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Some of the most severe bottlenecks preventing widespread development of machine learning models for human behavior include a dearth of labeled training data and difficulty of acquiring high quality labels. Active learning is a paradigm for…

Infants are experts at playing, with an amazing ability to generate novel structured behaviors in unstructured environments that lack clear extrinsic reward signals. We seek to replicate some of these abilities with a neural network that…

Machine Learning · Computer Science 2018-02-22 Nick Haber , Damian Mrowca , Li Fei-Fei , Daniel L. K. Yamins

Artificial intelligence (AI) is increasingly framed as a collaborative partner in creative activities, yet children's interactions with AI have largely been studied in AI-led instructional settings rather than co-creative collaboration.…

Human-Computer Interaction · Computer Science 2026-02-05 Nayoung Choi , Jiseung Hong , Peace Cyebukayire , Ikseon Choi , Jinho D. Choi

Autonomous AI agents operating in dynamic environments face a persistent challenge: acquiring new capabilities without erasing prior knowledge. We present Adaptive Memory Crystallization (AMC), a memory architecture for progressive…

Machine Learning · Computer Science 2026-04-16 Rajat Khanda , Mohammad Baqar Sambuddha Chakrabarti , Satyasaran Changdar

Human infants have the remarkable ability to learn the associations between object names and visual objects from inherently ambiguous experiences. Researchers in cognitive science and developmental psychology have built formal models that…

Computer Vision and Pattern Recognition · Computer Science 2020-06-05 Satoshi Tsutsui , Arjun Chandrasekaran , Md Alimoor Reza , David Crandall , Chen Yu

As a part of our effort for studying the evolution and development of cognition, we present results derived from synthetic experimentations in a virtual laboratory where animats develop koncepts adaptively and ground their meaning through…

Artificial Intelligence · Computer Science 2007-05-23 Carlos Gershenson

In this paper, we propose a cognitive system that acquires knowledge on elderly daily activities to ensure their wellness in a smart home using a Knowledge-Information-Data (KID) model. The novel cognitive framework called high dimensional…

Artificial Intelligence · Computer Science 2018-11-20 Ishwarya M S , Aswani Kumar Ch

Active learning agents typically employ a query selection algorithm which solely considers the agent's learning objectives. However, this may be insufficient in more realistic human domains. This work uses imitation learning to enable an…

Machine Learning · Computer Science 2019-07-02 Kalesha Bullard , Yannick Schroecker , Sonia Chernova

Naturalistic recordings capture audio in real-world environments where participants behave naturally without interference from researchers or experimental protocols. Naturalistic long-form recordings extend this concept by capturing…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-24 Jialu Li , Marvin Lavechin , Xulin Fan , Nancy L. McElwain , Alejandrina Cristia , Paola Garcia-Perera , Mark Hasegawa-Johnson

We present ScienceWorld, a benchmark to test agents' scientific reasoning abilities in a new interactive text environment at the level of a standard elementary school science curriculum. Despite the transformer-based progress seen in…

Computation and Language · Computer Science 2022-11-15 Ruoyao Wang , Peter Jansen , Marc-Alexandre Côté , Prithviraj Ammanabrolu

Through systematically analyzing the literature on designing AI-based technologies, we extracted design implications and synthesized them into a generic human-centered design framework for AI technologies to better support human needs and…

Human-Computer Interaction · Computer Science 2023-04-05 Zhibin Zhou , Junnan Yu

Current conversational AI systems aim to understand a set of pre-designed requests and execute related actions, which limits them to evolve naturally and adapt based on human interactions. Motivated by how children learn their first…

The accumulation of adaptations in an open-ended manner during lifetime learning is a holy grail in reinforcement learning, intrinsic motivation, artificial curiosity, and developmental robotics. We present a specification for a cognitive…

Artificial Intelligence · Computer Science 2013-03-29 Chrisantha Fernando , Vera Vasas

Infants expect physical objects to be rigid and persist through space and time and in spite of occlusion. Developmentists frequently attribute these expectations to a "core system" for object recognition. However, it is unclear if this move…

Neurons and Cognition · Quantitative Biology 2023-09-14 Jan-Philipp Fränken , Christopher G. Lucas , Neil R. Bramley , Steven T. Piantadosi

In this paper, we investigate the effect of context on usability evaluation. The focus is on how children behave and perform when they are tested in different settings. Two most commonly applied usability evaluation methods: the think-aloud…

Human-Computer Interaction · Computer Science 2013-06-19 Mohammadi Akheela Khanum , Munesh C. Trivedi

Autonomous intelligent agents must bridge computational challenges at disparate levels of abstraction, from the low-level spaces of sensory input and motor commands to the high-level domain of abstract reasoning and planning. A key question…

Artificial Intelligence · Computer Science 2025-12-12 Ruben van Bergen , Justus Hübotter , Alma Lago , Pablo Lanillos

Recent work has shown how predictive modeling can endow agents with rich knowledge of their surroundings, improving their ability to act in complex environments. We propose question-answering as a general paradigm to decode and understand…

This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

Computers and Society · Computer Science 2025-07-22 Nikolaos Sampanis

Intuitive observations show that a baby may inherently possess the capability of recognizing a new visual concept (e.g., chair, dog) by learning from only very few positive instances taught by parent(s) or others, and this recognition…

Computer Vision and Pattern Recognition · Computer Science 2015-05-05 Xiaodan Liang , Si Liu , Yunchao Wei , Luoqi Liu , Liang Lin , Shuicheng Yan

We propose PIGLeT: a model that learns physical commonsense knowledge through interaction, and then uses this knowledge to ground language. We factorize PIGLeT into a physical dynamics model, and a separate language model. Our dynamics…

Computation and Language · Computer Science 2022-02-01 Rowan Zellers , Ari Holtzman , Matthew Peters , Roozbeh Mottaghi , Aniruddha Kembhavi , Ali Farhadi , Yejin Choi