Related papers: EyeCoD: Eye Tracking System Acceleration via FlatC…
This paper presents a novel beacon light coding protocol, which enables fast and accurate identification of the beacons in an image. The protocol is provably robust to a predefined set of detection and decoding errors, and does not require…
Existing tracking algorithms typically rely on low-frame-rate RGB cameras coupled with computationally intensive deep neural network architectures to achieve effective tracking. However, such frame-based methods inherently face challenges…
While eye tracking provides valuable capabilities for virtual reality, such as gaze interaction and dynamic foveated rendering (DFR), eye-tracking data can inadvertently reveal sensitive user information if not properly protected. Current…
The computational capabilities of recent mobile devices enable the processing of natural features for Augmented Reality (AR), but the scalability is still limited by the devices' computation power and available resources. In this paper, we…
Enlarging input images is a straightforward and effective approach to promote small object detection. However, simple image enlargement is significantly expensive on both computations and GPU memory. In fact, small objects are usually…
Visual object tracking is a fundamental and time-critical vision task. Recent years have seen many shallow tracking methods based on real-time pixel-based correlation filters, as well as deep methods that have top performance but need a…
Cameras are the defacto sensor. The growing demand for real-time and low-power computer vision, coupled with trends towards high-efficiency heterogeneous systems, has given rise to a wide range of image processing acceleration techniques at…
A user's eyes provide means for Human Computer Interaction (HCI) research as an important modal. The time to time scientific explorations of the eye has already seen an upsurge of the benefits in HCI applications from gaze estimation to the…
Vision Transformers (ViTs) have achieved state-of-the-art performance on various vision tasks. However, ViTs' self-attention module is still arguably a major bottleneck, limiting their achievable hardware efficiency. Meanwhile, existing…
Deep learning has bolstered gaze estimation techniques, but real-world deployment has been impeded by inadequate training datasets. This problem is exacerbated by both hardware-induced variations in eye images and inherent biological…
Eye tracking (ET) is a foundational technology for advanced AR/VR applications. However, training ET models for every new ET device is challenging: real data collection is costly and time-consuming, while existing synthetic data generation…
Human-machine interaction through augmented reality (AR) and virtual reality (VR) is increasingly prevalent, requiring accurate and efficient gaze estimation which hinges on the accuracy of eye segmentation to enable smooth user…
Despite significant advances in improving the gaze tracking accuracy under controlled conditions, the tracking robustness under real-world conditions, such as large head pose and movements, use of eyeglasses, illumination and eye type…
Collaborative perception allows connected autonomous vehicles (CAVs) to overcome occlusion and limited sensor range by sharing intermediate features. Yet transmitting dense Bird's-Eye-View (BEV) feature maps can overwhelm the bandwidth…
Gaze tracking devices have the potential to greatly expand interactivity, yet miscalibration remains a significant barrier to use. As devices miscalibrate, people tend to compensate by intentionally offsetting their gaze, which makes…
Gaze prediction plays a critical role in Virtual Reality (VR) applications by reducing sensor-induced latency and enabling computationally demanding techniques such as foveated rendering, which rely on anticipating user attention. However,…
To determine the 3D orientation and 3D location of objects in the surroundings of a camera mounted on a robot or mobile device, we developed two powerful algorithms in object detection and temporal tracking that are combined seamlessly for…
When working with 3D facial data, improving fidelity and avoiding the uncanny valley effect is critically dependent on accurate 3D facial performance capture. Because such methods are expensive and due to the widespread availability of 2D…
In computer vision, object detection is one of most important tasks, which underpins a few instance-level recognition tasks and many downstream applications. Recently one-stage methods have gained much attention over two-stage approaches…
Iris centre localization in low-resolution visible images is a challenging problem in computer vision community due to noise, shadows, occlusions, pose variations, eye blinks, etc. This paper proposes an efficient method for determining…