Related papers: SPH simulations of high-speed collisions between a…
We present three-dimensional self-gravitating smoothed-particle hydrodynamics (SPH) simulations of an isothermal gaseous disc interacting with an embedded planet. Discs of varying stability are simulated with planets ranging from 10…
Context. We investigate the effects of including material strength in multi-material planetesimal collisions. Aims. The differences between strengthless material models and including the full elasto-plastic model for solid bodies with…
In this paper, we present the results of smoothed particle hydrodynamic (SPH) simulations of collisions between pre-main sequence stars and a variety of other kinds of stars. Simulations over a range of impact parameters and velocities were…
Impacts play a fundamental role in shaping the physical and chemical properties of the objects in our Solar System. Given the challenges in replicating such collisions through laboratory experiments, computer simulations are an important…
Stellar collisions in dense galactic nuclei might play an important role in fueling supermassive black holes (SMBHs) and shaping their environments. The gas released during these collisions can contribute to SMBH accretion, influencing…
The dynamical and physical properties of asteroid family members are widely used to reconstruct the collisional evolution of the main belt and of individual objects. Families offer insights into the properties of the parent bodies and the…
The main belt, the region between the orbits of Mars and Jupiter, is home to more than 1 million asteroids. These asteroids form orbital groups, (i.e., asteroid families formed by collisions) and also spectral groups (taxonomies) with…
In this paper we present solutions to three short comings of Smoothed Particles Hydrodynamics (SPH) encountered in previous work when applying it to Giant Impacts. First we introduce a novel method to obtain accurate SPH representations of…
One common approach for solving collisions between protoplanets in simulations of planet formation is to employ analytical scaling laws. The most widely used one was developed by Leinhardt & Stewart (2012) from a catalog of ~ 180 N-body…
We review the current status of compact object simulations that are based on the Smooth Particle Hydrodynamics (SPH) method. The first main part of this review is dedicated to SPH as a numerical method. We begin by discussing relevant…
We simulate the formation and evolution of young star clusters using the combination of SPH simulations and direct N-body simulations. We start by performing SPH simulations of the giant molecular cloud with a turbulent velocity field, a…
In the late stage of terrestrial planet formation, planets are predicted to undergo pairwise collisions known as giant impacts. Here we present a high-resolution database of giant impacts for differentiated colliding bodies of iron-silicate…
The rotational-fission of a rubble-pile asteroid can result in an "asteroid pair", two un-bound asteroids sharing similar orbits. This mechanism might exposes material that previously had never have been exposed to the weathering conditions…
Main-belt asteroids have been continuously colliding with one another since they were formed. Its size distribution is primarily determined by the size dependence of asteroid strength against catastrophic impacts. The strength scaling law…
We have developed a statistical framework that uses collisional evolution models, shock physics modeling and scaling laws to determine the range of plausible collisional histories for individual meteorite parent bodies. It is likely that…
We study the consistency and convergence of smoothed particle hydrodynamics (SPH), as a function of the interpolation parameters, namely the number of particles $N$, the number of neighbors $n$, and the smoothing length $h$, using…
Giant impacts (GIs) are common in the late stage of planet formation. The Smoothed Particle Hydrodynamics (SPH) method is widely used for simulating the outcome of such violent collisions, one prominent example being the formation of the…
We present a novel implementation of a soft sphere, discrete elements code to simulate the dynamics of self-gravitating granular materials. The code is used to study the outcome of sub-sonic collisions between self-gravitating rubble piles…
An Eulerian TVD code and a Lagrangian SPH code are used to simulate the off-axis collision of equal-mass main sequence stars in order to address the question of whether stellar mergers can produce a remnant star where the interior has been…
A collisional family is a collection of >km-size asteroid fragments produced by a large scale collision between asteroids. Here we cataloged 335 notable collisional families in the main asteroid belt. When possible, we estimated each…