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This study proposes a novel self-calibration method for eye tracking in a virtual reality (VR) headset. The proposed method is based on the assumptions that the user's viewpoint can freely move and that the points of regard (PoRs) from…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Ryusei Uramune , Sei Ikeda , Hiroki Ishizuka , Osamu Oshiro

Chart-based visual acuity measurements are used by billions of people to diagnose and guide treatment of vision impairment. However, the ubiquitous eye exam has no mechanism for reasoning about uncertainty and as such, suffers from a…

Artificial Intelligence · Computer Science 2019-11-25 Chris Piech , Ali Malik , Laura M Scott , Robert T Chang , Charles Lin

Gaze recognition can significantly reduce the amount of eye movement data for a better understanding of cognitive and visual processing. Gaze recognition is an essential precondition for eye-based interaction applications in virtual…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Xiao-lin Chen , Wen-jun Hou

Video see-through (VST) technology aims to seamlessly blend virtual and physical worlds by reconstructing reality through cameras. While manufacturers promise perceptual fidelity, it remains unclear how close these systems are to…

Human-Computer Interaction · Computer Science 2026-01-07 Jialin Wang , Songming Ping , Kemu Xu , Yue Li , Hai-Ning Liang

In this paper, a study aimed at investigating the effects of real (using eye tracking to determine the fixation) and simulated foveated blurring in immersive Virtual Reality is presented. Techniques to reduce the optical flow perceived at…

Human-Computer Interaction · Computer Science 2021-07-06 Ariel Caputo , Andrea Giachetti , Salwa Abkal , Chiara Marchesini , Massimo Zancanaro

The recent proposal of a new alignment solution for X-ray tomography, Virtual alignment method (VAM) allowed a more accurate method to remove the possible errors that limit the resolution and clarity of the reconstructed image. In the field…

Image and Video Processing · Electrical Eng. & Systems 2020-10-28 Kyungtaek Jun , Seokhwan Yoon , Jae-Hong Lim , SeungJoon Noh

The lack of haptically aware upper-limb prostheses forces amputees to rely largely on visual cues to complete activities of daily living. In contrast, able-bodied individuals inherently rely on conscious haptic perception and automatic…

Robotics · Computer Science 2022-11-18 Neha Thomas , Farimah Fazlollahi , Jeremy D. Brown , Katherine J. Kuchenbecker

Human-in-the-loop optimization (HILO) is a promising approach for personalizing visual prostheses by iteratively refining stimulus parameters based on user feedback. Previous work demonstrated HILO's efficacy in simulation, but its…

Machine Learning · Computer Science 2025-04-29 Eirini Schoinas , Adyah Rastogi , Anissa Carter , Jacob Granley , Michael Beyeler

Tactile sensing is a crucial perception mode for robots and human amputees in need of controlling a prosthetic device. Today robotic and prosthetic systems are still missing the important feature of accurate tactile sensing. This lack is…

Robotics · Computer Science 2022-03-30 Xiaying Wang , Fabian Geiger , Vlad Niculescu , Michele Magno , Luca Benini

Implantable retinal prostheses offer a promising solution to restore partial vision by circumventing damaged photoreceptor cells in the retina and directly stimulating the remaining functional retinal cells. However, the information…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Yuli Wu , Julian Wittmann , Peter Walter , Johannes Stegmaier

Visually impaired individuals rely heavily on accurate and timely information about obstacles and their surrounding environments to achieve independent living. In recent years, significant progress has been made in the development of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-21 Fulong Yao , Wenju Zhou , Huosheng Hu

A large portion of today's world population suffer from vision impairments and wear prescription eyeglasses. However, eyeglasses causes additional bulk and discomfort when used with augmented and virtual reality headsets, thereby negatively…

Human-Computer Interaction · Computer Science 2022-12-09 Ahmet Güzel , Jeanne Beyazian , Praneeth Chakravarthula , Kaan Akşit

Individuals who use myoelectric upper-limb prostheses often rely heavily on vision to complete their daily activities. They thus struggle in situations where vision is overloaded, such as multitasking, or unavailable, such as poor lighting…

Robotics · Computer Science 2022-11-18 Neha Thomas , Farimah Fazlollahi , Katherine J. Kuchenbecker , Jeremy D. Brown

Upper-limb amputees face tremendous difficulty in operating dexterous powered prostheses. Previous work has shown that aspects of prosthetic hand, wrist, or elbow control can be improved through "intelligent" control, by combining…

Robotics · Computer Science 2025-05-13 Shivani Guptasarma , Monroe D. Kennedy

Disparity/depth estimation from sequences of stereo images is an important element in 3D vision. Owing to occlusions, imperfect settings and homogeneous luminance, accurate estimate of depth remains a challenging problem. Targetting view…

Image and Video Processing · Electrical Eng. & Systems 2020-03-17 Nantheera Anantrasirichai , Majid Geravand , David Braendler , David R. Bull

This paper introduces a novel AI vision-enabled pediatric prosthetic hand designed to assist children aged 10-12 with upper limb disabilities. The prosthesis features an anthropomorphic appearance, multi-articulating functionality, and a…

Robotics · Computer Science 2025-04-29 Md Abdul Baset Sarker , Art Nguyen , Sigmond Kukla , Kevin Fite , Masudul H. Imtiaz

The use of vibrotactile feedback is of growing interest in the field of prosthetics, but few devices fully integrate this technology in the prosthesis to transmit high-frequency contact information (such as surface roughness and first…

Purpose: In this work, we explore the potential and limitations of simulating gaze-contingent tunnel vision conditions using Virtual Reality (VR) with built-in eye tracking technology. This approach promises an easy and accessible way of…

Human-Computer Interaction · Computer Science 2024-05-08 Alexander Neugebauer , Nora Castner , Björn Severitt , Katarina Stingl , Iliya Ivanov , Siegfried Wahl

Viscosity measurement is essential for process monitoring and autonomous laboratory operation, yet conventional viscometers remain invasive and require controlled laboratory environments that differ substantially from real process…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Jongwon Sohn , Juhyeon Moon , Hyunjoon Jung , Jaewook Nam

This work introduces VISY-REVE: a novel pipeline to validate image processing algorithms for Vision-Based Navigation. Traditional validation methods such as synthetic rendering or robotic testbed acquisition suffer from difficult setup and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Marius Neuhalfen , Jonathan Grzymisch , Manuel Sanchez-Gestido