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We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon

Our main contribution is the introduction of the map of elections framework. A map of elections consists of three main elements: (1) a dataset of elections (i.e., collections of ordinal votes over given sets of candidates), (2) a way of…

We investigate the potential of deliberation to create consensus among fully-informed citizens. Our approach relies on two cognitive assumptions: i. citizens need a thinking frame (or perspective) to consider an issue; and ii. citizens…

Physics and Society · Physics 2024-11-11 Ariane Lambert-Mogiliansky , Irénée Frérot

We consider an agent community wishing to decide on several binary issues by means of issue-by-issue majority voting. For each issue and each agent, one of the two options is better than the other. However, some of the agents may be…

Computer Science and Game Theory · Computer Science 2022-07-12 Shiri Alouf-Heffetz , Laurent Bulteau , Edith Elkind , Nimrod Talmon , Nicholas Teh

This paper is devoted to the application of the mathematical formalism of quantum mechanics to social (political) science. By using the quantum dynamical equations we model the process of decision making in US elections. The crucial point…

General Physics · Physics 2012-06-14 Polina Khrennikova , Andrei Khrennikov , Emmanuel Haven

Several election districts in the US have recently moved to ranked-choice voting (RCV) to decide the results of local elections. RCV allows voters to rank their choices, and the results are computed in rounds, eliminating one candidate at a…

Computers and Society · Computer Science 2022-06-28 Alborz Jelvani , Amélie Marian

The paper provides an overview of core functionalities that digital democracy software needs to provide in order to support democratic deliberative processes at scale. Developing these functionalities poses novel computational challenges…

Computers and Society · Computer Science 2026-05-05 Davide Grossi

In the classic apportionment problem the goal is to decide how many seats of a parliament should be allocated to each party as a result of an election. The divisor methods provide a way of solving this problem by defining a notion of…

Optimization and Control · Mathematics 2021-08-10 Claire Mathieu , Victor Verdugo

In societal-scale decision-making systems the collective is faced with the problem of ensuring that the derived group decision is in accord with the collective's intention. In modern systems, political institutions have instatiated…

Computers and Society · Computer Science 2007-05-23 Marko Rodriguez , Daniel Steinbock

Participatory budgeting (PB) is a democratic process where citizens jointly decide on how to allocate public funds to indivisible projects. This paper focuses on PB processes where citizens may give additional money to projects they want to…

Multiagent Systems · Computer Science 2021-05-03 Jiehua Chen , Martin Lackner , Jan Maly

We study computational aspects of three prominent voting rules that use approval ballots to elect multiple winners. These rules are satisfaction approval voting, proportional approval voting, and reweighted approval voting. We first show…

Computer Science and Game Theory · Computer Science 2014-07-14 Haris Aziz , Serge Gaspers , Joachim Gudmundsson , Simon Mackenzie , Nicholas Mattei , Toby Walsh

Like many other voting systems, Majority Judgement suffers from the weaknesses of the underlying mathematical model: Elections as problem of choice or ranking. We show how the model can be enhanced to take into account the complete process…

Computer Science and Game Theory · Computer Science 2023-07-07 Friedemann Kemm

There is growing evidence of systematic attempts to influence democratic elections by controlled and digitally organized dissemination of fake news. This raises the question of the intrinsic robustness of democratic electoral processes…

Physics and Society · Physics 2024-01-03 Glory M. Givi , Robin Delabays , Matthieu Jacquemet , Philippe Jacquod

Peer reviews, evaluations, and selections are a fundamental aspect of modern science. Funding bodies the world over employ experts to review and select the best proposals from those submitted for funding. The problem of peer selection,…

Computer Science and Game Theory · Computer Science 2019-05-01 Haris Aziz , Omer Lev , Nicholas Mattei , Jeffrey S. Rosenschein , Toby Walsh

Team assembly is a problem that demands trade-offs between multiple fairness criteria and computational optimization. We focus on four criteria: (i) fair distribution of workloads within the team, (ii) fair distribution of skills and…

Databases · Computer Science 2023-06-27 Rodrigo Borges , Otto Sahlgrens , Sami Koivunen , Kostas Stefanidis , Thomas Olsson , Arto Laitinen

Strategic manipulation of elections is typically studied in the context of promoting individual candidates. In parliamentary elections, however, the focus shifts: voters may care more about the overall governing coalition than the…

Computer Science and Game Theory · Computer Science 2026-01-13 Hodaya Barr , Eden Hartman , Yonatan Aumann , Sarit Kraus

We analyze how numerical experiments regarding elections were conducted within the computational social choice literature (focusing on papers published in the IJCAI, AAAI, and AAMAS conferences). We analyze the sizes of the studied…

In the context of computational social choice, we study voting methods that assign a set of winners to each profile of voter preferences. A voting method satisfies the property of positive involvement (PI) if for any election in which a…

Computer Science and Game Theory · Computer Science 2021-06-23 Wesley H. Holliday , Eric Pacuit

We present theoretical and empirical results demonstrating the usefulness of voting rules for participatory democracies. We first give algorithms which efficiently elicit \epsilon-approximations to two prominent voting rules: the Borda rule…

Multiagent Systems · Computer Science 2014-07-17 David Lee , Ashish Goel , Tanja Aitamurto , Helene Landemore

The executive branch (the government) is usually not directly elected by the people, but is created by another elected body or person such as the parliament or the president. As a result, its members are not directly accountable to the…

Computers and Society · Computer Science 2022-10-18 Itai Lashover , Liav Weiss , Amichai Kafka , Shoshana Levin