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Related papers: Interactive and Robust Mesh Booleans

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We present a new method for performing Boolean operations on volumes represented as triangle meshes. In contrast to existing methods which treat meshes as 3D polyhedra and try to partition the faces at their exact intersection curves, we…

Graphics · Computer Science 2016-05-09 Ryan Schmidt , Tyson Brochu

Boolean operations of geometric models is an essential issue in computational geometry. In this paper, we develop a simple and robust approach to perform Boolean operations on closed and open triangulated surfaces. Our method mainly has two…

Computational Geometry · Computer Science 2023-07-19 Gang Mei , John C. Tipper

We propose MeshOn, a method that finds physically and semantically realistic compositions of two input meshes. Given an accessory, a base mesh with a user-defined target region, and optional text strings for both meshes, MeshOn uses a…

Graphics · Computer Science 2026-04-13 Hyunwoo Kim , Itai Lang , Hadar Averbuch-Elor , Silvia Sellán , Rana Hanocka

The rapid growth of the size and complexity in deep neural networks has sharply increased computational demands, challenging their efficient deployment in real-world scenarios. Boolean networks, constructed with logic gates, offer a…

Machine Learning · Computer Science 2024-09-12 Youngsung Kim

The problem of polycube construction or deformation is an essential problem in computer graphics. In this paper, we present a robust, simple, efficient and automatic algorithm to deform the meshes of arbitrary shapes into their polycube…

Graphics · Computer Science 2018-07-24 Hui Zhao , Na Lei , Xuan Li , Peng Zeng , Ke Xu , Xianfeng Gu

A natural measure of smoothness of a Boolean function is its sensitivity (the largest number of Hamming neighbors of a point which differ from it in function value). The structure of smooth or equivalently low-sensitivity functions is still…

Computational Complexity · Computer Science 2015-08-12 Parikshit Gopalan , Noam Nisan , Rocco A. Servedio , Kunal Talwar , Avi Wigderson

The detection and classification of intersections between triangles are crucial tasks in a wide range of applications within Computer Graphics and Geometry Processing, including mesh Arrangements, mesh Booleans, and generic mesh processing…

Computational Geometry · Computer Science 2025-07-14 Luca Garau , Gianmarco Cherchi

Over the past few years, the automatic generation of facial animation for virtual characters has garnered interest among the animation research and industry communities. Recent research contributions leverage machine-learning approaches to…

Graphics · Computer Science 2020-07-21 Eloïse Berson , Catherine Soladié , Vincent Barrielle , Nicolas Stoiber

Boolean functions are mathematical objects used in diverse domains and have been actively researched for several decades already. One domain where Boolean functions play an important role is cryptography. There, the plethora of settings one…

Cryptography and Security · Computer Science 2023-01-20 Marko Djurasevic , Domagoj Jakobovic , Luca Mariot , Stjepan Picek

Deployment of robotic systems in the real world requires a certain level of robustness in order to deal with uncertainty factors, such as mismatches in the dynamics model, noise in sensor readings, and communication delays. Some approaches…

Robotics · Computer Science 2023-10-04 Henrique Ferrolho , Vladimir Ivan , Wolfgang Merkt , Ioannis Havoutis , Sethu Vijayakumar

Numerous challenges in science and engineering can be framed as optimization tasks, including the maximization of reaction yields, the optimization of molecular and materials properties, and the fine-tuning of automated hardware protocols.…

Optimization and Control · Mathematics 2021-11-19 Matteo Aldeghi , Florian Häse , Riley J. Hickman , Isaac Tamblyn , Alán Aspuru-Guzik

We construct and investigate Boolean networks that follow a given reliable trajectory in state space, which is insensitive to fluctuations in the updating schedule, and which is also robust against noise. Robustness is quantified as the…

Biological Physics · Physics 2010-12-02 Christoph Schmal , Tiago P. Peixoto , Barbara Drossel

Mesh generation plays a crucial role in scientific computing. Traditional mesh generation methods, such as TFI and PDE-based methods, often struggle to achieve a balance between efficiency and mesh quality. To address this challenge,…

Machine Learning · Computer Science 2025-01-23 Jing Xiao , Xinhai Chen , Qingling Wang , Jie Liu

Artificial intelligence (AI), and especially its sub-field of Machine Learning (ML), are impacting the daily lives of everyone with their ubiquitous applications. In recent years, AI researchers and practitioners have introduced principles…

Machine Learning · Computer Science 2024-10-30 Firas Bayram , Bestoun S. Ahmed

High-quality quadrilateral mesh generation is a fundamental challenge in computer graphics. Traditional optimization-based methods are often constrained by the topological quality of input meshes and suffer from severe efficiency…

Graphics · Computer Science 2026-03-12 Yuguang Chen , Xinhai Liu , Xiangyu Zhu , Yiling Zhu , Zhuo Chen , Dongyu Zhang , Chunchao Guo

We compute the nonlinearity of Boolean functions with Groebner basis techniques, providing two algorithms: one over the binary field and the other over the rationals. We also estimate their complexity. Then we show how to improve our…

Information Theory · Computer Science 2014-04-11 E. Bellini , I. Simonetti , M. Sala

We introduce a new technique to create a mesh of convex polyhedra representing the interior volume of a triangulated input surface. Our approach is particularly tolerant to defects in the input, which is allowed to self-intersect, to be…

Graphics · Computer Science 2021-09-30 Lorenzo Diazzi , Marco Attene

Boolean functions are mathematical objects with numerous applications in domains like coding theory, cryptography, and telecommunications. Finding Boolean functions with specific properties is a complex combinatorial optimization problem…

Neural and Evolutionary Computing · Computer Science 2023-02-14 Marko Djurasevic , Domagoj Jakobovic , Luca Mariot , Stjepan Picek

Some methods based on simple regularizing geometric element transformations have heuristically been shown to give runtime efficient and quality effective smoothing algorithms for meshes. We describe the mathematical framework and a…

Computational Geometry · Computer Science 2013-07-09 Dimitris Vartziotis , Benjamin Himpel

Dynamical systems theory and complexity science provide powerful tools for analysing artificial agents and robots. Furthermore, they have been recently proposed also as a source of design principles and guidelines. Boolean networks are a…

Artificial Intelligence · Computer Science 2015-03-18 Andrea Roli , Mattia Manfroni , Carlo Pinciroli , Mauro Birattari
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