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Textual image generation spans diverse fields like advertising, education, product packaging, social media, information visualization, and branding. Despite recent strides in language-guided image synthesis using diffusion models, current…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Shubham Paliwal , Arushi Jain , Monika Sharma , Vikram Jamwal , Lovekesh Vig

Recent text-to-image diffusion models are able to learn and synthesize images containing novel, personalized concepts (e.g., their own pets or specific items) with just a few examples for training. This paper tackles two interconnected…

Computer Vision and Pattern Recognition · Computer Science 2024-02-26 Chun-Hsiao Yeh , Ta-Ying Cheng , He-Yen Hsieh , Chuan-En Lin , Yi Ma , Andrew Markham , Niki Trigoni , H. T. Kung , Yubei Chen

Advanced image fusion methods are devoted to generating the fusion results by aggregating the complementary information conveyed by the source images. However, the difference in the source-specific manifestation of the imaged scene content…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Chunyang Cheng , Tianyang Xu , Xiao-Jun Wu , Hui Li , Xi Li , Zhangyong Tang , Josef Kittler

Given a 3D mesh, we aim to synthesize 3D textures that correspond to arbitrary textual descriptions. Current methods for generating and assembling textures from sampled views often result in prominent seams or excessive smoothing. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Dong Huo , Zixin Guo , Xinxin Zuo , Zhihao Shi , Juwei Lu , Peng Dai , Songcen Xu , Li Cheng , Yee-Hong Yang

We present a simple yet effective method to infer detailed full human body shape from only a single photograph. Our model can infer full-body shape including face, hair, and clothing including wrinkles at interactive frame-rates. Results…

Computer Vision and Pattern Recognition · Computer Science 2019-09-17 Thiemo Alldieck , Gerard Pons-Moll , Christian Theobalt , Marcus Magnor

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

We present a new pose transfer method for synthesizing a human animation from a single image of a person controlled by a sequence of body poses. Existing pose transfer methods exhibit significant visual artifacts when applying to a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Jae Shin Yoon , Lingjie Liu , Vladislav Golyanik , Kripasindhu Sarkar , Hyun Soo Park , Christian Theobalt

Accurately generating images of human bodies from text remains a challenging problem for state of the art text-to-image models. Commonly observed body-related artifacts include extra or missing limbs, unrealistic poses, blurred body parts,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Nefeli Andreou , Varsha Vivek , Ying Wang , Alex Vorobiov , Tiffany Deng , Raja Bala , Larry Davis , Betty Mohler Tesch

Thanks to recent advancements in scalable deep architectures and large-scale pretraining, text-to-video generation has achieved unprecedented capabilities in producing high-fidelity, instruction-following content across a wide range of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Xuyang Guo , Jiayan Huo , Zhenmei Shi , Zhao Song , Jiahao Zhang , Jiale Zhao

Text-guided image generation aimed to generate desired images conditioned on given texts, while text-guided image manipulation refers to semantically edit parts of a given image based on specified texts. For these two similar tasks, the key…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 Xiaozhou You , Jian Zhang

In this paper, we propose a novel controllable text-to-image generative adversarial network (ControlGAN), which can effectively synthesise high-quality images and also control parts of the image generation according to natural language…

Computer Vision and Pattern Recognition · Computer Science 2019-12-20 Bowen Li , Xiaojuan Qi , Thomas Lukasiewicz , Philip H. S. Torr

While recent 3D generative models can produce high-quality texture images, they often fail to capture human preferences or meet task-specific requirements. Moreover, a core challenge in the 3D texture generation domain is that most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 AmirHossein Zamani , Tianhao Xie , Amir G. Aghdam , Tiberiu Popa , Eugene Belilovsky

The performance of computer vision models in certain real-world applications (e.g., rare wildlife observation) is limited by the small number of available images. Expanding datasets using pre-trained generative models is an effective way to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Changjian Chen , Fei Lv , Yalong Guan , Pengcheng Wang , Shengjie Yu , Yifan Zhang , Zhuo Tang

Explanatory images play a pivotal role in accessible and easy-to-read (E2R) texts. However, the images available in online databases are not tailored toward the respective texts, and the creation of customized images is expensive. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-10-07 Miriam Anschütz , Tringa Sylaj , Georg Groh

Training methods to perform robust 3D human pose and shape (HPS) estimation requires diverse training images with accurate ground truth. While BEDLAM demonstrates the potential of traditional procedural graphics to generate such data, the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Hanz Cuevas-Velasquez , Priyanka Patel , Haiwen Feng , Michael Black

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

Text-to-image models are powerful tools for image creation. However, the generation process is akin to a dice roll and makes it difficult to achieve a single image that captures everything a user wants. In this paper, we propose a framework…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Sean J. Liu , Nupur Kumari , Ariel Shamir , Jun-Yan Zhu

In recent years, diffusion models have revolutionized visual generation, outperforming traditional frameworks like Generative Adversarial Networks (GANs). However, generating images of humans with realistic semantic parts, such as hands and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Benzhi Wang , Jingkai Zhou , Jingqi Bai , Yang Yang , Weihua Chen , Fan Wang , Zhen Lei

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

Humans paint images incrementally: they plan a global layout, sketch a coarse draft, inspect, and refine details, and most importantly, each step is grounded in the evolving visual states. However, can unified multimodal models trained on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Lei Zhang , Junjiao Tian , Zhipeng Fan , Kunpeng Li , Jialiang Wang , Weifeng Chen , Markos Georgopoulos , Felix Juefei-Xu , Yuxiang Bao , Julian McAuley , Manling Li , Zecheng He