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Monocular 3D human pose estimation remains a fundamentally ill-posed inverse problem due to the inherent depth ambiguity in 2D-to-3D lifting. While contemporary video-based methods leverage temporal context to enhance spatial reasoning,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Zhuoyang Xie , Yibo Zhao , Hui Huang , Riwei Wang , Zan Gao

This paper addresses the problem of 3D human pose and shape estimation from a single image. Previous approaches consider a parametric model of the human body, SMPL, and attempt to regress the model parameters that give rise to a mesh…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Nikos Kolotouros , Georgios Pavlakos , Kostas Daniilidis

Bottom-up approaches for image-based multi-person pose estimation consist of two stages: (1) keypoint detection and (2) grouping of the detected keypoints to form person instances. Current grouping approaches rely on learned embedding from…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Jiahao Lin , Gim Hee Lee

Existing lifting networks for regressing 3D human poses from 2D single-view poses are typically constructed with linear layers based on graph-structured representation learning. In sharp contrast to them, this paper presents Grid…

Computer Vision and Pattern Recognition · Computer Science 2023-02-20 Yangyuxuan Kang , Yuyang Liu , Anbang Yao , Shandong Wang , Enhua Wu

Despite the success of deep learning in domains such as image, voice, and graphs, there has been little progress in deep representation learning for domains without a known structure between features. For instance, a tabular dataset of…

Machine Learning · Computer Science 2020-11-26 Mohammad Kachuee , Sajad Darabi , Shayan Fazeli , Majid Sarrafzadeh

In recent years, a plethora of diverse methods have been proposed for 3D pose estimation. Among these, self-attention mechanisms and graph convolutions have both been proven to be effective and practical methods. Recognizing the strengths…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Sihan Wen , Xiantan Zhu , Zhiming Tan

A key challenge in the task of human pose and shape estimation is occlusion, including self-occlusions, object-human occlusions, and inter-person occlusions. The lack of diverse and accurate pose and shape training data becomes a major…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Kaibing Yang , Renshu Gu , Maoyu Wang , Masahiro Toyoura , Gang Xu

Modeling animatable human avatars from videos is a long-standing and challenging problem. While conventional methods require per-instance optimization, recent feed-forward methods have been proposed to generate 3D Gaussians with a learnable…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Yifan Liu , Shengjun Zhang , Chensheng Dai , Yang Chen , Hao Liu , Chen Li , Yueqi Duan

Its numerous applications make multi-human 3D pose estimation a remarkably impactful area of research. Nevertheless, assuming a multiple-view system composed of several regular RGB cameras, 3D multi-pose estimation presents several…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Daniel Rodriguez-Criado , Pilar Bachiller , George Vogiatzis , Luis J. Manso

In this paper, we propose a pose grammar to tackle the problem of 3D human pose estimation. Our model directly takes 2D pose as input and learns a generalized 2D-3D mapping function. The proposed model consists of a base network which…

Computer Vision and Pattern Recognition · Computer Science 2018-01-08 Haoshu Fang , Yuanlu Xu , Wenguan Wang , Xiaobai Liu , Song-Chun Zhu

Deep learning-based bilateral grid processing has emerged as a promising solution for image enhancement, inherently encoding spatial and intensity information while enabling efficient full-resolution processing through slicing operations.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Junyu Lou , Xiaorui Zhao , Kexuan Shi , Shuhang Gu

We propose novel dynamic multiscale graph neural networks (DMGNN) to predict 3D skeleton-based human motions. The core idea of DMGNN is to use a multiscale graph to comprehensively model the internal relations of a human body for motion…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Maosen Li , Siheng Chen , Yangheng Zhao , Ya Zhang , Yanfeng Wang , Qi Tian

Comparing graphs to identify similarities is a fundamental task in visual analytics of graph data. To support this, visual analytics systems frequently employ quantitative computational measures to provide automated guidance. However, it…

Human-Computer Interaction · Computer Science 2026-02-27 Seokweon Jung , Jeongmin Rhee , Seoyoung Doh , Hyeon Jeon , Ghulam Jilani Quadri , Jinwook Seo

We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of…

Computer Vision and Pattern Recognition · Computer Science 2019-01-15 Gregory Rogez , Philippe Weinzaepfel , Cordelia Schmid

This paper addresses the problem of 3D human body shape and pose estimation from RGB images. Some recent approaches to this task predict probability distributions over human body model parameters conditioned on the input images. This is…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Akash Sengupta , Ignas Budvytis , Roberto Cipolla

We present Multi-view Pose transformer (MvP) for estimating multi-person 3D poses from multi-view images. Instead of estimating 3D joint locations from costly volumetric representation or reconstructing the per-person 3D pose from multiple…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Tao Wang , Jianfeng Zhang , Yujun Cai , Shuicheng Yan , Jiashi Feng

Achieving accurate traffic prediction is a fundamental but crucial task in the development of current intelligent transportation systems.Most of the mainstream methods that have made breakthroughs in traffic prediction rely on…

Machine Learning · Computer Science 2025-11-13 Guangyin Jin , Sicong Lai , Xiaoshuai Hao , Mingtao Zhang , Jinlei Zhang

Realistic and smooth full-body tracking is crucial for immersive AR/VR applications. Existing systems primarily track head and hands via Head Mounted Devices (HMDs) and controllers, making the 3D full-body reconstruction in-complete. One…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Sinan Mutlu , Georgios F. Angelis , Savas Ozkan , Paul Wisbey , Anastasios Drosou , Mete Ozay

Human skeletons and RGB sequences are both widely-adopted input modalities for human action recognition. However, skeletons lack appearance features and color data suffer large amount of irrelevant depiction. To address this, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Runwei Ding , Yuhang Wen , Jinfu Liu , Nan Dai , Fanyang Meng , Mengyuan Liu

Human pose estimation and action recognition are related tasks since both problems are strongly dependent on the human body representation and analysis. Nonetheless, most recent methods in the literature handle the two problems separately.…

Computer Vision and Pattern Recognition · Computer Science 2020-03-05 Diogo C Luvizon , Hedi Tabia , David Picard