Related papers: Privacy Leakage in Discrete Time Updating Systems
We study the trade-off between Age of Information (AoI) and maximal leakage (MaxL) in discrete-time status updating systems. A source generates time-stamped update packets that are processed by a server that delivers them to a monitor. An…
A status updating system is considered in which a source updates a destination over an erasure channel. The utility of the updates is measured through a function of their age-of-information (AoI), which assesses their freshness. Correlated…
Age of Information (AoI), which measures the time elapsed since the generation of the last received packet at the destination, is a new metric for real-time status update tracking applications. In this paper, we consider a status-update…
In this paper, we consider a scenario where a source continuously monitors an object and sends time-stamped status updates to a destination through a rate-limited link. We assume updates arrive randomly at the source according to a…
We consider a slotted communication system consisting of a source, a cache, a user and a timestomping adversary. The time horizon consists of total $T$ time slots, such that the source transmits update packets to the user directly over…
Information freshness in IoT-based status update systems has recently been studied through the Age of Information (AoI) and Peak AoI (PAoI) performance metrics. In this paper, we study a discrete-time server arising in multi-source IoT…
Consider a scenario where a source continuously monitors an object and sends time-stamped status updates to a destination through a rate-limited link. In order to measure the "freshness" of the status information available at the…
Modern sensing and monitoring applications typically consist of sources transmitting updates of different sizes, ranging from a few bytes (position, temperature, etc.) to multiple megabytes (images, video frames, LIDAR point scans, etc.).…
In this paper, we examine a status updating system where updates generated by the source are sent to the monitor through an erasure channel. We assume each update consists of $k$ symbols and the symbol erasure in each time slot follows an…
In this paper, we consider a single-source multi-server generate-at-will discrete-time non-preemptive status update system where update packets are transmitted using {\em only one} of the available servers, according to a server selection…
We consider a slotted-time system with a transmitter-receiver pair. In the system, a transmitter observes a dynamic source and sends updates to a remote receiver through a communication channel. We assume that the channel is error-free but…
Many systems necessitate frequent and consistent updates of a specific information. Often this information is updated regularly, where an old packet becomes completely obsolete in the presence of a new packet. In this context, we consider a…
A status updating system is considered in which multiple data sources generate packets to be delivered to a destination through a shared energy harvesting sensor. Only one source's data, when available, can be transmitted by the sensor at a…
We consider a transmitter-receiver pair in a slotted-time system. The transmitter observes a dynamic source and sends updates to a remote receiver through an error-free communication channel that suffers a random delay. We consider two…
We consider a communication system in which status updates arrive at a source node, and should be transmitted through a network to the intended destination node. The status updates are samples of a random process under observation,…
We consider a system where the updates from independent sources are disseminated via a publish-subscribe mechanism. The sources are the publishers and a decision process (DP), acting as a subscriber, derives decision updates from the source…
Using multiple sensors to update the status process of interest is promising in improving the information freshness. The unordered arrival of status updates at the monitor end poses a significant challenge in analyzing the timeliness…
Received samples of a stochastic process are processed by a server for delivery as updates to a monitor. Each sample belongs to a class that specifies a distribution for its processing time and a function that describes how the value of the…
Information freshness and low latency communication is important to many emerging applications. While Age of Information (AoI) serves as a metric of information freshness, packet delay is a traditional metric of communication latency. We…
We consider a system consisting of a library of time-varying files, a server that at all times observes the current version of all files, and a cache that at the beginning stores the current versions of all files but afterwards has to…