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Online Speech Enhancement was mainly reserved for predictive models. A key advantage of these models is that for an incoming signal frame from a stream of data, the model is called only once for enhancement. In contrast, generative Speech…
Generative models of music audio are typically used to generate output based solely on a text prompt or melody. Boomerang sampling, recently proposed for the image domain, allows generating output close to an existing example, using any…
This study describes a binaural machine hearing system that is capable of performing auditory stream segregation in scenarios where multiple sound sources are present. The process of stream segregation refers to the capability of human…
Recent progress in diffusion-based generative models has enabled high-quality image synthesis conditioned on diverse modalities. Extending such models to brain signals could deepen our understanding of human perception and mental…
Synthesizing synchronized and natural co-speech gesture videos remains a formidable challenge. Recent approaches have leveraged motion graphs to harness the potential of existing video data. To retrieve an appropriate trajectory from the…
Songs, as a central form of musical art, exemplify the richness of human intelligence and creativity. While recent advances in generative modeling have enabled notable progress in long-form song generation, current systems for full-length…
The goal of this paper is to generate realistic audio with a lightweight and fast diffusion-based vocoder, named FreGrad. Our framework consists of the following three key components: (1) We employ discrete wavelet transform that decomposes…
We propose a methodology for training foundation models that enhances their in-context learning capabilities within the domain of bioacoustic signal processing. We use synthetically generated training data, introducing a…
Single-channel audio separation aims to separate individual sources from a single-channel mixture. Most existing methods rely on supervised learning with synthetically generated paired data. However, obtaining high-quality paired data in…
Deep generative models have recently achieved impressive performance in speech and music synthesis. However, compared to the generation of those domain-specific sounds, generating general sounds (such as siren, gunshots) has received less…
Existing automatic music generation approaches that feature deep learning can be broadly classified into two types: raw audio models and symbolic models. Symbolic models, which train and generate at the note level, are currently the more…
Machine learning tasks involving biomedical signals frequently grapple with issues such as limited data availability, imbalanced datasets, labeling complexities, and the interference of measurement noise. These challenges often hinder the…
Personalized binaural audio reproduction is the basis of realistic spatial localization, sound externalization, and immersive listening, directly shaping user experience and listening effort. This survey reviews recent advances in deep…
The utilization of deep learning techniques in generating various contents (such as image, text, etc.) has become a trend. Especially music, the topic of this paper, has attracted widespread attention of countless researchers.The whole…
In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…
When recorded in an enclosed room, a sound signal will most certainly get affected by reverberation. This not only undermines audio quality, but also poses a problem for many human-machine interaction technologies that use speech as their…
The social graphs synthesized by the generative models are increasingly in demand due to data scarcity and concerns over user privacy. One of the key performance criteria for generating social networks is the fidelity to specified…
This paper introduces WaveNet, a deep neural network for generating raw audio waveforms. The model is fully probabilistic and autoregressive, with the predictive distribution for each audio sample conditioned on all previous ones;…
We introduce an audio texture synthesis algorithm based on scattering moments. A scattering transform is computed by iteratively decomposing a signal with complex wavelet filter banks and computing their amplitude envelop. Scattering…
Denoising Diffusion Probabilistic Models have shown extraordinary ability on various generative tasks. However, their slow inference speed renders them impractical in speech synthesis. This paper proposes a linear diffusion model (LinDiff)…