Related papers: Cross-Domain Style Mixing for Face Cartoonization
We present a low-rank transformation approach to compensate for face variations due to changes in visual domains, such as pose and illumination. The key idea is to learn discriminative linear transformations for face images using matrix…
State-of-the-art techniques in Generative Adversarial Networks (GANs) have shown remarkable success in image-to-image translation from peer domain X to domain Y using paired image data. However, obtaining abundant paired data is a…
In this paper, we propose a novel method to learn face sketch synthesis models by using unpaired data. Our main idea is bridging the photo domain $\mathcal{X}$ and the sketch domain $Y$ by using the line-drawing domain $\mathcal{Z}$.…
With the booming of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain similarity to the person being modeled.…
Face anti-spoofing techniques based on domain generalization have recently been studied widely. Adversarial learning and meta-learning techniques have been adopted to learn domain-invariant representations. However, prior approaches often…
Domain adaptation of GANs is a problem of fine-tuning GAN models pretrained on a large dataset (e.g. StyleGAN) to a specific domain with few samples (e.g. painting faces, sketches, etc.). While there are many methods that tackle this…
Portrait stylization is a long-standing task enabling extensive applications. Although 2D-based methods have made great progress in recent years, real-world applications such as metaverse and games often demand 3D content. On the other…
In this work, we present an interesting attempt on mixture generation: absorbing different image concepts (e.g., content and style) from different domains and thus generating a new domain with learned concepts. In particular, we propose a…
Instance based photo cartoonization is one of the challenging image stylization tasks which aim at transforming realistic photos into cartoon style images while preserving the semantic contents of the photos. State-of-the-art Deep Neural…
While deep Embedding Learning approaches have witnessed widespread success in multiple computer vision tasks, the state-of-the-art methods for representing natural images need not necessarily perform well on images from other domains, such…
Given an input face photo, the goal of caricature generation is to produce stylized, exaggerated caricatures that share the same identity as the photo. It requires simultaneous style transfer and shape exaggeration with rich diversity, and…
Face image manipulation via three-dimensional guidance has been widely applied in various interactive scenarios due to its semantically-meaningful understanding and user-friendly controllability. However, existing 3D-morphable-model-based…
Domain generalization aims to develop models that are robust to distribution shifts. Existing methods focus on learning invariance across domains to enhance model robustness, and data augmentation has been widely used to learn invariant…
Modern image generative models show remarkable sample quality when trained on a single domain or class of objects. In this work, we introduce a generative adversarial network that can simultaneously generate aligned image samples from…
A practical face recognition system demands not only high recognition performance, but also the capability of detecting spoofing attacks. While emerging approaches of face anti-spoofing have been proposed in recent years, most of them do…
In real-world visual recognition problems, the assumption that the training data (source domain) and test data (target domain) are sampled from the same distribution is often violated. This is known as the domain adaptation problem. In this…
Image cartoonization is recently dominated by generative adversarial networks (GANs) from the perspective of unsupervised image-to-image translation, in which an inherent challenge is to precisely capture and sufficiently transfer…
Many modern online 3D applications and video games rely on parametric models of human faces for creating believable avatars. However, manually reproducing someone's facial likeness with a parametric model is difficult and time-consuming.…
Although deep convolutional networks have achieved great performance in face recognition tasks, the challenge of domain discrepancy still exists in real world applications. Lack of domain coverage of training data (source domain) makes the…
Caricature is an exaggerated form of artistic portraiture that accentuates unique yet subtle characteristics of human faces. Recently, advancements in deep end-to-end techniques have yielded encouraging outcomes in capturing both style and…