Related papers: ComplexGen: CAD Reconstruction by B-Rep Chain Comp…
The perceptual-based grouping process produces a hierarchical and compositional image representation that helps both human and machine vision systems recognize heterogeneous visual concepts. Examples can be found in the classical…
We consider the problem of regenerating 3D objects from 2D images and initial 3D shapes. Most 3D generators operate in a one-shot fashion, converting text or images to a 3D object with limited controllability. We introduce instead…
Ancestral sequence reconstruction is a key task in computational biology. It consists in inferring a molecular sequence at an ancestral species of a known phylogeny, given descendant sequences at the tip of the tree. In addition to its many…
We propose a machine learning based approach for automatic regularization and polygonization of building segmentation masks. Taking an image as input, we first predict building segmentation maps exploiting generic fully convolutional…
This paper focuses on the challenging task of learning 3D object surface reconstructions from single RGB images. Existing methods achieve varying degrees of success by using different geometric representations. However, they all have their…
It is a significant challenge to predict the network topology from a small amount of dynamical observations. Different from the usual framework of the node-based reconstruction, two optimization approaches (i.e., the global and partitioned…
3D reconstruction from 2D images is a central problem in computer vision. Recent works have been focusing on reconstruction directly from a single image. It is well known however that only one image cannot provide enough information for…
Constructive Solid Geometry (CSG) is a geometric modeling technique that defines complex shapes by recursively applying boolean operations on primitives such as spheres and cylinders. We present CSGNe, a deep network architecture that takes…
In this paper, we propose a general dual convolutional neural network (DualCNN) for low-level vision problems, e.g., super-resolution, edge-preserving filtering, deraining and dehazing. These problems usually involve the estimation of two…
Many real-world time series, such as in health, have changepoints where the system's structure or parameters change. Since changepoints can indicate critical events such as onset of illness, it is highly important to detect them. However,…
Advances in deep learning techniques have allowed recent work to reconstruct the shape of a single object given only one RBG image as input. Building on common encoder-decoder architectures for this task, we propose three extensions: (1)…
A multiplex is a collection of network layers, each representing a specific type of edges. This appears to be a genuine representation for many real-world systems. However, due to a variety of potential factors, such as limited budget and…
Reconstructing the 3D mesh of a general object from a single image is now possible thanks to the latest advances of deep learning technologies. However, due to the nontrivial difficulty of generating a feasible mesh structure, the…
We propose a simple, data-efficient pipeline that augments an implicit reconstruction network based on neural SDF-based CAD parts with a part-segmentation head trained under PartField-generated supervision. Unlike methods tied to fixed…
Quantitative descriptions of the complete canopy architecture are essential for accurately evaluating crop photosynthesis and yield performance to guide ideotype design. Although various sensing technologies have been developed for…
The use of coarse-grained layouts for controllable synthesis of complex scene images via deep generative models has recently gained popularity. However, results of current approaches still fall short of their promise of high-resolution…
We develop a generative model-based approach to Bayesian inverse problems, such as image reconstruction from noisy and incomplete images. Our framework addresses two common challenges of Bayesian reconstructions: 1) It makes use of complex,…
Recovery of a 3D head model including the complete face and hair regions is still a challenging problem in computer vision and graphics. In this paper, we consider this problem using only a few multi-view portrait images as input. Previous…
In several domains, data objects can be decomposed into sets of simpler objects. It is then natural to represent each object as the set of its components or parts. Many conventional machine learning algorithms are unable to process this…
Reconstructing 3D human body shapes from 3D partial textured scans remains a fundamental task for many computer vision and graphics applications -- e.g., body animation, and virtual dressing. We propose a new neural network architecture for…