Related papers: Strengthening Skeletal Action Recognizers via Leve…
Skeleton-based Temporal Action Segmentation involves the dense action classification of variable-length skeleton sequences. Current approaches primarily apply graph-based networks to extract framewise, whole-body-level motion…
Skeleton-based action recognition has garnered significant attention due to the utilization of concise and resilient skeletons. Nevertheless, the absence of detailed body information in skeletons restricts performance, while other…
Contrastive learning has been successfully leveraged to learn action representations for addressing the problem of semi-supervised skeleton-based action recognition. However, most contrastive learning-based methods only contrast global…
Contrastive learning has gained significant attention in skeleton-based action recognition for its ability to learn robust representations from unlabeled data. However, existing methods rely on a single skeleton convention, which limits…
Human skeleton joints are popular for action analysis since they can be easily extracted from videos to discard background noises. However, current skeleton representations do not fully benefit from machine learning with CNNs. We propose…
Current state-of-the-art methods for skeleton-based temporal action segmentation are predominantly supervised and require annotated data, which is expensive to collect. In contrast, existing unsupervised temporal action segmentation methods…
With the prevalence of RGB-D cameras, multi-modal video data have become more available for human action recognition. One main challenge for this task lies in how to effectively leverage their complementary information. In this work, we…
Graph convolutional networks (GCNs) can effectively capture the features of related nodes and improve the performance of the model. More attention is paid to employing GCN in Skeleton-Based action recognition. But existing methods based on…
Skeleton-based human action recognition has recently drawn increasing attentions with the availability of large-scale skeleton datasets. The most crucial factors for this task lie in two aspects: the intra-frame representation for joint…
Skeleton-based action recognition has achieved remarkable performance with the development of graph convolutional networks (GCNs). However, most of these methods tend to construct complex topology learning mechanisms while neglecting the…
Causal representation learning (CRL) offers the promise of uncovering the underlying causal model by which observed data was generated, but the practical applicability of existing methods remains limited by the strong assumptions required…
Human skeleton information is important in skeleton-based action recognition, which provides a simple and efficient way to describe human pose. However, existing skeleton-based methods focus more on the skeleton, ignoring the objects…
Skeleton-based human action recognition aims to classify human skeletal sequences, which are spatiotemporal representations of actions, into predefined categories. To reduce the reliance on costly annotations of skeletal sequences while…
In skeleton-based action recognition, a key challenge is distinguishing between actions with similar trajectories of joints due to the lack of image-level details in skeletal representations. Recognizing that the differentiation of similar…
While current skeleton action recognition models demonstrate impressive performance on large-scale datasets, their adaptation to new application scenarios remains challenging. These challenges are particularly pronounced when facing new…
Graph convolution networks (GCN) have been widely used in skeleton-based action recognition. We note that existing GCN-based approaches primarily rely on prescribed graphical structures (ie., a manually defined topology of skeleton joints),…
We propose a novel system for unsupervised skeleton-based action recognition. Given inputs of body keypoints sequences obtained during various movements, our system associates the sequences with actions. Our system is based on an…
Skeleton-based action recognition is widely used in varied areas, e.g., surveillance and human-machine interaction. Existing models are mainly learned in a supervised manner, thus heavily depending on large-scale labeled data which could be…
Joint segmentation and classification of fine-grained actions is important for applications of human-robot interaction, video surveillance, and human skill evaluation. However, despite substantial recent progress in large-scale action…
The gesture recognition using motion capture data and depth sensors has recently drawn more attention in vision recognition. Currently most systems only classify dataset with a couple of dozens different actions. Moreover, feature…