Related papers: Novel projection schemes for graph-based Light Fie…
The emerging and existing light field displays are highly capable of realistic presentation of 3D scenes on auto-stereoscopic glasses-free platforms. The light field size is a major drawback while utilising 3D displays and streaming…
Synthesizing a densely sampled light field from a single image is highly beneficial for many applications. The conventional method reconstructs a depth map and relies on physical-based rendering and a secondary network to improve the…
In recent years, spectral graph sparsification techniques that can compute ultra-sparse graph proxies have been extensively studied for accelerating various numerical and graph-related applications. Prior nearly-linear-time spectral…
The method of random projections has become very popular for large-scale applications in statistical learning, information retrieval, bio-informatics and other applications. Using a well-designed coding scheme for the projected data, which…
Most existing graph-based semi-supervised hyperspectral image classification methods rely on superpixel partitioning techniques. However, they suffer from misclassification of certain pixels due to inaccuracies in superpixel boundaries,…
In this paper, we propose a new representation for multiview image sets. Our approach relies on graphs to describe geometry information in a compact and controllable way. The links of the graph connect pixels in different images and…
Coded Caching is a promising solution to reduce the peak traffic in broadcast networks by prefetching the popular content close to end users and using coded transmissions. One of the chief issues of most coded caching schemes in literature…
Light fields are 4D scene representation typically structured as arrays of views, or several directional samples per pixel in a single view. This highly correlated structure is not very efficient to transmit and manipulate (especially for…
Projection Mapping (PM) is a technology that projects images onto the surfaces of physical objects, allowing multiple users to share an augmented reality experience without special devices. However, its practical use has been constrained by…
An unconventional encoding scheme called concurrent coding, has recently been demonstrated and shown to offer interesting features and benefits in comparison to conventional techniques, e.g. robustness against burst errors and improved…
The scene graph is a new data structure describing objects and their pairwise relationship within image scenes. As the size of scene graph in vision applications grows, how to losslessly and efficiently store such data on disks or transmit…
Light field technology is a powerful imaging method that captures both the intensity and direction of light rays in a scene, enabling the reconstruction of 3D information and supporting a range of unique applications. However, light fields…
We propose a method for reconstructing a continuous light field of a target scene from a single observed image. Our method takes the best of two worlds: joint aperture-exposure coding for compressive light-field acquisition, and a neural…
Light-field displays create an immersive experience by providing binocular depth sensation and motion parallax. Stacking light attenuating layers is one approach to implement a light field display with a broader depth of field, wide viewing…
Compression is an important task for many practical applications of light fields. Although previous work has proposed numerous methods for efficient light field compression, the effect of view selection on this task is not well exploited.…
Depth map estimation is a crucial task in computer vision, and new approaches have recently emerged taking advantage of light fields, as this new imaging modality captures much more information about the angular direction of light rays…
This paper presents a learning-based approach to synthesize the view from an arbitrary camera position given a sparse set of images. A key challenge for this novel view synthesis arises from the reconstruction process, when the views from…
In this work, we present a novel learning-based approach to synthesize new views of a light field image. In particular, given the four corner views of a light field, the presented method estimates any in-between view. We use three…
Overfitted neural video codecs offer a decoding complexity orders of magnitude smaller than their autoencoder counterparts. Yet, this low complexity comes at the cost of limited compression efficiency, in part due to their difficulty…
Structured light (SL) systems acquire high-fidelity 3D geometry with active illumination projection. Conventional systems exhibit challenges when working in environments with strong ambient illumination, global illumination and cross-device…