christian Theobalt , Vladislav Golyanik

Videos for outdoor scene often show unpleasant blur effects due to the large relative motion between the camera and the dynamic objects and large depth variations. Existing works typically focus monocular video deblurring. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2017-04-12 Liyuan Pan , Yuchao Dai , Miaomiao Liu , Fatih Porikli

We present the first approach to volumetric performance capture and novel-view rendering at real-time speed from monocular video, eliminating the need for expensive multi-view systems or cumbersome pre-acquisition of a personalized template…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Ruilong Li , Yuliang Xiu , Shunsuke Saito , Zeng Huang , Kyle Olszewski , Hao Li

Learning accurate depth is essential to multi-view 3D object detection. Recent approaches mainly learn depth from monocular images, which confront inherent difficulties due to the ill-posed nature of monocular depth learning. Instead of…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Zengran Wang , Chen Min , Zheng Ge , Yinhao Li , Zeming Li , Hongyu Yang , Di Huang