English
Related papers

Related papers: BURG-Toolkit: Robot Grasping Experiments in Simula…

200 papers

Task-Oriented Grasping (TOG) requires robots to select grasps that are functionally appropriate for a specified task - a challenge that demands an understanding of task semantics, object affordances, and functional constraints. We present…

Robotics · Computer Science 2025-11-18 Shailesh , Alok Raj , Nayan Kumar , Priya Shukla , Andrew Melnik , Michael Beetz , Gora Chand Nandi

We want to build robots that are useful in unstructured real world applications, such as doing work in the household. Grasping in particular is an important skill in this domain, yet it remains a challenge. One of the key hurdles is…

Robotics · Computer Science 2017-11-21 Ulrich Viereck , Andreas ten Pas , Kate Saenko , Robert Platt

Simulators are a critical component of modern robotics research. Strategies for both perception and decision making can be studied in simulation first before deployed to real world systems, saving on time and costs. Despite significant…

Machine Learning · Computer Science 2020-11-19 Bhairav Mehta , Ankur Handa , Dieter Fox , Fabio Ramos

Human-like dexterous hands with multiple fingers offer human-level manipulation capabilities, but training control policies that can directly deploy on real hardware remains difficult due to contact-rich physics and imperfect actuation. We…

Robotics · Computer Science 2026-01-12 Zhe Zhao , Haoyu Dong , Zhengmao He , Yang Li , Xinyu Yi , Zhibin Li

Advancing robotic grasping and manipulation requires the ability to test algorithms and/or train learning models on large numbers of grasps. Towards the goal of more advanced grasping, we present the Grasp Reset Mechanism (GRM), a fully…

Robotics · Computer Science 2024-03-01 Kyle DuFrene , Keegan Nave , Joshua Campbell , Ravi Balasubramanian , Cindy Grimm

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

We introduce BenchBot, a novel software suite for benchmarking the performance of robotics research across both photorealistic 3D simulations and real robot platforms. BenchBot provides a simple interface to the sensorimotor capabilities of…

Robotics · Computer Science 2020-08-04 Ben Talbot , David Hall , Haoyang Zhang , Suman Raj Bista , Rohan Smith , Feras Dayoub , Niko Sünderhauf

Robotic grasping requires safe force interaction to prevent a grasped object from being damaged or slipping out of the hand. In this vein, this paper proposes an integrated framework for grasping with formal safety guarantees based on…

Robotics · Computer Science 2025-11-20 Yitaek Kim , Jeeseop Kim , Albert H. Li , Aaron D. Ames , Christoffer Sloth

Objects we interact with and manipulate often share similar parts, such as handles, that allow us to transfer our actions flexibly due to their shared functionality. This work addresses the problem of transferring a grasp experience or a…

Robotics · Computer Science 2023-08-21 Ahmet Tekden , Marc Peter Deisenroth , Yasemin Bekiroglu

We propose to leverage a real-world, human activity RGB dataset to teach a robot Task-Oriented Grasping (TOG). We develop a model that takes as input an RGB image and outputs a hand pose and configuration as well as an object pose and a…

Robotics · Computer Science 2020-05-22 Mia Kokic , Danica Kragic , Jeannette Bohg

We present a new reproducible benchmark for evaluating robot manipulation in the real world, specifically focusing on pick-and-place. Our benchmark uses the YCB objects, a commonly used dataset in the robotics community, to ensure that our…

Real time applications such as robotic require real time actions based on the immediate available data. Machine learning and artificial intelligence rely on high volume of training informative data set to propose a comprehensive and useful…

Robotics · Computer Science 2018-08-24 Masoud Baghbahari , Aman Behal

This work explores conditions under which multi-finger grasping algorithms can attain robust sim-to-real transfer. While numerous large datasets facilitate learning generative models for multi-finger grasping at scale, reliable real-world…

We quantify the accuracy of various simulators compared to a real world robotic reaching and interaction task. Simulators are used in robotics to design solutions for real world hardware without the need for physical access. The `reality…

Robotics · Computer Science 2018-11-09 Jack Collins , David Howard , Jürgen Leitner

As collaborative robots enter industrial shop floors, logistics, and manufacturing, rapid and flexible evaluation of human-machine interaction has become more important. The availability of consumer headsets for virtual and augmented…

Robotics · Computer Science 2022-09-21 Khaled Kassem , Florian Michahelles

Simulation provides a cost-effective and flexible platform for data generation and policy learning to develop robotic systems. However, bridging the gap between simulation and real-world dynamics remains a significant challenge, especially…

Grasp-based manipulation tasks are fundamental to robots interacting with their environments, yet gripper state ambiguity significantly reduces the robustness of imitation learning policies for these tasks. Data-driven solutions face the…

Robotics · Computer Science 2025-04-01 Yifei Yang , Lu Chen , Zherui Song , Yenan Chen , Wentao Sun , Zhongxiang Zhou , Rong Xiong , Yue Wang

Functional grasp is essential for enabling dexterous multi-finger robot hands to manipulate objects effectively. However, most prior work either focuses on power grasping, which simply involves holding an object still, or relies on costly…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Hongyi Chen , Yunchao Yao , Yufei Ye , Zhixuan Xu , Homanga Bharadhwaj , Jiashun Wang , Shubham Tulsiani , Zackory Erickson , Jeffrey Ichnowski

Suction is an important solution for the longstanding robotic grasping problem. Compared with other kinds of grasping, suction grasping is easier to represent and often more reliable in practice. Though preferred in many scenarios, it is…

Robotics · Computer Science 2021-11-01 Hanwen Cao , Hao-Shu Fang , Wenhai Liu , Cewu Lu

When manipulating objects in the real world, we need reactive feedback policies that take into account sensor information to inform decisions. This study aims to determine how different encoders can be used in a reinforcement learning (RL)…

Robotics · Computer Science 2025-03-05 Nico Sutter , Valentin N. Hartmann , Stelian Coros