Related papers: Reward Poisoning Attacks on Offline Multi-Agent Re…
To achieve general intelligence, agents must learn how to interact with others in a shared environment: this is the challenge of multiagent reinforcement learning (MARL). The simplest form is independent reinforcement learning (InRL), where…
We propose the first black-box targeted attack against online deep reinforcement learning through reward poisoning during training time. Our attack is applicable to general environments with unknown dynamics learned by unknown algorithms…
We study black-box reward poisoning attacks against reinforcement learning (RL), in which an adversary aims to manipulate the rewards to mislead a sequence of RL agents with unknown algorithms to learn a nefarious policy in an environment…
Reinforcement learning (RL) makes an agent learn from trial-and-error experiences gathered during the interaction with the environment. Recently, offline RL has become a popular RL paradigm because it saves the interactions with…
Cooperative multi-agent reinforcement learning (cMARL) has many real applications, but the policy trained by existing cMARL algorithms is not robust enough when deployed. There exist also many methods about adversarial attacks on the RL…
Reinforcement learning (RL) has achieved remarkable success across diverse domains, enabling autonomous systems to learn and adapt to dynamic environments by optimizing a reward function. However, this reliance on reward signals creates a…
Data poisoning for reinforcement learning has historically focused on general performance degradation, and targeted attacks have been successful via perturbations that involve control of the victim's policy and rewards. We introduce an…
Deep reinforcement learning (RL) policies are known to be vulnerable to adversarial perturbations to their observations, similar to adversarial examples for classifiers. However, an attacker is not usually able to directly modify another…
This paper presents an algorithmic framework for learning robust policies in asymmetric imperfect-information games, where the joint reward could depend on the uncertain opponent type (a private information known only to the opponent itself…
This chapter studies emerging cyber-attacks on reinforcement learning (RL) and introduces a quantitative approach to analyze the vulnerabilities of RL. Focusing on adversarial manipulation on the cost signals, we analyze the performance…
To achieve sample efficiency in reinforcement learning (RL), it necessitates efficiently exploring the underlying environment. Under the offline setting, addressing the exploration challenge lies in collecting an offline dataset with…
Reinforcement learning (RL) has been widely adopted for controlling and optimizing complex engineering systems such as next-generation wireless networks. An important challenge in adopting RL is the need for direct access to the physical…
Reinforcement learning (RL) is an actively growing field that is seeing increased usage in real-world, safety-critical applications -- making it paramount to ensure the robustness of RL algorithms against adversarial attacks. In this work…
We study a security threat to batch reinforcement learning and control where the attacker aims to poison the learned policy. The victim is a reinforcement learner / controller which first estimates the dynamics and the rewards from a batch…
We develop a Multi-Agent Reinforcement Learning (MARL) method to learn scalable control policies for target tracking. Our method can handle an arbitrary number of pursuers and targets; we show results for tasks consisting up to 1000…
There is a growing interest in Multi-Agent Reinforcement Learning (MARL) as the first steps towards building general intelligent agents that learn to make low and high-level decisions in non-stationary complex environments in the presence…
Offline reinforcement learning (RL) aims to find optimal policies in dynamic environments in order to maximize the expected total rewards by leveraging pre-collected data. Learning from heterogeneous data is one of the fundamental…
Sparse rewards are a major bottleneck in multi-agent reinforcement learning (MARL), where simultaneous learning induces non-stationarity and makes reward design especially delicate. Reward shaping can accelerate learning, but in the…
Offline multi-agent reinforcement learning (MARL) addresses key limitations of online MARL, such as safety concerns, expensive data collection, extended training intervals, and high signaling overhead caused by online interactions with the…
Decentralized multi-agent reinforcement learning (MARL) algorithms have become popular in the literature since it allows heterogeneous agents to have their own reward functions as opposed to canonical multi-agent Markov Decision Process…