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Student simulation supports educators to improve teaching by interacting with virtual students. However, most existing approaches ignore the modulation effects of course materials because of two challenges: the lack of datasets with…

Human-Computer Interaction · Computer Science 2025-02-06 Songlin Xu , Hao-Ning Wen , Hongyi Pan , Dallas Dominguez , Dongyin Hu , Xinyu Zhang

Exploring online behavior change is imperative for societal progress in the context of 21st-century challenges. We analyze 148 articles (2000-2023) focusing on behavior change in the digital space and build a map that categorizes behaviors,…

Computers and Society · Computer Science 2025-12-15 Arianna Pera , Gianmarco de Francisci Morales , Luca Maria Aiello

Online lending, a phenomenon which is becoming mainstream due to the migration of consumer finance to the Internet and the adoption of AI based lending models, is an example of learning by doing. This paper studies optimal policies for a…

Theoretical Economics · Economics 2025-11-18 Mendelson Haim , Zhu Mingxi

Decision-focused learning (DFL) is an increasingly popular paradigm for training predictive models whose outputs are used in decision-making tasks. Instead of merely optimizing for predictive accuracy, DFL trains models to directly minimize…

Machine Learning · Computer Science 2026-03-10 Aymeric Capitaine , Maxime Haddouche , Eric Moulines , Michael I. Jordan , Etienne Boursier , Alain Durmus

Traditional learning-based approaches to student modeling generalize poorly to underrepresented student groups due to biases in data availability. In this paper, we propose a methodology for predicting student performance from their online…

Humans have internal models of robots (like their physical capabilities), the world (like what will happen next), and their tasks (like a preferred goal). However, human internal models are not always perfect: for example, it is easy to…

Robotics · Computer Science 2023-01-04 Ran Tian , Masayoshi Tomizuka , Anca Dragan , Andrea Bajcsy

Personalized problem selection enhances student practice in tutoring systems. Prior research has focused on transparent problem selection that supports learner control but rarely engages learners in selecting practice materials. We explored…

Human-Computer Interaction · Computer Science 2024-12-17 Conrad Borchers , Jeroen Ooge , Cindy Peng , Vincent Aleven

Students who successfully engage in self-regulated learning, are able to plan their own studying, monitoring their progress and make any necessary adjustments based upon the data and feedback they gather. In order to promote this type of…

Physics Education · Physics 2016-08-02 Jeffrey A. Phillips

We present a framework for learning human user models from joint-action demonstrations that enables the robot to compute a robust policy for a collaborative task with a human. The learning takes place completely automatically, without any…

Robotics · Computer Science 2017-06-15 Stefanos Nikolaidis , Keren Gu , Ramya Ramakrishnan , Julie Shah

This article is an empirical contribution to the field of educational technology but also - and above all - a methodological contribution to the analysis of the activities enacted in this field. It takes account of a pilot study conducted…

Computers and Society · Computer Science 2016-10-25 Simon Flandin , Marine Auby , Luc Ria

With the increasing abundance of 'digital footprints' left by human interactions in online environments, e.g., social media and app use, the ability to model complex human behavior has become increasingly possible. Many approaches have been…

Social and Information Networks · Computer Science 2019-01-28 David Darmon , William Rand , Michelle Girvan

As robots and other intelligent agents move from simple environments and problems to more complex, unstructured settings, manually programming their behavior has become increasingly challenging and expensive. Often, it is easier for a…

Robotics · Computer Science 2018-11-19 Takayuki Osa , Joni Pajarinen , Gerhard Neumann , J. Andrew Bagnell , Pieter Abbeel , Jan Peters

We developed a simulator to quantify the effect of exercise ordering on both student engagement and retention. Our approach combines the construction of neural network representations for users and exercises using a dynamic matrix…

Computers and Society · Computer Science 2023-01-02 N. Imstepf , S. Senn , A. Fortin , B. Russell , C. Horn

Discrete Choice Modelling serves as a robust framework for modelling human choice behaviour across various disciplines. Building a choice model is a semi structured research process that involves a combination of a priori assumptions,…

Econometrics · Economics 2025-06-09 Gabriel Nova , Sander van Cranenburgh , Stephane Hess

Content assessment has broadly improved in e-learning scenarios in recent decades. However, the eLearning process can give rise to a spatial and temporal gap that poses interesting challenges for assessment of not only content, but also…

Computers and Society · Computer Science 2024-03-20 R. Cerezo , A. Bogarin , M. Esteban , C. Romero

With machine learning models being increasingly used to aid decision making even in high-stakes domains, there has been a growing interest in developing interpretable models. Although many supposedly interpretable models have been proposed,…

Artificial Intelligence · Computer Science 2021-08-17 Forough Poursabzi-Sangdeh , Daniel G. Goldstein , Jake M. Hofman , Jennifer Wortman Vaughan , Hanna Wallach

We study the problem of online model selection in reinforcement learning, where the selector has access to a class of reinforcement learning agents and learns to adaptively select the agent with the right configuration. Our goal is to…

Machine Learning · Computer Science 2025-12-03 Aida Afshar , Aldo Pacchiano

Although the use of active learning to increase learners' engagement has recently been introduced in a variety of methods, empirical experiments are lacking. In this study, we attempted to align two experiments in order to (1) make a…

Machine Learning · Computer Science 2020-11-10 Jaeseo Lim , Hwiyeol Jo , Byoung-Tak Zhang , Jooyong Park

Learning new skills by observing humans' behaviors is an essential capability of AI. In this work, we leverage instructional videos to study humans' decision-making processes, focusing on learning a model to plan goal-directed actions in…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Jing Bi , Jiebo Luo , Chenliang Xu

A number of papers have been reviewed in the areas of HCI, CSCW, CSCL. These have been analyzed with a view to extract the ideas relevant to a consideration of user interactions in a collaborative on line laboratory which is being under…

Human-Computer Interaction · Computer Science 2007-05-23 Vita Hinze-Hoare