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Related papers: The Phenomenon of Policy Churn

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Customer churn describes terminating a relationship with a business or reducing customer engagement over a specific period. Two main business marketing strategies play vital roles to increase market share dollar-value: gaining new and…

Machine Learning · Computer Science 2023-04-24 David Hason Rudd , Huan Huo , Guandong Xu

The options framework is a popular approach for building temporally extended actions in reinforcement learning. In particular, the option-critic architecture provides general purpose policy gradient theorems for learning actions from…

Machine Learning · Computer Science 2020-02-07 Matthew Riemer , Ignacio Cases , Clemens Rosenbaum , Miao Liu , Gerald Tesauro

Researchers have demonstrated that Deep Reinforcement Learning (DRL) is a powerful tool for finding policies that perform well on complex robotic systems. However, these policies are often unpredictable and can induce highly variable…

Robotics · Computer Science 2022-03-08 Sean Gillen , Asutay Ozmen , Katie Byl

This paper investigates a type of instability that is linked to the greedy policy improvement in approximated reinforcement learning. We show empirically that non-deterministic policy improvement can stabilize methods like LSPI by…

Artificial Intelligence · Computer Science 2016-12-23 Wendelin Böhmer , Rong Guo , Klaus Obermayer

We investigate at decision trees that incorporate both traditional queries based on one attribute and queries based on hypotheses about the values of all attributes. Such decision trees are similar to ones studied in exact learning, where…

Computational Complexity · Computer Science 2022-03-18 Mohammad Azad , Igor Chikalov , Shahid Hussain , Mikhail Moshkov , Beata Zielosko

The design of recommendations strategies in the adaptive learning system focuses on utilizing currently available information to provide individual-specific learning instructions for learners. As a critical motivate for human behaviors,…

Computers and Society · Computer Science 2019-10-29 Ruijian Han , Kani Chen , Chunxi Tan

The question of how to explore, i.e., take actions with uncertain outcomes to learn about possible future rewards, is a key question in reinforcement learning (RL). Here, we show a surprising result: We show that Q-learning with nonlinear…

Machine Learning · Computer Science 2018-05-31 Justas Dauparas , Ryota Tomioka , Katja Hofmann

Massive practical works addressed by Deep Q-network (DQN) algorithm have indicated that stochastic policy, despite its simplicity, is the most frequently used exploration approach. However, most existing stochastic exploration approaches…

Machine Learning · Computer Science 2022-06-22 Wenhui Huang , Cong Zhang , Jingda Wu , Xiangkun He , Jie Zhang , Chen Lv

Deep reinforcement learning agents for continuous control are known to exhibit significant instability in their performance over time. In this work, we provide a fresh perspective on these behaviors by studying the return landscape: the…

Machine Learning · Computer Science 2024-04-12 Nate Rahn , Pierluca D'Oro , Harley Wiltzer , Pierre-Luc Bacon , Marc G. Bellemare

This paper introduces a method for constructing an upper bound for exploration policy using either the weighted variance of return sequences or the weighted temporal difference (TD) error. We demonstrate that the variance of the return…

Machine Learning · Computer Science 2020-11-18 Zerong Xi , Gita Sukthankar

The performance of off-policy learning, including deep Q-learning and deep deterministic policy gradient (DDPG), critically depends on the choice of the exploration policy. Existing exploration methods are mostly based on adding noise to…

Machine Learning · Computer Science 2018-03-28 Tianbing Xu , Qiang Liu , Liang Zhao , Jian Peng

Efficient exploration remains a challenging research problem in reinforcement learning, especially when an environment contains large state spaces, deceptive local optima, or sparse rewards. To tackle this problem, we present a…

Artificial Intelligence · Computer Science 2018-10-30 Zhang-Wei Hong , Tzu-Yun Shann , Shih-Yang Su , Yi-Hsiang Chang , Chun-Yi Lee

Reinforcement Learning (RL) algorithms have led to recent successes in solving complex games, such as Atari or Starcraft, and to a huge impact in real-world applications, such as cybersecurity or autonomous driving. In the side of the…

Machine Learning · Computer Science 2021-02-15 Rubén Majadas , Javier García , Fernando Fernández

We propose a new concept named adaptive submodularity ratio to study the greedy policy for sequential decision making. While the greedy policy is known to perform well for a wide variety of adaptive stochastic optimization problems in…

Machine Learning · Computer Science 2019-04-25 Kaito Fujii , Shinsaku Sakaue

In this theoretical paper we are concerned with the problem of learning a value function by a smooth general function approximator, to solve a deterministic episodic control problem in a large continuous state space. It is shown that…

Machine Learning · Computer Science 2011-01-04 Michael Fairbank , Eduardo Alonso

Policy gradient is an efficient technique for improving a policy in a reinforcement learning setting. However, vanilla online variants are on-policy only and not able to take advantage of off-policy data. In this paper we describe a new…

Machine Learning · Computer Science 2017-04-10 Brendan O'Donoghue , Remi Munos , Koray Kavukcuoglu , Volodymyr Mnih

We study online weighted bipartite matching of reusable resources where an adversarial sequence of requests for resources arrive over time. A resource that is matched is 'used' for a random duration, drawn independently from a…

Data Structures and Algorithms · Computer Science 2023-04-10 Jackie Baek , Shixin Wang

In many prediction problems, the predictive model affects the distribution of the prediction target. This phenomenon is known as performativity and is often caused by the behavior of individuals with vested interests in the outcome of the…

Machine Learning · Statistics 2024-06-03 Seamus Somerstep , Ya'acov Ritov , Yuekai Sun

The subject of this paper is reinforcement learning. Policies are considered here that produce actions based on states and random elements autocorrelated in subsequent time instants. Consequently, an agent learns from experiments that are…

Machine Learning · Computer Science 2020-09-11 Marcin Szulc , Jakub Łyskawa , Paweł Wawrzyński

We consider interactive learning and covering problems, in a setting where actions may incur different costs, depending on the response to the action. We propose a natural greedy algorithm for response-dependent costs. We bound the…

Machine Learning · Computer Science 2018-11-21 Sivan Sabato