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Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment. While learning, they repeatedly take actions based on…

Reinforcement learning is a proven technique for an agent to learn a task. However, when learning a task using reinforcement learning, the agent cannot distinguish the characteristics of the environment from those of the task. This makes it…

Artificial Intelligence · Computer Science 2017-08-10 Pieter Van Molle , Tim Verbelen , Steven Bohez , Sam Leroux , Pieter Simoens , Bart Dhoedt

When developing reinforcement learning agents, the standard approach is to train an agent to converge to a fixed policy that is as close to optimal as possible for a single fixed reward function. If different agent behaviour is required in…

Multiagent Systems · Computer Science 2021-01-29 David O'Callaghan , Patrick Mannion

The question of whether deep neural networks are good at generalising beyond their immediate training experience is of critical importance for learning-based approaches to AI. Here, we consider tests of out-of-sample generalisation that…

Artificial Intelligence · Computer Science 2020-02-20 Felix Hill , Andrew Lampinen , Rosalia Schneider , Stephen Clark , Matthew Botvinick , James L. McClelland , Adam Santoro

An effective way to achieve intelligence is to simulate various intelligent behaviors in the human brain. In recent years, bio-inspired learning methods have emerged, and they are different from the classical mathematical programming…

Artificial Intelligence · Computer Science 2019-04-01 Jieneng Chen , Jingye Chen , Ruiming Zhang , Xiaobin Hu

Curiosity-driven learning has shown significant positive effects on students' learning experiences and outcomes. But despite this importance, reports show that children lack this skill, especially in formal educational settings. To address…

Computers and Society · Computer Science 2024-03-14 Rania Abdelghani , Edith Law , Chloé Desvaux , Pierre-Yves Oudeyer , Hélène Sauzéon

The vast majority of recommender systems model preferences as static or slowly changing due to observable user experience. However, spontaneous changes in user preferences are ubiquitous in many domains like media consumption and key…

Human-Computer Interaction · Computer Science 2016-10-24 Arun Kumar , Paul Schrater

Strong inductive biases give humans the ability to quickly learn to perform a variety of tasks. Although meta-learning is a method to endow neural networks with useful inductive biases, agents trained by meta-learning may sometimes acquire…

Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the…

Machine Learning · Computer Science 2019-02-05 Miguel Alonso

User interests are usually dynamic in the real world, which poses both theoretical and practical challenges for learning accurate preferences from rich behavior data. Among existing user behavior modeling solutions, attention networks are…

Information Retrieval · Computer Science 2022-04-14 Chao Chen , Haoyu Geng , Nianzu Yang , Junchi Yan , Daiyue Xue , Jianping Yu , Xiaokang Yang

In continuous control, exploration is often performed through undirected strategies in which parameters of the networks or selected actions are perturbed by random noise. Although the deep setting of undirected exploration has been shown to…

Machine Learning · Computer Science 2022-10-04 Baturay Saglam , Suleyman S. Kozat

Curiosity is the strong desire to learn or know more about something or someone. Since learning is often a social endeavor, social dynamics in collaborative learning may inevitably influence curiosity. There is a scarcity of research,…

Human-Computer Interaction · Computer Science 2017-10-24 Tanmay Sinha , Zhen Bai , Justine Cassell

This paper introduces Personalized Path Recourse, a novel method that generates recourse paths for a reinforcement learning agent. The goal is to edit a given path of actions to achieve desired goals (e.g., better outcomes compared to the…

Machine Learning · Computer Science 2024-11-05 Dat Hong , Tong Wang

The reinforcement learning research area contains a wide range of methods for solving the problems of intelligent agent control. Despite the progress that has been made, the task of creating a highly autonomous agent is still a significant…

Machine Learning · Computer Science 2023-01-25 Artem Latyshev , Aleksandr I. Panov

In this survey we present different approaches that allow an intelligent agent to explore autonomous its environment to gather information and learn multiple tasks. Different communities proposed different solutions, that are in many cases,…

Artificial Intelligence · Computer Science 2014-03-07 Manuel Lopes , Luis Montesano

Autonomous robots frequently need to detect "interesting" scenes to decide on further exploration, or to decide which data to share for cooperation. These scenarios often require fast deployment with little or no training data. Prior work…

Robotics · Computer Science 2021-12-21 Chen Wang , Yuheng Qiu , Wenshan Wang , Yafei Hu , Seungchan Kim , Sebastian Scherer

Existing approaches for the design of interpretable agent behavior consider different measures of interpretability in isolation. In this paper we posit that, in the design and deployment of human-aware agents in the real world, notions of…

Artificial Intelligence · Computer Science 2020-11-24 Sarath Sreedharan , Anagha Kulkarni , Tathagata Chakraborti , David E. Smith , Subbarao Kambhampati

Cooperation between self-interested individuals is a widespread phenomenon in the natural world, but remains elusive in interactions between artificially intelligent agents. Instead, naive reinforcement learning algorithms typically…

Multiagent Systems · Computer Science 2025-01-16 John L. Zhou , Weizhe Hong , Jonathan C. Kao

Evolutionary techniques driven by behavioural diversity, such as novelty search, have shown significant potential in evolutionary robotics. These techniques rely on priorly specified behaviour characterisations to estimate the similarity…

Neural and Evolutionary Computing · Computer Science 2017-03-14 Jorge Gomes , Pedro Mariano , Anders Lyhne Christensen

Self-supervised representation learning has achieved remarkable success in recent years. By subverting the need for supervised labels, such approaches are able to utilize the numerous unlabeled images that exist on the Internet and in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-01 Yilun Du , Chuang Gan , Phillip Isola
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