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We consider the obnoxious facility location problem (in which agents prefer the facility location to be far from them) and propose a hierarchy of distance-based proportional fairness concepts for the problem. These fairness axioms ensure…

Computer Science and Game Theory · Computer Science 2024-11-08 Alexander Lam , Haris Aziz , Bo Li , Fahimeh Ramezani , Toby Walsh

We study the problem of mechanism design for allocating a set of indivisible items among agents with private preferences on items. We are interested in such a mechanism that is strategyproof (where agents' best strategy is to report their…

Computer Science and Game Theory · Computer Science 2024-08-05 Ankang Sun , Bo Chen

We consider the problem of locating a facility on a network, represented by a graph. A set of strategic agents have different ideal locations for the facility; the cost of an agent is the distance between its ideal location and the…

Computer Science and Game Theory · Computer Science 2009-07-14 Noga Alon , Michal Feldman , Ariel D. Procaccia , Moshe Tennenholtz

We study a truthful facility location problem where one out of $k\geq2$ available facilities must be built at a location chosen from a set of candidate ones in the interval $[0,1]$. This decision aims to accommodate a set of agents with…

Computer Science and Game Theory · Computer Science 2025-05-07 Panagiotis Kanellopoulos , Alexandros A. Voudouris

We focus on a simple, one-dimensional collective decision problem (often referred to as the facility location problem) and explore issues of strategyproofness and proportionality-based fairness. We introduce and analyze a hierarchy of…

Computer Science and Game Theory · Computer Science 2023-11-29 Haris Aziz , Alexander Lam , Barton E. Lee , Toby Walsh

In the strategic facility location problem, a set of agents report their locations in a metric space and the goal is to use these reports to open a new facility, minimizing an aggregate distance measure from the agents to the facility.…

Computer Science and Game Theory · Computer Science 2024-11-06 Eric Balkanski , Vasilis Gkatzelis , Golnoosh Shahkarami

The facility location with strategic agents is a canonical problem in the literature on mechanism design without money. Recently, Agrawal et. al. considered this problem in the context of machine learning augmented algorithms, where the…

Computer Science and Game Theory · Computer Science 2024-10-11 Qingyun Chen , Nick Gravin , Sungjin Im

We study heterogeneous $k$-facility location games. In this model there are $k$ facilities where each facility serves a different purpose. Thus, the preferences of the agents over the facilities can vary arbitrarily. Our goal is to design…

Computer Science and Game Theory · Computer Science 2020-10-13 Eleftherios Anastasiadis , Argyrios Deligkas

We study the facility location problems where agents are located on a real line and divided into groups based on criteria such as ethnicity or age. Our aim is to design mechanisms to locate a facility to approximately minimize the costs of…

Computer Science and Game Theory · Computer Science 2023-06-06 Houyu Zhou , Minming Li , Hau Chan

We study the facility location games with candidate locations from a mechanism design perspective. Suppose there are n agents located in a metric space whose locations are their private information, and a group of candidate locations for…

Computer Science and Game Theory · Computer Science 2020-11-02 Zhongzheng Tang , Chenhao Wang , Mengqi Zhang , Yingchao Zhao

There has been great interest in fairness in machine learning, especially in relation to classification problems. In ranking-related problems, such as in online advertising, recommender systems, and HR automation, much work on fairness…

Machine Learning · Computer Science 2025-04-21 Andrii Kliachkin , Eleni Psaroudaki , Jakub Marecek , Dimitris Fotakis

We consider k-Facility Location games, where n strategic agents report their locations on the real line, and a mechanism maps them to k facilities. Each agent seeks to minimize his connection cost, given by a nonnegative increasing function…

Computer Science and Game Theory · Computer Science 2013-05-16 Dimitris Fotakis , Christos Tzamos

We consider the problem of locating a single facility on the real line. This facility serves a set of agents, each of whom is located on the line, and incurs a cost equal to his distance from the facility. An agent's location is private…

Computer Science and Game Theory · Computer Science 2014-09-17 Itai Feigenbaum , Jay Sethuraman , Chun Ye

We study the problem of fair online resource allocation via non-monetary mechanisms, where multiple agents repeatedly share a resource without monetary transfers. Previous work has shown that every agent can guarantee $1/2$ of their ideal…

Computer Science and Game Theory · Computer Science 2025-05-27 David X. Lin , Daniel Hall , Giannis Fikioris , Siddhartha Banerjee , Éva Tardos

We revisit the classic problem of fair division from a mechanism design perspective, using {\em Proportional Fairness} as a benchmark. In particular, we aim to allocate a collection of divisible items to a set of agents while incentivizing…

Computer Science and Game Theory · Computer Science 2014-02-26 Richard Cole , Vasilis Gkatzelis , Gagan Goel

We consider the facility location problem in the one-dimensional setting where each facility can serve a limited number of agents from the algorithmic and mechanism design perspectives. From the algorithmic perspective, we prove that the…

Computer Science and Game Theory · Computer Science 2019-11-25 Haris Aziz , Hau Chan , Barton E. Lee , Bo Li , Toby Walsh

We introduce balancedness a fairness axiom in house allocation problems. It requires a mechanism to assign the top choice, the second top choice, and so on, on the same number of profiles for each agent. This axiom guarantees equal…

Theoretical Economics · Economics 2021-09-07 Xinghua Long , Rodrigo A. Velez

Rankings of people and items has been highly used in selection-making, match-making, and recommendation algorithms that have been deployed on ranging of platforms from employment websites to searching tools. The ranking position of a…

Social and Information Networks · Computer Science 2021-03-03 Akrati Saxena , George Fletcher , Mykola Pechenizkiy

This paper considers the problem of randomly assigning a set of objects to a set of agents based on the ordinal preferences of agents. We generalize the well-known immediate acceptance algorithm to the afore-mentioned random environments…

Theoretical Economics · Economics 2021-04-20 Yajing Chen , Patrick Harless , Zhenhua Jiao

This paper studies algorithmic fairness when the protected attribute is location. To handle protected attributes that are continuous, such as age or income, the standard approach is to discretize the domain into predefined groups, and…

Machine Learning · Computer Science 2023-02-27 Dimitris Sacharidis , Giorgos Giannopoulos , George Papastefanatos , Kostas Stefanidis
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