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In this paper, we introduce group convolutional neural networks (GCNNs) equivariant to color variation. GCNNs have been designed for a variety of geometric transformations from 2D and 3D rotation groups, to semi-groups such as scale.…
Relighting, which synthesizes a novel view under a given lighting condition (unseen in training time), is a must feature for immersive photo-realistic experience. However, real-time relighting is challenging due to high computation cost of…
Despite significant advances in algorithms and hardware, global illumination continues to be a challenge in the real-time domain. Time constraints often force developers to either compromise on the quality of global illumination or…
Despite significant advances in the field of freeform optical design, there still remain various unsolved problems. One of these is the design of smooth, shallow freeform topologies, consisting of multiple convex, concave and saddle shaped…
Neural Radiance Fields (NeRF) give rise to learning-based 3D reconstruction methods widely used in industrial applications. Although prevalent methods achieve considerable improvements in small-scale scenes, accomplishing reconstruction in…
We propose a method to use artificial neural networks to approximate light scattering by multilayer nanoparticles. We find the network needs to be trained on only a small sampling of the data in order to approximate the simulation to high…
We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling…
3D reconstruction and novel view rendering can greatly benefit from geometric priors when the input views are not sufficient in terms of coverage and inter-view baselines. Deep learning of geometric priors from 2D images often requires each…
Relighting of human images has various applications in image synthesis. For relighting, we must infer albedo, shape, and illumination from a human portrait. Previous techniques rely on human faces for this inference, based on spherical…
Given a single RGB image of a complex outdoor road scene in the perspective view, we address the novel problem of estimating an occlusion-reasoned semantic scene layout in the top-view. This challenging problem not only requires an accurate…
Hand-held light field (LF) cameras often exhibit low spatial resolution due to the inherent trade-off between spatial and angular dimensions. Existing supervised learning-based LF spatial super-resolution (SR) methods, which rely on…
The insertion of objects into a scene and relighting are commonly utilized applications in augmented reality (AR). Previous methods focused on inserting virtual objects using CAD models or real objects from single-view images, resulting in…
At the core of self-supervised learning for vision is the idea of learning invariant or equivariant representations with respect to a set of data transformations. This approach, however, introduces strong inductive biases, which can render…
We introduce a technique for pairwise registration of neural fields that extends classical optimization-based local registration (i.e. ICP) to operate on Neural Radiance Fields (NeRF) -- neural 3D scene representations trained from…
Estimating scene lighting from a single image or video remains a longstanding challenge in computer vision and graphics. Learning-based approaches are constrained by the scarcity of ground-truth HDR environment maps, which are expensive to…
Panoramic imaging research on geometry recovery and High Dynamic Range (HDR) reconstruction becomes a trend with the development of Extended Reality (XR). Neural Radiance Fields (NeRF) provide a promising scene representation for both tasks…
In this paper, we propose SpectralNeRF, an end-to-end Neural Radiance Field (NeRF)-based architecture for high-quality physically based rendering from a novel spectral perspective. We modify the classical spectral rendering into two main…
We present a new generic method for shadow-aware multi-view satellite photogrammetry of Earth Observation scenes. Our proposed method, the Shadow Neural Radiance Field (S-NeRF) follows recent advances in implicit volumetric representation…
Implicit representations such as Neural Radiance Fields (NeRF) have been shown to be very effective at novel view synthesis. However, these models typically require manual and careful human data collection for training. In this paper, we…
We propose a scene-level inverse rendering framework that uses multi-view images to decompose the scene into geometry, a SVBRDF, and 3D spatially-varying lighting. Because multi-view images provide a variety of information about the scene,…