English
Related papers

Related papers: Fast GPU bounding boxes on tree-structured scenes

200 papers

Point cloud registration sits at the core of many important and challenging 3D perception problems including autonomous navigation, SLAM, object/scene recognition, and augmented reality. In this paper, we present a new registration…

Computer Vision and Pattern Recognition · Computer Science 2018-07-10 Ben Eckart , Kihwan Kim , Jan Kautz

This paper presents an acceleration framework for packing linear programming problems where the amount of data available is limited, i.e., where the number of constraints m is small compared to the variable dimension n. The framework can be…

Optimization and Control · Mathematics 2017-11-20 Palma London , Shai Vardi , Adam Wierman , Hanling Yi

Finding small vertex covers in a graph has applications in numerous domains. Two common formulations of the problem include: Minimum Vertex Cover, which finds the smallest vertex cover in a graph, and Parameterized Vertex Cover, which finds…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-04-25 Peter Yamout , Karim Barada , Adnan Jaljuli , Amer E. Mouawad , Izzat El Hajj

Current trends in the computer graphics community propose leveraging the massive parallel computational power of GPUs to accelerate physically based simulations. Collision detection and solving is a fundamental part of this process. It is…

Graphics · Computer Science 2021-10-06 Hugo Bertiche , Meysam Madadi , Sergio Escalera

The prediction of a dielectric breakdown in a high-voltage device is based on criteria that evaluate the electric field along field lines. Therefore it is necessary to efficiently compute the electric field at arbitrary points in space. A…

Numerical Analysis · Mathematics 2020-11-03 Cedric Münger , Steffen Börm , Jörg Ostrowski

This paper presents a framework that supports the implementation of parallel solutions for the widespread parametric maximum flow computational routines used in image segmentation algorithms. The framework is based on supergraphs, a special…

Computer Vision and Pattern Recognition · Computer Science 2015-12-08 Vlad Olaru , Mihai Florea , Cristian Sminchisescu

This paper describes a fast and accurate semantic image segmentation approach that encodes not only the discriminative features from deep neural networks, but also the high-order context compatibility among adjacent objects as well as low…

Computer Vision and Pattern Recognition · Computer Science 2016-05-16 Falong Shen , Gang Zeng

Subgraph matching is a compute-intensive problem that asks to enumerate all the isomorphic embeddings of a query graph within a data graph. This problem is generally solved with backtracking, which recursively evolves every possible partial…

Databases · Computer Science 2020-12-29 Junya Arai , Makoto Onizuka , Yasuhiro Fujiwara , Sotetsu Iwamura

We present an algorithm for creating an n-level ray-space hierarchy (RSH) of coherent rays that runs on the GPU. Our algorithm uses rasterization to process the primary rays, then uses those results as the inputs for a RSH, that processes…

Graphics · Computer Science 2023-12-12 Nuno Reis , Vasco Costa , João M. Pereira

This paper presents a novel framework in which video/image segmentation and localization are cast into a single optimization problem that integrates information from low level appearance cues with that of high level localization cues in a…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Abhishek Sharma

Data intensive applications on clusters often require requests quickly be sent to the node managing the desired data. In many applications, one must look through a sorted tree structure to determine the responsible node for accessing or…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Xiaoqin Ma , Gene Cooperman

Solving exactly Combinatorial Optimization Problems (COPs) using a Branch-and-Bound (B&B) algorithm requires a huge amount of computational resources. Therefore, we recently investigated designing B&B algorithms on top of graphics…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-06-22 Imen Chakroun , Nouredine Melab

Future computing systems, from handhelds to supercomputers, will undoubtedly be more parallel and heterogeneous than todays systems to provide more performance and energy efficiency. Thus, GPUs are increasingly being used to accelerate…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-10-18 Saeed Taheri , Apan Qasem , Martin Burtscher

We scrutinize how to accelerate the bottleneck operations of Pythonic coupled cluster implementations performed on a \texttt{NVIDIA} Tesla V100S PCIe 32GB (rev 1a) Graphics Processing Unit (GPU). The \texttt{NVIDIA} Compute Unified Device…

The graph matching optimization problem is an essential component for many tasks in computer vision, such as bringing two deformable objects in correspondence. Naturally, a wide range of applicable algorithms have been proposed in the last…

Computer Vision and Pattern Recognition · Computer Science 2022-08-01 Stefan Haller , Lorenz Feineis , Lisa Hutschenreiter , Florian Bernard , Carsten Rother , Dagmar Kainmüller , Paul Swoboda , Bogdan Savchynskyy

Computing fixed-radius near-neighbor graphs is an important first step for many data analysis algorithms. Near-neighbor graphs connect points that are close under some metric, endowing point clouds with a combinatorial structure. As…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-17 Gabriel Raulet , Dmitriy Morozov , Aydin Buluc , Katherine Yelick

Subgraph matching is a basic operation widely used in many applications. However, due to its NP-hardness and the explosive growth of graph data, it is challenging to compute subgraph matching, especially in large graphs. In this paper, we…

Databases · Computer Science 2021-02-25 Xin Jin , Zhengyi Yang , Xuemin Lin , Shiyu Yang , Lu Qin , You Peng

Graphics processing units (GPU) had evolved from a specialized hardware capable to render high quality graphics in games to a commodity hardware for effective processing blocks of data in a parallel schema. This evolution is particularly…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-26 Luis Cabellos

Sketched gradient algorithms have been recently introduced for efficiently solving the large-scale constrained Least-squares regressions. In this paper we provide novel convergence analysis for the basic method {\it Gradient Projection…

Optimization and Control · Mathematics 2017-06-05 Junqi Tang , Mohammad Golbabaee , Mike Davies

We design a deterministic algorithm for the $(1+\epsilon)$-approximate maximum matching problem. Our primary result demonstrates that this problem can be solved in $O(\epsilon^{-6})$ semi-streaming passes, improving upon the…

Data Structures and Algorithms · Computer Science 2025-04-23 Slobodan Mitrović , Anish Mukherjee , Piotr Sankowski , Wen-Horng Sheu