Related papers: Two improvements of the foliation based quad meshi…
In this work we study some properties and applications of Nash manifolds with corners. Our first main result shows how to `build' a Nash manifold with corners ${\mathcal Q}\subset{\mathbb R}^n$ from a suitable Nash manifold…
Mesh offsetting plays an important role in discrete geometric processing. In this paper, we propose a parallel feature-preserving mesh offsetting framework with variable distance. Different from the traditional method based on distance and…
This work concerns with the following problem. Given a two-dimensional domain whose boundary is a closed polygonal line with internal boundaries defined also by polygonal lines, it is required to generate a grid consisting only of…
In this paper we use the angular deficit scheme [V. Borrelli, F. Cazals, and J.-M. Morvan, {\sl Computer Aided Geometric Design} {\bf 20}, 319 (2003)] to determine the distribution of Gaussian curvature in developable cones (d-cones) [E.…
In this note we consider asymptotically flat manifolds with non-negative scalar curvature and an inner boundary which is an outermost minimal surface. We show that there exists an upper bound on the mean curvature of a constant mean…
In [31,32,33] the Gauss-Bonnet formulas for coherent tangent bundles over compact oriented surfaces (without boundary) were proved. We establish the Gauss-Bonnet theorem for coherent tangent bundles over compact oriented surfaces with…
Grain boundary roughness can affect electronic and mechanical properties of two-dimensional materials. This roughness depends crucially on the growth process by which the two-dimensional material is formed. To investigate the key mechanisms…
We introduce a novel offset meshing approach that can robustly handle a 3D surface mesh with an arbitrary geometry and topology configurations, while nicely capturing the sharp features on the original input for both inward and outward…
Mesh reduction using quadric error metrics is the industry standard for producing level-of-detail (LOD) geometry for meshes. Although industry tools produce visually excellent LODs, mesh topology is often ruined during decimation. This is…
This short communication discusses two alternate techniques to treat hanging nodes in a quadtree mesh. Both the techniques share similarities, in that, they require only boundary information. Moreover, they do not require an explicit form…
We examine the use of domain decomposition for potentially more efficient mean curvature flow of surface meshes, whose faces are arbitrary simple polygons. We first test traditional domain decomposition methods with and without overlap of…
The theory of geometric structures on a surface with nonempty boundary can be developed by using a decomposition of such a surface into hexagons, in the same way as the theory of geometric structures on a surface without boundary is…
We obtain a sub-Riemannian version of the classical Gauss-Bonnet theorem. We consider subsurfaces of a three dimensional contact sub-Riemannian manifolds, and using a family of taming Riemannian metric, we obtain a pure sub-Riemannian…
In this letter we show that there emerges a gauge field for two attractive particles moving on a curved surface when they form a chiral bound state. By solving a two-body problem on a sphere, we show explicitly that the center-of-mass wave…
We consider the evolution of a closed convex hypersurface under a volume preserving curvature flow. The speed is given by a power of the m-th mean curvature plus a volume preserving term, including the case of powers of the mean curvature…
Quad meshes are essential in geometric modeling and computational mechanics. Although learning-based methods for triangle mesh demonstrate considerable advancements, quad mesh generation remains less explored due to the challenge of…
Combining sum factorization, weighted quadrature, and row-based assembly enables efficient higher-order computations for tensor product splines. We aim to transfer these concepts to immersed boundary methods, which perform simulations on a…
A novel algorithm that produces a quad layout based on imposed set of singularities is proposed. In this paper, we either use singularities that appear naturally, e.g., by minimizing Ginzburg-Landau energy, or use as an input user-defined…
A recent result in [2] on the non-existence of Gauss-Lobatto cubature rules on the triangle is strengthened by establishing a lower bound for the number of nodes of such rules. A method of constructing Lobatto type cubature rules on the…
Existing auto-regressive mesh generation approaches suffer from ineffective topology preservation, which is crucial for practical applications. This limitation stems from previous mesh tokenization methods treating meshes as simple…