Related papers: ReLU Fields: The Little Non-linearity That Could
We propose TensoIR, a novel inverse rendering approach based on tensor factorization and neural fields. Unlike previous works that use purely MLP-based neural fields, thus suffering from low capacity and high computation costs, we extend…
Recently, video frame interpolation using a combination of frame- and event-based cameras has surpassed traditional image-based methods both in terms of performance and memory efficiency. However, current methods still suffer from (i)…
Over-parameterized deep neural networks have proven to be able to learn an arbitrary dataset with 100$\%$ training accuracy. Because of a risk of overfitting and computational cost issues, we cannot afford to increase the number of network…
We draw connections between simple neural networks and under-determined linear systems to comprehensively explore several interesting theoretical questions in the study of neural networks. First, we emphatically show that it is unsurprising…
Implicit neural representation (INR) has proven to be accurate and efficient in various domains. In this work, we explore how different neural networks can be designed as a new texture INR, which operates in a continuous manner rather than…
Neural Radiance Fields (NeRFs) have emerged as a groundbreaking paradigm for representing 3D objects and scenes by encoding shape and appearance information into the weights of a neural network. Recent studies have demonstrated that these…
Neural implicit representation, the parameterization of a continuous distance function as a Multi-Layer Perceptron (MLP), has emerged as a promising lead in tackling surface reconstruction from unoriented point clouds. In the presence of…
Deep learning-based image enhancement methods face a fundamental trade-off between computational efficiency and representational capacity. For example, although a conventional three-dimensional Look-Up Table (3D LUT) can process a degraded…
In this paper, we tackle the problem of dense light field (LF) reconstruction from sparsely-sampled ones with wide baselines and propose a learnable model, namely dynamic interpolation, to replace the commonly-used geometry warping…
Layer normalization (LN) is a ubiquitous technique in deep learning but our theoretical understanding to it remains elusive. This paper investigates a new theoretical direction for LN, regarding to its nonlinearity and representation…
Tremendous advances in image restoration tasks such as denoising and super-resolution have been achieved using neural networks. Such approaches generally employ very deep architectures, large number of parameters, large receptive fields and…
In recent years, neural implicit surface reconstruction methods have become popular for multi-view 3D reconstruction. In contrast to traditional multi-view stereo methods, these approaches tend to produce smoother and more complete…
Implicit Neural Representations (INRs) are widely used to encode data as continuous functions, enabling the visualization of large-scale multivariate scientific simulation data with reduced memory usage. However, existing INR-based methods…
Morphing is a long-standing problem in vision and computer graphics, requiring a time-dependent warping for feature alignment and a blending for smooth interpolation. Recently, multilayer perceptrons (MLPs) have been explored as implicit…
Neural reflectance models are capable of reproducing the spatially-varying appearance of many real-world materials at different scales. Unfortunately, existing techniques such as NeuMIP have difficulties handling materials with strong…
A ReLU network is a piecewise linear function over polytopes. Figuring out the properties of such polytopes is of fundamental importance for the research and development of neural networks. So far, either theoretical or empirical studies on…
Neural Radiance Fields (NeRF) achieve impressive view synthesis results for a variety of capture settings, including 360 capture of bounded scenes and forward-facing capture of bounded and unbounded scenes. NeRF fits multi-layer perceptrons…
We propose a new notion of `non-linearity' of a network layer with respect to an input batch that is based on its proximity to a linear system, which is reflected in the non-negative rank of the activation matrix. We measure this…
Neural Surface Reconstruction learns a Signed Distance Field~(SDF) to reconstruct the 3D model from multi-view images. Previous works adopt voxel-based explicit representation to improve efficiency. However, they ignored the gradient…
The widespread use of Multi-layer perceptrons (MLPs) often relies on a fixed activation function (e.g., ReLU, Sigmoid, Tanh) for all nodes within the hidden layers. While effective in many scenarios, this uniformity may limit the networks…