Related papers: Distributed Edge Coloring in Time Polylogarithmic …
We study the design of energy-efficient algorithms for the LOCAL and CONGEST models. Specifically, as a measure of complexity, we consider the maximum, taken over all the edges, or over all the nodes, of the number of rounds at which an…
We study the problem of sampling almost uniform proper $q$-colourings in $k$-uniform simple hypergraphs with maximum degree $\Delta$. For any $\delta > 0$, if $k \geq\frac{20(1+\delta)}{\delta}$ and $q \geq…
Given a graph $G$, an edge-coloring is an assignment of colors to edges of $G$ such that any two edges sharing an endpoint receive different colors. By Vizing's celebrated theorem, any graph of maximum degree $\Delta$ needs at least…
This paper is centered on the complexity of graph problems in the well-studied LOCAL model of distributed computing, introduced by Linial [FOCS '87]. It is widely known that for many of the classic distributed graph problems (including…
We describe approximation algorithms in Linial's classic LOCAL model of distributed computing to find maximum-weight matchings in a hypergraph of rank $r$. Our main result is a deterministic algorithm to generate a matching which is an…
Over the years, there has been extensive work on fully dynamic algorithms for classic graph problems that admit greedy solutions. Examples include $(\Delta+1)$ vertex coloring, maximal independent set, and maximal matching. For all three…
We show that every Borel graph $G$ of subexponential growth has a Borel proper edge-coloring with $\Delta(G) + 1$ colors. We deduce this from a stronger result, namely that an $n$-vertex (finite) graph $G$ of subexponential growth can be…
We show the first conditionally optimal deterministic algorithm for $3$-coloring forests in the low-space massively parallel computation (MPC) model. Our algorithm runs in $O(\log \log n)$ rounds and uses optimal global space. The best…
We present a complete classification of the deterministic distributed time complexity for a family of graph problems: binary labeling problems in trees. These are locally checkable problems that can be encoded with an alphabet of size two…
This paper explores the application of a new algebraic method of edge coloring, called complex coloring, to the scheduling problems of input queued switches. The proposed distributed parallel scheduling algorithm possesses two important…
The {Congested Clique} is a distributed-computing model for single-hop networks with restricted bandwidth that has been very intensively studied recently. It models a network by an $n$-vertex graph in which any pair of vertices can…
We solve, in a fully decentralised way (\ie with no message passing), the classic problem of colouring a graph. We propose a novel algorithm that is automatically responsive to topology changes, and we prove that it converges quickly to a…
Vizing's theorem states that any graph of maximum degree $\Delta$ can be properly edge colored with at most $\Delta+1$ colors. In the online setting, it has been a matter of interest to find an algorithm that can properly edge color any…
This paper addresses the cornerstone family of \emph{local problems} in distributed computing, and investigates the curious gap between randomized and deterministic solutions under bandwidth restrictions. Our main contribution is in…
An edge-coloring of a graph G is acyclic if it is a proper edge-coloring of G and every cycle contains at least three colors. We prove that every graph with maximum degree Delta has an acyclic edge-coloring with at most 4 Delta - 4 colors,…
We give a randomized algorithm that properly colors the vertices of a triangle-free graph G on n vertices using O(\Delta(G)/ log \Delta(G)) colors, where \Delta(G) is the maximum degree of G. The algorithm takes O(n\Delta2(G)log\Delta(G))…
The problem of efficiently coloring $3$-colorable graphs with few colors has received much attention on both the algorithmic and inapproximability fronts. We consider exponential time approximations, in which given a parameter $r$, we aim…
Recent papers [Ber'2022], [GP'2020], [DHZ'2019] have addressed different variants of the (\Delta + 1)-edge colouring problem by concatenating or gluing together many Vizing chains to form what Bernshteyn [Ber'2022] coined \emph{multi-step…
Graph coloring is a fundamental problem in computer science. We study the fully dynamic version of the problem in which the graph is undergoing edge insertions and deletions and we wish to maintain a vertex-coloring with small update time…
In vertex recoloring, we are given $n$ vertices with their initial coloring, and edges arrive in an online fashion. The algorithm must maintain a valid coloring by recoloring vertices, at a cost. The problem abstracts a scenario of job…